Uncle Zed 272 Posted March 7, 2013 I'm running a Lingor 1.3 server. 1.3 is based on DayZ 1.7.5, when zedz had super hearing and heat vision. Until they release a new version of Lingor, based on the newer DayZ code, I was wondering if there's something I can do to make the zedz senses more in-line with those in 1.7.6+ Share this post Link to post Share on other sites
xGODLYf4ZE 0 Posted March 7, 2013 I don't think its possible because it lies in with the dayz code itself and not adjustable, correct me if im wrong, but ive also tried. Share this post Link to post Share on other sites