Erdmana 1 Posted February 27, 2013 What if you were able to form groups that shielded you from friendly fire within the group. This would promote a real sense of teamwork where people could roll together as bandits survivors or heroes. You could limit the size of the group or perhaps not depending on the response. I know a lot of people think that the friendly fire is essential to maintain realism but I think we can also all agree that the game can be a lot more fun played as an organized group, and it can be difficult often to find a group or make one. I would also like to ask about the following line in the patch:* [NOT FIXED] - Zombies attacking through objects (This wont be anything we can fix without a massive fps cost).upon reading this I got a little disappointed as this is definitely one of the largest issues in Day Z. I would like to know if the dev team sees a change in this in the future. This is a huge issue that really hurts the game. If in standalone we are offered endless enterable buildings, I dont want to continue getting bashed through the walls by spectoral zombies who pass through walls.Questions? Comments? Conundrums? Share this post Link to post Share on other sites
Target Practice (DayZ) 1335 Posted February 27, 2013 First point - unless you can give me an example of a real-life situation where bullets fired from someone on the same side aren't equally as deadly as those fired from a hostile, then I can see absolutely NO reason whatsoever why this could/would/should be introduced. Part of being an effective team is knowing where your teammates are and not shooting them. If you're unable to use a weapon without hitting your friends, you need to work on your aim. ;)Secondly, I believe the 'walking through walls' issue is expected to be fixed in the standalone, but the nature of the mod means it's not really easily fixable until then. Just one of those things we'll have to live with until then. :) Share this post Link to post Share on other sites
Clumzy (DayZ) 377 Posted February 27, 2013 Friendly fire should definitely not be added, just use communication and coordination. Friendly fire happens.upon reading this I got a little disappointed as this is definitely one of the largest issues in Day Z. I would like to know if the dev team sees a change in this in the future. This is a huge issue that really hurts the game. If in standalone we are offered endless enterable buildings, I dont want to continue getting bashed through the walls by spectoral zombies who pass through walls.I don't really think this belongs in the suggestion thread, it's a bug, a bug that the devs know about, so they probably don't need to be told that it should be fixed. Share this post Link to post Share on other sites
sasrecon 133 Posted February 27, 2013 (edited) Jeez if you don't want to shoot your teammates then call out targets before you shoot. Otherwise people will just run around shooting anything and everything that moves and if it's a teammate it'll have no consequences. Part of the rush you get from this game is the pensive 'pause' before a shot.About the Zombies attacking through objects just calm down. I'm sure the dev team will 'look into' fixing it sometime, them posting the fact that it isn't fixed means they're aware of it. It's a rag-tag mod team not a well-funded game-design company working on the Dayz mod... Edited February 27, 2013 by R3con Share this post Link to post Share on other sites
Erdmana 1 Posted February 27, 2013 lol I love how you assume (all of you, every one) that there is some accidental FF or aiming issues. I was more talking about the backstabbing and lack of non bandits. But oh well. Bad idea then Share this post Link to post Share on other sites
Target Practice (DayZ) 1335 Posted February 27, 2013 Perhaps rather than criticising us for misunderstanding you, next time it would be better to make your initial point a little clearer. :) Share this post Link to post Share on other sites