Jump to content
Sign in to follow this  
strikerforce

Spawning units in dayz

Recommended Posts

Hello,

I am trying to get a helicopter to spawn with a unit in it. I can get the helicopter to spawn without an issue but when I want the pilot to spawn nothing happens. here is my vehicle spawn script.

_crashtemp = createVehicle ["UH1H_DZ",getMarkerPos "spawn",[], 0, "FLY"];

blue = creategroup west;

_unit = blue createUnit ["Functionary1_EP1", getMarkerPos "spawn", [], 0, "FORM"];

_unit moveInDriver _crashtemp;

Once again the heli spawns but the pilot doesn't.

If you know whats wrong please help me.

Thanks!

Share this post


Link to post
Share on other sites

the moveInDriver commands and such has to be in your unit's initialization (init) field.

The helicopter should not be trying to move the units in. Also, I don't think naming your units unit is a good idea. It confuses me slightly and will to you as well in the future. The best thing to do is either name them and number them based on group, affiliation, or class, else use 'this' instead of a unit name. Keep in mind using 'this' only applies to the specific unit's init field that you are editing, so if you wanted something to interact with the unit, instead of the unit interacting with it (which you want the unit to interact with the helicopter so what I'm about to say is extra) then you need to name the unit, and in the init field of the thing that's interacting with it, you type the unit name followed by the action, or whatever syntax is required.

Edited by McCullins

Share this post


Link to post
Share on other sites

My script works perfectly on just plain old Arma 2, but for some reason DayZ doesn't want it to work. It has to work server side too.

Edited by strikerforce

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×