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Wili

Vehicle Suggestions (SA)

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Hi, there are some suggestions for the vehicles in S.A.:

*** Make the vehicles fun to drive! ***

In Dayz Mod when you go offroad is when the fun should start: vehicle bouncing and loosing grip, skidding, etc, instead we have a boring speed reduction who takes all the fun away.

I think physics is the more important part that should be improved in vehicles.

*** Wheels damage***

Another thing that takes the fun away is when u get a flat tire, the car suddendly stops and u can't drive further; a car needs much more than a flat tire for being unable to move:

http://www.youtube.com/watch?v=sHhQpcyXssw

It would be nice if wheels would have at least three types of damage: flat tire, flat tire without the rubber (wheel rim) making sparks while driving and completly destroyed wheel (wheel won't turn).

Each damage wheel would result in a different car behaviour: (affecting grip, power, maneuverability, etc)

***Vehicle/Player Damage***

Vehicle damage in Dayz Mod is very realistic keep it please :D maybe some car body visual damages would be nice, removing exploding vehicles would be good too as the vehicles are designed to not explode, maybe a little probability of fire after an accident that will grow until the car explodes.

-While driving, the ability to remove the windshield when broken: maybe with a kick/shot from inside.

-Seabelts: it would take like 2 seconds to put on your seabelt and 1 sec for removing it, or something like that. It would reduce a lot the physical damage taken on collision.

-Run over Infected / players with your car at high speeds should damage your car/windscreen.

-As suggested on onther threads a a driver dead body should remain at the car until removed. People inside the car should be able to push out the car a dead driver whithout abandon the car.

*** Vehicle controls ***

Good Controller support.

Progressive controls: like incremental throttle in Red Orchestra for speed at least.

Gears: maybe having the option of automatic shifting also for non controller users.

Cluth would be good for controller users too.

Hand Brake progressive too if possible.

*** Vehicle sounds ***

Skids sounds

Being able to open close windows will cause you to hear more or less the engine/exterior of the car.

*** Fuel ***

Being able to take fuel from a car using plastic tubes.

Edited by Wili
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Agreed with the physics part, the feature of hands on the steering wheel from ArmA 3 should be also added in the standalone.

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I would love to drive 100 Km off road with my friend in the same time we risk our live (since at 50 km off road you cant have dangerous deadly accident (if you do, well shit happends lol))

Changing the physic engine and make it more realistic, But of corse if you drive 70 Km (compare to 30-40)offroad with a Lada you should damage something on your car and you would have more difficulty compare to a offroad truck...

Edited by LordPanzer

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But of corse if you drive 70 Km (compare to 30-40)offroad with a Lada you should damage something on your car and you would have more difficulty compare to a offroad truck...

Did you ever see how the Vaz 2106 (the one you might be talking about) is being driven off-road? :)

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