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Lumberjack (DayZ)

Vehicles not respawning

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@ Razor49 can you check on US 4275, I sent you a PM with our instance ID. Vehicles have not been respawning normally for about 2 weeks now.

Thanks

-Kat

Edited by katface

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hi razor

Question again, it seems it is acting the same way again, is there any way i can fix this or do i have to contact you each time.

when i am looking for the problem i think its to do with the debug eg. 6:02:50 "DEBUG Damage: Added to NeedUpdate=1a2b10c0# 1055183: old_bike.p3d" that the line of code to check to see if the vehicles or tents are spawning back in. and if thats the case then 3 of the choppers are not spawning back in also the v3s and a couple of other vehicles

pm if you like i am off next 5 days thx razor

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Yes I think same issue again on our server, spawned one time, then no respawn since you fixed it.

Same here..

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Guys can i get more info what is happening what isn't happening.

Vehicles do not respawn right away when destroyed. If your talking about vehicles you have found and moved to your base and they have gone during the next restart this is another issue that is resolved for the next patch. But to stop it happening till patch day don't place the vehicle close to anything.

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Once the vehicle is destroyed it doesn't respawn again on the server. Even past the allotted respawn time. The AN2_DZ was destroyed on my server on 3-18(day you fixed it for me) and the UH1H_DZ on 3-19 and neither has re-spawned. There is also a some other vehicles that are missing.

Here is a copy of the vehicles loading in after you fixed it.

3:11:05 "OBJ: XXXXXXX - M1030"

3:11:05 "DEBUG Damage: Added to NeedUpdate=1c583040# 1055373: m1030.p3d"

3:11:05 "OBJ: XXXXXXX - M1030"

3:11:05 "DEBUG Damage: Added to NeedUpdate=1c582080# 1055374: m1030.p3d"

3:11:05 "OBJ: XXXXXXX - HMMWV_DZ"

3:11:05 "DEBUG Damage: Added to NeedUpdate=1c537040# 1055375: hmmwv.p3d"

3:11:05 "OBJ: XXXXXXX - ATV_US_EP1"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20d82080# 1055462: atv.p3d"

3:11:06 "OBJ: XXXXXXX - ATV_US_EP1"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20d4b040# 1055463: atv.p3d"

3:11:06 "OBJ: XXXXXXX - ATV_US_EP1"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20d4a080# 1055464: atv.p3d"

3:11:06 "OBJ: XXXXXXX - ATV_US_EP1"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20d490c0# 1055465: atv.p3d"

3:11:06 "OBJ: XXXXXXX - ATV_US_EP1"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20d48100# 1055466: atv.p3d"

3:11:06 "OBJ: XXXXXXX - ATV_CZ_EP1"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20ccb040# 1055467: atv.p3d"

3:11:06 "OBJ: XXXXXXX - ATV_CZ_EP1"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20cca080# 1055468: atv.p3d"

3:11:06 "OBJ: XXXXXXX - ATV_CZ_EP1"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20cc90c0# 1055469: atv.p3d"

3:11:06 "OBJ: XXXXXXX - PBX"

3:11:06 "OBJ: XXXXXXX - Smallboat_1"

3:11:06 "OBJ: XXXXXXX - Smallboat_2"

3:11:06 "OBJ: XXXXXXX - Smallboat_1"

3:11:06 "OBJ: XXXXXXX - S1203_TK_CIV_EP1"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20b80100# 1055474: s1203.p3d"

3:11:06 "OBJ: XXXXXXX - BAF_Offroad_W"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20ac3040# 1055475: lr_covered_soft_w_baf.p3d"

3:11:06 "OBJ: XXXXXXX - hilux1_civil_3_open"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20a0a080# 1055476: hilux1_civil_3_open.p3d"

3:11:06 "OBJ: XXXXXXX - hilux1_civil_3_open"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20a090c0# 1055477: hilux1_civil_3_open.p3d"

3:11:06 "OBJ: XXXXXXX - car_hatchback"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20957040# 1055478: car_hatchback.p3d"

