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Dragantos

Server side spawns = increase in FPS?

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Hello all,

As we all know Arma 2 and the dayzmod which runs on it is a very CPU intensive written engine.

Because of this I've been experiencing different kind of FPS ranges in different servers, some run great while others run awful.

I've also noticed a big difference in server running time, time between restarts, and spawned in loot and/or zombies.

I read that in the standalone they will move these spawns from client to server side.

I assume this will give the game a significant increase in frames per second? Or am I making the wrong assumption here?

What is your thought on this matter?

- Drag,

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