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criticalhit

map editing solution

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maybe it's just something i haven't figured out yet. but i put down a lot of buildings that end up with grass as their floor.

has anyone found the ability to implement maybe...concrete slabs?

some way in the code for it to see the bottom of the map (exact ground level) and the top of the visible ground(grass, etc) and put a slab just that thick.

that way, our buildings would always be level.

this would also give us the ability(again, unless i just haven't found it yet) to make full runways and parking lots.

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