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pr3llox

Removing another players weapon?

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i dont know if this has been suggested before but why do we not have the option to remove or take away another players weapon from him so that he cant shoot you for example when he wakes up from an unconscious state?

well thats really my suggestion, having other solutions rather then just shooting on sight or having to take the risk of asking if he's friendly or not..

Edited by KC Pr3lLoX
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i've read just yesterday something about it in this forum for suggestion

edit: thats the arma 2 limitation

Edited by Ohly

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i've read just yesterday something about it in this forum for suggestion

yeah sorry i tried searching for it but I couldn't find any...

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Yeah, disarming would be nice. In my opinion, one of the reasons shooting-on-sight is such a common occurence is because the force continuum consists entirely of:

Say hello

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Shoot for the freaking head.

If you can't talk them into lowering their gun or dropping it outright, you've gotta shoot 'em to make them put it down. There are situations in which taking a gun out of people's hands would be a feasible middle ground between these two actions.

Edited by FlashHawk4

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no worry, i think it was only an allusion to it not a direct topic.

btw you have a good point, and normally if we would be closer to the reality why cant we dodge an enemy weapon when he face us ? ( like bumping the barel of his winchester and knock him down ? that would be awesome but clearly a bit to much

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no worry, i think it was only an allusion to it not a direct topic.

btw you have a good point, and normally if we would be closer to the reality why cant we dodge an enemy weapon when he face us ? ( like bumping the barel of his winchester and knock him down ? that would be awesome but clearly a bit to much

No no, you had a point. We COULD do that. It'd be a nice way to prevent the coast-bandits who pretty much shove their gun-barrels in someone's face without having to worry about them doing ANYTHING, since because they have no gun, hatchet, or crowbar, they're totally helpless as of now. Especially since it would neutralize that gun in your face (at least temporarily), unlike simply punching someone like an average video game. That way, they'd have to worry about getting disarmed at close range, or missing at a further range. Just like a real mugger!

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ACE mod features a search and disarm option on unconscious characters, so its not an engine limitation.

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