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SirKillsteal

PAIN - more pain

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Running in bad shoes gives pain and reduces speed in real life. Different kinds of clothing for different weather, frostbite is painful and reduces functionality. Dropping from height can cause limping and pain, not necessarily a broken limb. There are many ways to improve the player-model concerning degradation of functionality. Pain is not binary, it can be anything from annoying to paralyzing. It should be a player dilemma: do I take the goretex jacket or do i choose another gun?

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[...]

do I take the goretex jacket or do i choose another gun?

I didn't get that part ..

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I didn't get that part ..

me neither...

well that thread already startet beautifully...

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I didn't get that part ..

As I understood it, he is talking about putting that jacket into his backpack. Therefore there's less space left for another gun. What also implies that he is not only thinking about cooling off too much, but also overheating, effectively not be able to simply put on everything better you find, but in need of different clothing on sunny days compared to rainy ones or nights.. As an ex soldier, (and assuming I understood that part correctly) I love that idea. Beans for you, good sir.

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Running in bad shoes gives pain and reduces speed in real life. Different kinds of clothing for different weather, frostbite is painful and reduces functionality. Dropping from height can cause limping and pain, not necessarily a broken limb. There are many ways to improve the player-model concerning degradation of functionality. Pain is not binary, it can be anything from annoying to paralyzing. It should be a player dilemma: do I take the goretex jacket or do i choose another gun?

I like it. Anything that forces you to make hard choices.

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Then we need to upgrade painkillers. IT SAYS 24 CAPSULES ON THE BOX WHY DOES HE USE ALL 24 IN ONE BIG GULP!? My character is a addict.

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Then we need to upgrade painkillers. IT SAYS 24 CAPSULES ON THE BOX WHY DOES HE USE ALL 24 IN ONE BIG GULP!? My character is a addict.

Ehm.. Drug addict.. maybe that's what saved you from becoming a Zed. ;)

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If i had a choice between the gotex jacket and the gun, could i not just wrap the jacket around the gun thus having both and keeping my gun out of the weather as well. Jus' sayin'.

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If i had a choice between the gotex jacket and the gun, could i not just wrap the jacket around the gun thus having both and keeping my gun out of the weather as well. Jus' sayin'.

Uff.. Huge failing in basic chemistry and physics...

Adding educts together to products won't change the mass of the final product. It can change the volume. You can see that with gases that will react under pressure to the product with the bigger molecules, because they take less space. But by wrapping a jacket around a gun, you would never change the molecular structure, but what you'd do, you create even more spots for air to be filled. So you'd need even more volume to store it.

So bottom line:

Mass wouldn't change, look at conversation of mass.

Volume can grow, through to the empty spots now filled with air.

Basically, no, even if you wrap a jacket around, it wouldn't have less volume or mass or less weight.

Except maybe, if it is a magic jacket..

PS:

I don't know what would happen if you'd wrap the gun in Mormon underwear. That might help

Edited by Joe Freedom

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If I had a choice between the gotex jacket and the gun, could I not just wrap the jacket around the gun thus having both and keeping my gun out of the weather as well? Jus' sayin'.

I like this guy, he thinks outside the ALICE Pack.

@The_Above_Poster, A jacket really doesn't have much mass to speak of. Unless it's stuffed with cans of beans, I'm pretty sure he'd get by if he wrapped it around the gun. Someone needs to go back to class? Relearn basic physics and chemistry? Indeed! *huff*

Edited by GotBeanZ

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I like this guy, he thinks outside the ALICE Pack.

@The_Above_Poster, A jacket really doesn't have much mass to speak of. Unless it's stuffed with cans of beans, I'm pretty sure he'd get by if he wrapped it around the gun. Someone needs to go back to class? Relearn basic physics and chemistry? Indeed! *huff*

Yea, because if the jacket uses too much cleanly folded, it won't use too much volume wrapped around a gun. Sure. If the volume is too much cleanly folded to have both in your backpack, it will be the same wrapped around the gun.

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Why not just tie the darn jacket around your waist

Depends on your equipment. Tie it around your waist if you are a fresh spawn, but as soon as you use a combat vest, you can't do that anymore. For instance, it was very common back in my military time to hang the spade on you lower back. Right below the backpack. Depends on what kind of a backpack you are using. A elite scout squad has a far too large backpack for that, but they do have enough space in their backpack to put the spade into it. (And they are never alone. Their backpacks are so heavy, they are usually getting a hand from their comrades helping them to stand up after putting that backpack on. Looks hillarious, by the way.) But with a jacket tied around your waist, you can't reach some of your pockets, especially from a combat west. And also it's a hazard of being caught by branches. You really want to keep these hazards as small as possible. Still, it's possible to tie it around your waist, I just doubt the survivors who would do that are to stay survivors.

Also, if we compare it with military, you are not only carrying a jacket. You are carrying one jacket, two shirts, two overrolls, extra trousers, one pair of long underwear, rain jacket, rain trousers. And that's only standard issue, so the count is upped if you expect to be in the field longer. Most people also underestimate the importance of packing a bag nice and tight. Packing it nice and tight makes a real difference between collapsing after 10km (6.2 miles) or walking 50km (31 miles) and still be half way combat ready . So, you really want to roll that darn jacket to a nice and tidy roll and put it your backpack parallel to an imaginary line from your one shoulder to your other.

I know, these are details that won't make it into the game, but if we are talking about realism, it matters. If the weight isn't shared properly between your shoulders, this is what happens: One of the straps will cut into your shoulder. The first three kilometers, you won't even really notice it, but slowly it gets painful. Painful can quickly change to excruciating pain. To counter that pain, you will put one of your hands inbetween the straps and your shoulders. This is bad in two ways. First, you are not as combat ready as you should be, having both hands on your weapon. Second, your body will shift slightly to the side on which your shoulder hurts and therefore, you will be walking more on the edge of that foot. That will cause pain in your foot, making it even harder to go on. So, basically, most people can't continue after about 10km. And they are out of service for quite some time, since that way of walking gave them major blisters on their feet. (Talking about huge blisters, not simple ones, sissies are complaining about. Real blisters that are a medical issue and also an infection risk in the warm, wet boots.) If you properly pack your backpack, that won't happen. Back in my military days, we mostly walked in a so called "Schützenreihe". It's the German pendant to squad column. Every soldier has a perimeter, he has to check regularily. So soldiers on the left turn left every few steps. Soldiers on the right turn right. The soldier on the end turns around every few steps. So, he has the second most important role. By the way, the squad leader usually takes the second, not the first place in the column. So, you don't walk straight, you turn around your own axis every few steps. If the center of gravity is wrongly balanced, this will burn up a lot of musle power, just to counter the weight. In my experience, many soldiers simply stopped turning around, neglecting their perimeters. That's not what we need at all.

I know, wrapping your jacket around your hips or around a weapon inside of a backpack doesn't sound like a big deal, but that's what acutally differs an experienced squad from a dead squad. I bet Rocket and everyone else who's been in military can confirm that.

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