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strikerforce

Dayz Private Hive Credit System

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Hello,

I just have a quick question. My brother and I were in a heated discussion over if having a credit system was a good or bad idea. How it works is if you kill bandits you earn a little bit of credit and you can go to our site and buy, not real money, gear that will be placed into your account. On re-logging in you will then spawn with the item. If that isn't a great idea, I was also thinking of giving humanity to player that kill bandits so there is at least some reward for killing them. Please leave feed back.

Thanks!

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Giving people more reason to DM.

This is the opposite of helpful.

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I also run a private hive. In my opinion, rewarding a player with any type of in game object at all is not cool ... it just promotes favoritism and breeds feelings of animosity amongst everyone. DayZ - to me - is all about earning your survival all alone on your own, or working as a team to make it. Even though I have seen what is behind the DayZ code "curtain" I still want to earn that map, that compass or that hatchet ... rather than giving it to myself out of a drop down box in a pop up window.

An Idea I am mulling over for my server is something like a medieval feudal system where players can claim a no loot building or piece of ground that does not border a road or new player spawn point, and then basically saying "ok, here is your land" now it's up to you to defend it."

Edited by Saethkept
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no money/rewards. The acts themselves have to be the reward. Kill a bandit, and you'll feel better.

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DMing bandits

And then eventually everyone is a bandit and its a giant deathmatch.

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