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Brief: survivor NPCs that can be brought to a tent for good loot

-Random (say 1/10 chance) for a survivor NPC to spawn instead of a zombie.

-NPC is randomly armed or unarmed.

-NPC is friendly towards "good" players.

-NPC will attack or run from bandit players.

-"Good" survivor players can have the NPC join their squad

-Bandit players can only take NPC as prisoner if they get close enough

-Bring NPC to a tent and get a random chance at good/rarer loot

-NPC will then stand guard at camp or can be taken out in squad again

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It would be interesting to have an extra element, but that might result in an overpopulated apocalypse world. NPCs being able to identify bandits and run, might end up in giving away the position of players as well as aggro-ing a bunch of zombies. NPCs are just not smart enough to respond intelligently to all the situations that could arise in the mod.

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I like this idea, was thinking of something very similar myself. I think 1/10 would be too many though, should be a lot more rare. Maybe the rare chance to find them hiding in a building, and then you can help them escape for a chance at some loot or ammo, and a little bump to your karma. Or as a bandit, you could rob or kill them for a lesser chance at something, with a negative impact to karma.

I think the idea would work well once they get around to implementing random world events.

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