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edzus234

Sevral ideas

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These are some of the ideas me and my friend got while playing together.

1. Reduce amount of destroyed vehicles and make them lootable for car parts ( if you have toolbox )

2. Ability to place an empty backpack in to your backpack ( takes 3 slots as tent )

3. Make spawns away from shore, like midland or so.

4. ( This is good if 3. idea is made ) Make cities contain more loot, cars, bicycles etc. ( all loot is set high value in Elektro, Cherno and Zelenogorsk ).

5. Add Big zombie hordes that wander around woods.

6. If hit by zombie more than 4 times become infected, can be cured with antibiotics + Blood transfusion, if not die within 1 or 2 hours. ( turns corpse into a zombie ).

7. Add Car batteries. If they run out, lsoe abbility to turn on the car.

8. Add random camps around woods, that contain some food, ammo and maybe handguns, tents should be takeable from them.

9. Some house doors should be blocked with planks, need the crowbar to get them open.

10. Sevral houses in middle of farmland have electricity but are abandoned players could break into them and sort of live there.

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These are some of the ideas me and my friend got while playing together.

1. Reduce amount of destroyed vehicles and make them lootable for car parts ( if you have toolbox )

2. Ability to place an empty backpack in to your backpack ( takes 3 slots as tent )

3. Make spawns away from shore, like midland or so.

4. ( This is good if 3. idea is made ) Make cities contain more loot, cars, bicycles etc. ( all loot is set high value in Elektro, Cherno and Zelenogorsk ).

5. Add Big zombie hordes that wander around woods.

6. If hit by zombie more than 4 times become infected, can be cured with antibiotics + Blood transfusion, if not die within 1 or 2 hours. ( turns corpse into a zombie ).

7. Add Car batteries. If they run out, lsoe abbility to turn on the car.

8. Add random camps around woods, that contain some food, ammo and maybe handguns, tents should be takeable from them.

9. Some house doors should be blocked with planks, need the crowbar to get them open.

10. Sevral houses in middle of farmland have electricity but are abandoned players could break into them and sort of live there.

1. I like the idea of salvaging parts from cars. I know destroyed vehicles are being reworked as far as interaction, but to what extent, I don't think that's public knowledge yet.

2. Backpack hording fetish? I could see maybe placing 1 small acu bag or something inside your bag, but I don't see a need for storing bags. Just encourages hording more and I am not a fan of hording.

3. Been suggested before, with a little bit of prestory associated with it. Wake up in a hospital, prison, back of an ambulance, etc. I really hope something like this is implemented to give your personal story a little more depth. I woke up on a beach...is a little bleh.

4. I think there should be higher volume of loot in the city, but as far as high value, no thanks. Just encourages a shitty zombie vs player vs player urban warfare bullet fest and detracts from the survival.

5. Yes. I like it. It's great and I know they breifly mentioned it during one of the dev blogs. I think it's just a matter of getting enough zombies on a server and not destroying the frame rate. I think they're up to something like 4,000 zombies per server. I'm not sure if that's with or without the new skeletons but I want to say before. New skeletons should be more optimal for massive amounts of zombie and not turning your frame rate to shit.

6. As a zombie fan, i'm not a fan of surviving the bite. Not a bad suggestion, just against my personal preference. If you're going to do zombie bites. Give players the ability to play as an infected for a bit. However, I see this taking away from the survivors game as everyone wants to run around and try to troll as a zombie (which would be fun). Maybe a novelty on occasion thing.

7. Solid immersion idea. Minimize light usage, etc. I like.

8. Meh, there's enough player camps out there.

9. Entire world is being redesigned for the stand alone. But this could add some immersion. I like, thumbs up.

10. This will end up being a pvp raid site. I can see it now...and it could be really cool. Clan on clan kind of thing. Jacking each other's houses trying to steal each others loots. No real way to defend it as no one can stay logged onto a server 24/7 and watch there stuff. I doubt it would work in a way that would be cool. I know they've discussed underground instanced bases to minimize loading information on servers. We'll see. I'm sort of against any kind of instanced base. It allows for hording with no chance of loss. I like the fact that at any moment you could lose everything.

Some decent suggestions. I suggest reading/watching the devblog. A lot of what you said is being addressed. Some good ideas though. Beans for you.

Edited by ButtHat

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These are some of the ideas me and my friend got while playing together.

1. Reduce amount of destroyed vehicles and make them lootable for car parts ( if you have toolbox )

2. Ability to place an empty backpack in to your backpack ( takes 3 slots as tent )

3. Make spawns away from shore, like midland or so.

4. ( This is good if 3. idea is made ) Make cities contain more loot, cars, bicycles etc. ( all loot is set high value in Elektro, Cherno and Zelenogorsk ).

5. Add Big zombie hordes that wander around woods.

6. If hit by zombie more than 4 times become infected, can be cured with antibiotics + Blood transfusion, if not die within 1 or 2 hours. ( turns corpse into a zombie ).

7. Add Car batteries. If they run out, lsoe abbility to turn on the car.

8. Add random camps around woods, that contain some food, ammo and maybe handguns, tents should be takeable from them.

9. Some house doors should be blocked with planks, need the crowbar to get them open.

10. Sevral houses in middle of farmland have electricity but are abandoned players could break into them and sort of live there.

1: Already suggested earlier

2: No use, since you can only carry one backpack on back.

3: Already suggested earlier

4: Would be too easy

5: Already suggested earlier

6: Maybe, horrible suggestion from ButtHat to play as a zombie in my opinion

7: Nice idea, but I've read that somewehere before. Still a +1 and it should be implemented!

8: No, scavage the cities for yourself, this would make it too easy

9: Like the idea! New one too as far as i know +1

10: No, this would be pvp/camping spot

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Just thought of a simple thing, maybe been sugegsted before.

Car tires get low on air pressure when driven over some of the trash, if they would add a new item: Duck tape, then the hole in the tire could be covered up and also they could add a pump to inflate the tire (A pump and maybe a electric pump )

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