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Mountainhigh (DayZ)

Diving, Underwater Bases/Caves and Water Vehicle's

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i'm back from a week in the norwegian mountains! welcome me! WELCOME ME! HJASDGFJHAGFJALGFAIOHJ!

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And then there's the problem on the graphical end; Arma 2 underwater environment hasn't been graphically designed to look interesting in any way with underwater caves or such. This would require an enormous amount of work from the team to build the underwater environment, whereas in Arma 3, where the swimming and diving was planned almost since from the get-go they put a lot of detail into the underwater.

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And then there's the problem on the graphical end; Arma 2 underwater environment hasn't been graphically designed to look interesting in any way with underwater caves or such. This would require an enormous amount of work from the team to build the underwater environment, whereas in Arma 3, where the swimming and diving was planned almost since from the get-go they put a lot of detail into the underwater.

that is an obvious disadvantage. but when the map makers are done with whatever they are doing it will be good to make them work with the project if they have the energy.

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i'm back from a week in the norwegian mountains! welcome me! WELCOME ME! HJASDGFJHAGFJALGFAIOHJ!

Welcome back, how was you trip?

Awsome i supose.

And then there's the problem on the graphical end; Arma 2 underwater environment hasn't been graphically designed to look interesting in any way with underwater caves or such. This would require an enormous amount of work from the team to build the underwater environment, whereas in Arma 3, where the swimming and diving was planned almost since from the get-go they put a lot of detail into the underwater.

That can be true, but the arma 3 dive engine was build by a guy that was moding in arma 2.

It was tested and developed in A2 before it was planned en put in the A3.

So if i remember well it wasnt even there(boheimia) idea to put diving in A3 in first instance!

And if one guy can make it in a couple of months/years, then it should be possible for a whole development team to put this off i a small amount of time.

Please correct me if im wrong, but im pritty shure about this because i heard the A3 dev team Talk about this in a video.

that is an obvious disadvantage. but when the map makers are done with whatever they are doing it will be good to make them work with the project if they have the energy.

And lets hope so Radivmoe!

By the way, check

And watch closly on 4:27min, If they gonna put the underwater world from A3 in Dayz SA, then there is a big chanse whe are getting our snapping turtle:P

(The last thing about the turtle is a joke people)

Edited by Mountainhigh

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I've always wanted to fish in DayZ and I think with this alone my dream will one day come true, if this is implemented.

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I've always wanted to fish in DayZ and I think with this alone my dream will one day come true, if this is implemented.

Lets hope so BearGravy. And ofcorse some diving!

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Welcome back, how was you trip?

Awsome i supose.

it was. oh, it was.

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And lets hope so Radivmoe!

By the way, check

And watch closly on 4:27min, If they gonna put the underwater world from A3 in Dayz SA, then there is a big chanse whe are getting our snapping turtle:P

(The last thing about the turtle is a joke people)

awesome!

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