3:11:06 "OBJ: XXXXXXX - Volha_2_TK_CIV_EP1"

3:11:06 "DEBUG Damage: Added to NeedUpdate=20944100# 1055479: volha.p3d"

3:11:06 "OBJ: XXXXXXX - UAZ_CDF"

3:11:06 "DEBUG Damage: Added to NeedUpdate=208da080# 1055480: uaz.p3d"

3:11:06 "OBJ: XXXXXXX - Lada2"

3:11:06 "DEBUG Damage: Added to NeedUpdate=208f6080# 1055481: lada.p3d"

3:11:06 "MOVED OBJ: "XXXXXXX" of class HMMWV_DZ to pos: [5315.33,11915,0]"

3:11:06 "OBJ: XXXXXXX - HMMWV_DZ"

3:11:06 "DEBUG Damage: Added to NeedUpdate=2083f040# 1055482: hmmwv.p3d"

3:11:06 "OBJ: XXXXXXX - Ural_TK_CIV_EP1"

3:11:07 "DEBUG Damage: Added to NeedUpdate=2083c100# 1055485: ural.p3d"

3:11:07 "OBJ: XXXXXXX- V3S_Civ"

3:11:07 "DEBUG Damage: Added to NeedUpdate=207dd0c0# 1055486: v3s.p3d"

3:11:07 "OBJ: XXXXXXX - Ikarus"

3:11:07 "DEBUG Damage: Added to NeedUpdate=207350c0# 1055487: ikarus.p3d"

3:11:07 "OBJ: XXXXXXX - Ikarus"

3:11:07 "DEBUG Damage: Added to NeedUpdate=206f90c0# 1055488: ikarus.p3d"

3:11:07 "OBJ: XXXXXXX - Old_bike_TK_INS_EP1"

3:11:07 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

3:11:07 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

3:11:07 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

3:11:07 "OBJ: XXXXXXX - Old_bike_TK_INS_EP1"

3:11:07 "OBJ: XXXXXXX - Old_bike_TK_INS_EP1"

3:11:07 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

3:11:07 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

3:11:07 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

3:11:07 "OBJ: XXXXXXX - TT650_Civ"

3:11:07 "DEBUG Damage: Added to NeedUpdate=2063b040# 1055498: tt650.p3d"

3:11:07 "OBJ: XXXXXXX - TT650_Ins"

3:11:07 "DEBUG Damage: Added to NeedUpdate=205ff040# 1055499: tt650.p3d"

3:11:07 "OBJ: XXXXXXX - tractor"

3:11:07 "DEBUG Damage: Added to NeedUpdate=2056b040# 1055500: tractor_2.p3d"

3:11:07 "OBJ: XXXXXXX - tractor"

3:11:07 "DEBUG Damage: Added to NeedUpdate=2056a080# 1055501: tractor_2.p3d"

3:11:07 "OBJ: XXXXXXX - tractor"

3:11:07 "DEBUG Damage: Added to NeedUpdate=205690c0# 1055502: tractor_2.p3d"

3:11:07 "OBJ: XXXXXXX - tractor"

3:11:07 "DEBUG Damage: Added to NeedUpdate=20568100# 1055503: tractor_2.p3d"

3:11:07 "OBJ: XXXXXXX - UH1H_DZ"

3:11:07 "DEBUG Damage: Added to NeedUpdate=204d50c0# 1055504: uh1h.p3d"

3:11:07 "OBJ: XXXXXXX - Mi17_DZ"

3:11:07 "DEBUG Damage: Added to NeedUpdate=204b10c0# 1055505: mi_8mt.p3d"

3:11:07 "OBJ: XXXXXXX - AH6X_DZ"

3:11:07 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret

3:11:07 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun

3:11:08 "DEBUG Damage: Added to NeedUpdate=202e7040# 1055506: ah6x.p3d"

3:11:08 "MOVED OBJ: "XXXXXXX" of class MH6J_DZ to pos: [7985.33,6458.1,0]"

3:11:08 "OBJ: XXXXXXX- MH6J_DZ"

