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mcf

New player thoughts

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Hello, I am a noob.

I've played for a total of 2 hours 30 mins and I have died 5 times.

This game is awesome.

I just want to recap on a few things, as a brand new player I think it is important that I sum up my thoughts, for this alpha phase game.

Starting with no gun (I see a lot of people moaning about this). I think starting with a gun would be too easy. The stark realisation in a situation like this, is finding a form of defense such as a gun, unless you are american, they will be hard to come by. Also the main fun I've had so far, is trying to infiltrate a building so I can scavenge. Not instantly be being able to gun down a few zombies and loot a building straight away...no challenge in that.

I mention I've died a lot so far, this is both from zombie encounters and players. So far all players I have encountered have killed me, which is kind of sad as I am hoping to encounter friendly people for coop. But perhaps, not surprising this is the case.

My zombie encounters have been interesting, they are rather sparse and also very fast (I'm a poet...don't you know it) the run speed seems a bit...over the top for a lifeless speciman. Also, they seem to be able to have super senses, very quick to spot you and engage. It is annoying yes but perhaps add to the challenge, which is fun. I've been able to get away by either running up a mountain or going for a prolonged swim (although it seems when you swim your backpack vanishes?)

My most interesting moment was coming across a camp, shocked I found one so easily, I did loot it (any person would do this) I was lucky to acquire a decent silenced weapon with 8 mags. (Thank you mr camper). This camp was surrounded by barbed wire and sandbags and had 6 tents in. All empty except the one.

Well I've talked on for a bit about my most pressing thoughts, there is no real point to this thread I guess :/

Ps if you are looking for a friendly companion to wonder the desolate world, add my steam - flindy

Thanks!

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welcome to the apocalypse! :D

for the zombies, try to avoid running in towns as much as possible.

and yes swimming is still bugged. as are zombie and loot spawns. just hang in there, it will get better soon.

and yes, most players shot on site, as soon as they have something to lose (gun,backpack, etc.) but there are friendly ones, i know, cause i'm usually one of them. try using side chat voip for communication. its considered hostile to not answer if someones talking to you. i usuall give 2 warnings, if the other player still doesnt answer, i'll shot him.

but beware, a lot of people like to backstab you as soon as they got your trust!

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My zombie encounters have been interesting' date=' they are rather sparse and also very fast (I'm a poet...don't you know it) the run speed seems a bit...over the top for a lifeless speciman. Also, they seem to be able to have super senses, very quick to spot you and engage. It is annoying yes but perhaps add to the challenge, which is fun. I've been able to get away by either running up a mountain or going for a prolonged swim (although it seems when you swim your backpack vanishes?)

[/quote']

I was a little surprised at the zombie encounters in this game as well...I guess the motion capture work hasn't started yet but between the sprinting/flanking zombies and the dog-like hoppers, it feels very unrealistic for an otherwise realistic game. Also the zombies can walk right through doors which was unfortunate for me :-/

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