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-Daemon-

We're Nuts Chernarus [Active Admin Staff] [200+ vehicles] [Custom Map Design] [Additional Weapons Added] [Custom Scripts]

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We're Nuts!

Chernarus

173.192.200.117 : 3238

We're Nuts Chernarus is just that, freakin' NUTS! We're a three month old server which has just implemented a whitelist feature. Our admins are almost always on, and our community is either helpful, or bloodthirsty, we can't tell. We're hosted in Washington D.C. via DayZ.ST.

What do we offer?

  • Active Admins
  • Custom Map Design
  • Extra Loot at Crash Sites
  • Increased Lootable Buildings in Cities
  • Active Community
  • Rollbacks when needed
  • 10 Freakin' Heli Crashes!
  • Extra Weapons
  • Clear Roads!
  • 200+ Vehicles (300 limit)
  • Debug Monitor (coming soon)
  • Server has been re-issued to us under a new IP. The database is fresh as of 2/2/2013

Server Settings:

  • Third Person: On
  • Crosshairs: On
  • Nameplates: Off
  • Tracers: Off
  • Difficulty: Regular
  • Death Messages: On
  • Care Packages: Enabled
  • Wrecks: Enabled
  • Side Chat: Enabled
  • Awesomesauce: ENGAGED!

Server Rules:

  • No Racism
  • No Cheating (Obviously)
  • No Bigotry
  • No harassment
  • No slurs
  • Have fun
  • No whining

Expected Advances:

  • Continuously Updating Map
  • More Weapons and Items to be added
  • Custom loadouts for regulars
  • Increased Vehicle Count (currently at 300)
  • New vehicles
  • Custom Base Building
  • Server-side events (Capture the Apache, etc...)
  • We will Whitelist once our dedicated playerbase has risen again.

How do I join? Send an E-mail to werenutschernarus@gmail.com with your Name and GUID. We will get you whitelisted ASAP! To get your GUID log in to any BattlEye enabled server and type: #beclient guid. In addition to e-mail, you may leave a reply here with your GUID and ingame name, or hop into our TeamSpeak3 server. An admin will whitelist you shortly.

IP: 184.173.146.62

Port: 2352

Edited by -Daemon-

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Added about 20 people so far via e-mail, and another 10 or so ingame.

Also, we're going to be adding refueling stations and modifying our crash site loot again!

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Update: Added version 2 of our map!

Changelog:

  • Added 30+ Apartments
  • Another Hotel
  • 25+ Lootable Military Tents
  • 3 Extra Barracks
  • New Guns and items at crash sites: L110A1, M24, G36K, RPK 74, Sa61

Coming Soon:

  • Snow!
  • Always Noon Time
  • Increased View Distance
  • New NPC controlled Quarantine Zone (Epic Loot)

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Changelog 1/22/2013:

  • Cleared the roads of debris
  • Added 25 new vehicle spawns (4 new Littlebirds)
  • Adding Debug Monitor

Working on increasing view distance and enabling wind storms and dust.

Edited by -Daemon-

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We are now accepting applicants on this thread.

Post your ingame name and your GUID and we'll start the whitelisting process!

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Changelog: 1/23/13

  • Setting up Teamspeak3 server. You can now wait in the Whitelisting Channel to be whitelisted on the spot
  • Added Debug Monitor

We're also going to release our version 3 of the map later this week, or weekend. It should feature two new added towns and multiple caches hidden in the woods with survival equipment.

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TeamSpeak server is up!

66.229.135.233

We're supporting up to 32 people on it, currently. Hang out in the Whitelisting Channel for an admin to help!

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1/24 Update:

  • The prison is almost done
  • AI not working correctly, Quarantine Zone will be added with no NPCs
  • Added Buildings to Komorovo, Three Valleys, Balota, Kamyshovo

The map should be released within the next few days!

  • Like 1

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My group has started playing on We're Nuts as our home server...good player skill level, active admins etc

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Update 1/25/13

  • Prison is complete!
  • Adding campsites in the woods with NPCs to kill for survival gear
  • Adding caches in the woods with minimal gear
  • More Deerstands!
  • Updating Cherno and Elektro to be more city-esque.

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I play here. I also do all the scripting edits, manage team speak, and working on website and forums.

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Updates 1/25/13

  • Wiped the Database to start fresh! No hoarding, no camps, everyone starts even!
  • Added in 3 MTVR spawns
  • Changed Mi17 Spawns
  • Added in 3 new Mi17's
  • Returned to Day/Night cycle
  • New guns (RPK and Scorpion are spawning now)
  • Added M24 Desert

  • Like 1

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Update: 1/26/13

  • Vehicle Count increased to 300
  • Added in ~50 new vehicle spawns

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played on this server since day one of me playing DayZ, not digging the revert to day/night. was one of the main reasons i came to this server. but ill play it out i guess.

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Our Nighttime begins around 4:00am EST. We're testing this for one week. If it turns out that most people hate it, we will revert back to 24/7 Daytime. We are also trying to enable shorter nighttimes and daytimes, i.e. 4 hours day, 1-2 hours of night.

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You had me at DEBUG moniter. :')

It's been a hit with our playerbase. I love being able to track my Humanity (Hero) and my Zed kills.

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Update 1/27/13

  • Prison may not be implemented due to FPS issues with the new additions
  • In process of adding bonfires to all towns to 'light up the night'
  • Removal of Fog in progress
  • Nighttime should be moonlit only, with clear skies
  • Reduced vehicle count to 200 pending FPS issues

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something happen to the server? cant find it on Playwith6 launcher?

Edit: not getting it to come up on Comander either

Edited by SrA B. Miller

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the IP address isnt available on the launchers. im in the prossess of updating my tav files see if that helps.

edit: updated the namalsk and taviana files and still the server is a no show on the launchers. not sure how to get back to yalls.

Edited by SrA B. Miller

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got in finally thank you dayz commander. loving the new map and vehicles. i flew a C130 and a harrier Osprey all in one night, freaking epic!!!!

Edited by SrA B. Miller

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