3:11:08 "DEBUG Damage: Added to NeedUpdate=20292080# 1055507: mh6j.p3d"

3:11:08 "MOVED OBJ: "XXXXXXX" of class AN2_DZ to pos: [5817.54,7337.36,0]"

3:11:08 "OBJ: XXXXXXX - AN2_DZ"

5am restart today

16:23:27 "OBJ: XXXXXXX - M1030"

16:23:27 "DEBUG Damage: Added to NeedUpdate=1ab990c0# 1055361: m1030.p3d"

16:23:27 "OBJ: XXXXXXX - M1030"

16:23:27 "DEBUG Damage: Added to NeedUpdate=1ab98100# 1055362: m1030.p3d"

16:23:28 "OBJ: XXXXXXX - ATV_US_EP1"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1aa10100# 1055449: atv.p3d"

16:23:28 "OBJ: XXXXXXX - ATV_US_EP1"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1aa2a080# 1055450: atv.p3d"

16:23:28 "OBJ: XXXXXXX - ATV_CZ_EP1"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1a9af040# 1055451: atv.p3d"

16:23:28 "OBJ: XXXXXXX - ATV_CZ_EP1"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1a9ae080# 1055452: atv.p3d"

16:23:28 "OBJ: XXXXXXX - PBX"

16:23:28 "OBJ: XXXXXXX - Smallboat_1"

16:23:28 "OBJ: XXXXXXX - Smallboat_2"

16:23:28 "OBJ: XXXXXXX - Smallboat_1"

16:23:28 "OBJ: XXXXXXX - BAF_Offroad_W"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f642080# 1055457: lr_covered_soft_w_baf.p3d"

16:23:28 "OBJ: XXXXXXX - hilux1_civil_3_open"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f58e080# 1055458: hilux1_civil_3_open.p3d"

16:23:28 "OBJ: XXXXXXX - car_hatchback"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f58c100# 1055459: car_hatchback.p3d"

16:23:28 "OBJ: XXXXXXX - UAZ_CDF"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f51e080# 1055460: uaz.p3d"

16:23:28 "OBJ: XXXXXXX - Lada2"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f4a2080# 1055461: lada.p3d"

16:23:28 "OBJ: XXXXXXX - HMMWV_DZ"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f447040# 1055463: hmmwv.p3d"

16:23:28 "OBJ: XXXXXXX - Ural_TK_CIV_EP1"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f397040# 1055464: ural.p3d"

16:23:28 "OBJ: XXXXXXX - Ikarus"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f33f040# 1055465: ikarus.p3d"

16:23:28 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f323040# 1055466: old_bike.p3d"

16:23:28 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f322080# 1055467: old_bike.p3d"

16:23:28 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f3210c0# 1055468: old_bike.p3d"

16:23:28 "OBJ: XXXXXXX - Old_bike_TK_INS_EP1"

16:23:28 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f2c50c0# 1055470: old_bike.p3d"

16:23:28 "OBJ: XXXXXXX - Old_bike_TK_CIV_EP1"

16:23:28 "DEBUG Damage: Added to NeedUpdate=1f2c4100# 1055471: old_bike.p3d"

16:23:28 "OBJ: XXXXXXX- TT650_Civ"

16:23:29 "DEBUG Damage: Added to NeedUpdate=1f2a50c0# 1055472: tt650.p3d"

16:23:29 "OBJ: XXXXXXX - TT650_Ins"

16:23:29 "DEBUG Damage: Added to NeedUpdate=1f283040# 1055473: tt650.p3d"

16:23:29 "OBJ: XXXXXXX - tractor"

16:23:29 "DEBUG Damage: Added to NeedUpdate=1f2ab040# 1055474: tractor_2.p3d"

16:23:29 "OBJ: XXXXXXX - tractor"

16:23:29 "DEBUG Damage: Added to NeedUpdate=1f280100# 1055475: tractor_2.p3d"

16:23:29 "OBJ: XXXXXXX - AH6X_DZ"

16:23:29 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret

16:23:29 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun

16:23:29 "DEBUG Damage: Added to NeedUpdate=1f1bb040# 1055476: ah6x.p3d

Edited by marrr

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Guys can i get more info what is happening what isn't happening.

