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Marioben15

Game crash in big city!?

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Every Time i get in big city i just crash after like 5 minute of Being in the city! Only happen in electro or cherno! After that I can't even get back on the server since every time I finish loading all and that I am in, the game crash! I have to go to a new server and try avoid big city if I stay away from cherno or electro I can play hours without crash but once I get to a big city I crash have to find a new server!!! Any help?

*Which version of the game did you purchase? STEAM or RETAIL or MIXED:

Steam

*Are you running an Arma 2 OA beta patch? If so what version?:

*Which method are you using to launch the game? I.E Sixupdater/steam/batch file:

6 or commander

*Your PC specs:

I3-2120 3.3ghz

Radeon 7870 2gb

8gb of ram(currently 4gb got one defective gone to warranty)

1tb

*Your Operating System:

Windows 7

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I believe what you should try to do is hold down left shift and hit the minus key and type 'Flush'

This should refresh your visual RAM; (take note that this method doesn't always work on some servers. This also helps take out artifact issues..)

Along with that, since you are running it through Steam, try adding some parameters which could help improve your performance and reduce the chances of crashing.

  1. Go to Steam
  2. Right click ARMA 2: Operation Arrowhead
  3. Properties - General(tab) - Set Launch Options
  4. And paste the following that you prefer..

-maxMem=<number>; <-- Remember to add your number in Defines memory allocation limit to number (in MegaBytes).

256 is hard-coded minimum (anything lower falls backs to 256). 2047 is hard-coded maximum (anything higher falls back to 2047).

Engine uses automatic values (512-1536 MB) w/o maxMem parameter.

-maxVRAM=<number>; Defines Video Memory allocation limit to number (in MegaBytes). Use to resolve e.g. Windows problem: http://support.micro...26022/en-us?p=1

128 is hard-coded minimum (anything lower falls backs to 128). 2047 is soft-coded maximum , any value over 2GB might result into unforseen consequences!

-winxp; Forces the game to use Direct3D version 9 only, not the extended Vista / Win7 Direct3D 9Ex http://msdn.microsof...2(v=vs.85).aspx

- the most visible feature the Direct3D 9Ex version offers is a lot faster alt-tabing. May help with problems using older drivers on multi-GPU systems.

-noCB; Turns off multicore use. It slows down rendering but may resolve visual glitches.

-cpuCount=<number>; Change to a number less or equal than numbers of available cores. This will override auto detection.

-exThreads=<number>; Change to a number 0,1,3,5,7. This will override auto detection (which use 3 for dualcore and 7 for quadcore).

-malloc=<string>; Since OA 1.60 - Set the particular allocator to be used. Significantly affects both performance and stability of the game.

Edited by TIC321

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I don't understand about the startup setting!? How I should write it? What are the command? I'm a little lost here!

Edited by Marioben15

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Try the flush thing but still crash when it finish loading I only see one picture and crash windows say arma : oa stop working! :(

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this is my crash report!

Signature du problème :

Nom d’événement de problème: APPCRASH

Nom de l’application: arma2oa.exe

Version de l’application: 1.62.100.697

Horodatage de l’application: 50efead5

Nom du module par défaut: arma2oa.exe

Version du module par défaut: 1.62.100.697

Horodateur du module par défaut: 50efead5

Code de l’exception: c0000005

Décalage de l’exception: 00089a62

Version du système: 6.1.7601.2.1.0.256.1

Identificateur de paramètres régionaux: 3084

Information supplémentaire n° 1: 0a9e

Information supplémentaire n° 2: 0a9e372d3b4ad19135b953a78882e789

Information supplémentaire n° 3: 0a9e

Information supplémentaire n° 4: 0a9e372d3b4ad19135b953a78882e789

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I have redone a check of the integrity of the file on steam and everything is solve! Weird it don't solve it the first time!

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