Michaelvoodoo25 3120 Posted February 6, 2013 (edited) O.K. new enterable buildings, are we going to be able to blow them up? have the destroyed models been made?I would think many "fun" times could be had hiding satchels and blowing them as a safety or devious reasons permit. It could add as a deterant and also just downright silliness.If 90% (or whatever the true percentage is) of buildings are enterable, just think of the damage. Edited February 6, 2013 by Michaelvoodoo25 1 Share this post Link to post Share on other sites
Hydra (DayZ) 472 Posted February 6, 2013 If I remember correctly, most buildings (minus extremely large ones like Cherno Industrial) can be destroyed anyways... So that bodes well for them being destroyable in the SA. It wouldn't require any extra work, I wouldn't think. Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted February 6, 2013 And when rocket allows us to customise vehicles, Imma ride into town like a king 1 Share this post Link to post Share on other sites
FinalNinja447 129 Posted February 6, 2013 And when rocket allows us to customise vehicles, Imma ride into town like a king Since you're there, wanna add buoys to the wheels and a turbine behind and go around the sea with it? 1 Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted February 6, 2013 Swap radar for a rotor! Share this post Link to post Share on other sites
frillysocks 12 Posted February 6, 2013 That is one tricked out Hummer.. :huh: Share this post Link to post Share on other sites
jdz (DayZ) 238 Posted February 6, 2013 The other day I destroyed a red brick building by shooting someone through the window. Seen relevant to this thread 1 Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted February 6, 2013 I once shot down a Hummer with a Makarov. 2 Share this post Link to post Share on other sites
Easy_Tiger (DayZ) 33 Posted February 6, 2013 (edited) O.K. new enterable buildings, are we going to be able to blow them up? have the destroyed models been made?I would think many "fun" times could be had hiding satchels and blowing them as a safety or devious reasons permit. It could add as a deterant and also just downright silliness.If 90% (or whatever the true percentage is) of buildings are enterable, just think of the damage.the ARMA devs played with the concept ages ago but i just wasnt doable with the scale of the game world, i think they put in a compromise where pre-defined sections of a building would blow up when hit, not sure it it made it to release though, google 'arma' and 'destructable buildings' theres a vid explaining the ups and downs of it on the BIS site somewhere Edited February 6, 2013 by Easy_Tiger Share this post Link to post Share on other sites
Sutinen 635 Posted February 6, 2013 Go to ArmA 2 editor, spawn in any goddamn artillery you need and blow shit up. Share this post Link to post Share on other sites