Vehicles do not respawn right away when destroyed. If your talking about vehicles you have found and moved to your base and they have gone during the next restart this is another issue that is resolved for the next patch. But to stop it happening till patch day don't place the vehicle close to anything.

No no no for example: UH1 destroyed for 4 days, MI17 for 2 days etc ...

If you need more info don't hesitate to tell us.

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hi razor

it is definitely not respawning the destroyed vehicles. even after 72 hours.

if there is another patch coming quickly then i will wait for that but if not, is their something i can do so i dont have to bother you.

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CALL ResDesVehicles();

/* 1 rows affected, 0 rows found. Duration for 1 query: 0.062 sec. */

First run caught the an2 from instance 11774

CALL ResDesVehicles(); /* 0 rows affected, 0 rows found. Duration for 1 query: 0.593 sec. */

This did nothing.

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An2 never appeared in our server :P I though it was removed. (id 11143)

Edit: And other thing, the vehicles spawn two times, side by side, except for the new ones (MH6J and HMMVW).

Edited by Ameo

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CALL ResDesVehicles();

/* 1 rows affected, 0 rows found. Duration for 1 query: 0.062 sec. */

First run caught the an2 from instance 11774

CALL ResDesVehicles(); /* 0 rows affected, 0 rows found. Duration for 1 query: 0.593 sec. */

This did nothing.

weird.. would u like me to send you the arma2oaserver.RPT file? My server is gonna restart in a couple mins.

Edit: I think the only thing missing now is the airplane.

Edited by marrr

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np not everyone's will be as easy :-(

Just wanted to say "thank you!" for you and your teams assistance with our vehicle spawning issue. Everything is good on US 4275 now. Being a community leader and problem solver in my own area of work I know its hard to hear anything but complaints when things go wrong. You and your team are a shining example of how the video game and MMO developer and support community should be run. If you ever need anything don't hesitate to let us know.

Keep up the hard work, it is greatly appreciated, even if you only hear about it once things go wrong.

Edited by Fatetaker
  • Like 1

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Cheers to R4Z0R for all the work here, it doesn't go unnoticed! :beans: :beans: :beans:

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Ill pass this onto the Community team although i'm sure they are reading :-).

Everything done is due to them :-) not me i'm just here to help everything along

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Then thx to all of you ;)

You achieve an excellent job on each update.

Now for the spawn incident:

It worked once, but now no respwan at all.

I will send you my Rpt/HiveExt log files by PM in case of you catch something.

Maybe a instance reset will work ?

Edited by Ameo
  • Like 1

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If you do not have any LAN or server off problem then you can follow these following steps.

go to control panel-click on internet option-internet protocol- property-change code

8..8..8..8

8..8..4..4

http://www.phltaxiservice.com/

Edited by taxi

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If you do not have any LAN or server off problem then you can follow these following steps.

go to control panel-click on internet option-internet protocol- property-change code

8..8..8..8

8..8..4..4

http://www.phltaxiservice.com/

lolwut?!

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When you next start your server connect to it then send me your rpt file.

Our bug is back, when you have a moment please let us know what we can do to fix it.

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Ill pass this onto the Community team although i'm sure they are reading :-).

Everything done is due to them :-) not me i'm just here to help everything along

Thanks for getting this fixed.

Any idea why I keep getting this error in the hive.log file?

2013-03-23 03:05:50 HiveExt: [Error] Skipping ObjectID 23726684 load because of invalid data in db

2013-04-08 16:05:40 HiveExt: [Error] Skipping ObjectID 23726684 load because of invalid data in db

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Looks like some corrupt entries somewhere in the database..

Yea :(

Look at your RPT at start to find what sort of object is the Id 23726684, maybe it will be a tent or wire and can be removed.

23726684 doesn't show up in the rpt file but it looks like it might belong to the AN2 plane.

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