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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

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Stay safe out there,
Your DayZ Team

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attraxn@gmail.com

Blitzkrieg [50 Slots][GMT-4][Veteran][3DP ON,CH ON,DM ON] DE [Priv. Hive]

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*UPDATE*

*Change of Hoster, changed Server IP/Name*

Full Servern.: Blitzkrieg-DayZChernarus - (1.7.5.1/101480) [VETERAN CH:ON][GMT-4] Private Hive - www.DayZ.st | DayZ.ST

IP: 159.253.145.170:3000

Languages: English/German

Slots: 50

Build: 1.7.5.1 / 101480

Server-architecture: Bliss

Server-location: NL

Security: Battle-Eye

Well first of all welcome everybody.

The most important question is "what can you expect as of now from our server?"

We're a pretty new community consisting of a friendly bunch of 8-9 players with a mostly non-hostile behavior as of now.

We're running some very vanillaesque settings as of now apart from mostly ready-to-drive cars on the coast (to easen things up a bit for new players).

We are not running any Rmod vehicles atm, though that may change in the future (at least for some vehicles, though there will be no tanks).

The server is scheduled to restart it's service every 6 hours, starting at 0 am (GMT-2).

Most of the time at least one admin is contactable by the player-base in case some shit goes down.

Ok so what can I expect in the future?

This is a list of things i want to implement as soon as our change to bliss is completed:

-Gameplay: -Completely overhauled vehicle spawns (high priority):

We want to implement vehicle spawns so that basically low-tier to mid-tier vehicles

like cars/bikes etc.. will mostly/exclusively spawn in coastal areas or areas that are more close to the coast.

High-tier vehicles like helicopters/more prestigious cars etc.. will spawn exclusively in the inland and

secluded places to encourage a sense of achievement for acquiring them.

High-tier vehicles will also be more "rare".

-Changed spawn for medical loot (mid-high priority):

We actually want people who have reached a state of end-game to be in need to

return to the coastal area/hospitals in order to acquire medical supplies.

This may hopefully counteract some players behavior to bunker themselves in the north without the need

to return to the coastal starting areas.

Therefore We will remove medical boxes from crashsites, or make them VERY rare to spawn.

Medical loot spawning in military areas (e.g. NWA) will also be severely reduced.

What's the goal with this?

Basically to improve interaction between players who operate in the coastal areas and players who operate

mostly in the northern/inland areas.

-Security: -Gotcha Anti-Cheat & Anti-Haxx (highest priority) ... as soon as Gotcha-site is up&running again...

-B.E.C. (highest priority)

What sort of players are we looking for?:

Mostly everything as long as you dont cheat ;D.

But i would highly appreciate if some bandits would find their way to our server to roughen things up a bit, we realy are growing too fat with loot.

We highly encourage feedback/constructive critiscism to further improve the experience on our server.

Just have a look or sum and check it out yourselves ;>.

See ya soon.

Edited by Vvuskie

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