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doom4mr

zombie run animation and some more, read pls

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Rocket and Dev team, read this please.

sorry for my english.:blush:

here is my suggestions:

1. Its strange that when the zombies just walk they looks like zombies but when the spot player they just sprint like real humans.

Its just impossible, I think the sprint animation should be changed so the zombies run at the same speed but with their hands point forward or any other strange things with their hands and maybe heads to make more realistic zombie like behavior.

2. Player animations, I still cant understand why, but in arma to switch weapon player must stop and its done very slowly, also the ladder climbing animation just sucks, I don't want to speak about the rest of them, but this 2 anims is the most important, because in surviving game like this every second counts, and makes the difference between life and death.

If its possible to change this animations, and make it more realistic.

I can help, just tell me how to edit the animations.

3. I think its time to make use of the Turbo button to do some actions.

4. city power grid, at night player with jerrycan can find power station which leads to some city, and refuel the generator so there will be lights in the city for X minutes, if 1 jerrycan has 20lit, so for example it will light the city for 10min.

5. ability to hold flashlight and pistol at the same time, also make it take less slots.

6. arrows combine option, each 5 or 3 can be at one slot, like the shotgun shells.

7. new inventory system, make it more like RPG games style and not as it now, I saw mod like this...

8. maybe to use the SMK mod with dayz

*Edit*

OMG forgot this:

shout "friendly", and whistle option by key press for example Turbo key +F etc.

Thanks.

btw

great new zombie sounds and animations!

the game is much faster and stable now. :cool:

rating my own post like a boss

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