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lindey

Shock and broken leg

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Not the in-game "shock" I mean, but your character's real shock.

There's some situation in the game, when you just walking through the city, slowly and quietly, looking for some loot. Crossing the street, walking on the road without any shelters and BOOM single shot from around 200 meters from you, bullet hits your knee, then 3 shots again from the same place. Last rounds were near and didn't hit you, but you are still hit and your leg is broken. You lying on the road and there's nothing to cover in.

I don't think this kind of situation is so rare. My idea is to make your character be a bit stronger when there's question be alive or dead.

Your leg is hit. You are lying on the ground nearly defenceless. But you could still run away. Since your leg is broken, you can run only using Sprint (not crouch) and every your step now costs 20 blood points + 20% for every next step (first step costs 20, second = 24, 5 steps = 149, 10 = 519). Red screen on every step and your character screaming included. Losing 30% of your current blood points makes you do an unexpected fall to the ground caused of pain. You can't sprint if you were hit 2 minutes ago (shock will be gone and you won't supress the pain). If you do a combat roll, you will not be able to run for 2 minutes, even if you were hit once again. Combat roll does not cost blood points.

A bit expensive, but could have saved your life.

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I like the idea of losing blood when you move while grievously wounded. Incentive for team-mates to actually carry you along.

Ugh, combat rolls.

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