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harrumphicus

playable zombies/logging off

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I've been throwing almost exactly this idea for YEARS, saying someone should make it. My buddy just posted about DayZ on FB and it's very similar to what I wanted. The only major differences..

Firstly, I feel you should have to fortify your area before you can "go to sleep" aka log off. Perhaps by climbing into a tree or fencing off a little area. I realize this could cause issues in the game if everyone who was logged off had a little circle fence, but they don't need to remain there after you actually leave, just have the fence log off with the player and spawn when he/she logs back in. Personally, I like the tree idea the best, but either way.

Second - on death you should have the option to play as a zed for a short time. The controls would have to be very limited to represent the brain-dead-ness of zombies (walk, run, braaaaaaains) but I think it would be cool.

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No thanks. People leave when they're bored or have real life matters to attend to. Shouldn't be forced to fortify or hide before doing so and consequently punished for not doing so >_>

Real life > game

Second idea? Maybe, if the zombie movement wasn't as buggy as they currently are.

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I know you already CAN wire off areas, but it has no affect on you once you log out. Good point about the time consumption, though, burst - that'd get a little tedious building a shelter every time you wanted to log off. I still like the tree idea, though. There's already a few games (GTA is the first one that comes to mind) that you have to be in a specific location in order to save your game. I don't think it would be too much of a hindrance to have to find a tree before you leave. It may not work the greatest while still in Alpha because of server/game instability, but I think it could work eventually.

I'd still like to be able to play as a zombie, at least for a short amount of time after I'm killed or infected.

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