Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Nsane32

differnt zombies (zombie species)

Recommended Posts

For me,a s a fan of the whole zombie fiction genre (movies, books, games etc) the main threat and attraction of zombies as the enemy is that they maybe slow, unintelligent and easy to out think and meanouver individually or in low numbers but their strength as a threat comes in their numbers and the the relentless pursuit (because of their lack of intellgence). They basically swarm anything that moves and continue to do so till either it's gone or they are dead. Their attrition is also anotehr strong factor to their menace - they are practically unlimited in their numbers and ultimately the advantage they have is that any survivor or group will eventually run out of bullets or supplies before their attack or threat reduces.

That for me needs to be reflected in the game better. I think we need to go back to the early days of the mod where it was very difficult to lose a train of zombies and they would pursue you relentlessly, on mass!

they already have they follow you from ages and they move towards you even if they have not seen you

wait for the stand alone

they will be LOTS of zombies at least 3000 per map

Share this post


Link to post
Share on other sites

they already have they follow you from ages and they move towards you even if they have not seen you

wait for the stand alone

they will be LOTS of zombies at least 3000 per map

I know but last year, early after release there was an issue with one of the patches that meant thre were many more zombies than intended and you could never lose them - they just followed you forever unless you killed them. For me that was a little better and it will hopefulyl be something that's given more and more attention in the stand alone release.

Share this post


Link to post
Share on other sites

I would like different behaving zombies though. The current ones just roam around endlessly, what about some zombies that loiter in the same spot?

Share this post


Link to post
Share on other sites

Different behaviour and differnt models are certainly something we're all interested in. Be nice to see some that lurk in dark areas, some that have missing limbs maybe etc.

Share this post


Link to post
Share on other sites

I would like different "types" of infected if it went by age, as in some might be fresher and therefore quicker/stronger but only marginally.

Share this post


Link to post
Share on other sites

×