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syfoor

Repairable/Breakable doors

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Sure this was mentioned before but how hard it would be to make doors a blockage for zombies, which they can take down in (some number) hits and players could repair them with toolkit and wood pile? Or make them unbreakable barrier for zombies? Would any of these brake the game and , again, could arma 2 engine support something like this?

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Barbed wire, Tank traps, Sand bags. If it was fixed that the zombies couldn't walk through them in the SA this would be completely pointless.

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Barbed wire, Tank traps, Sand bags. If it was fixed that the zombies couldn't walk through them in the SA this would be completely pointless.

Well yeah, those are solutions but cmon, making doors like in l4d2, just with addition of ability to repair, maybe barricade them more, like nailing additional planks from wood pile with a toolkit, would be great and realistic. Maybe even add this to the pvp gameplay (barricaded doors would need a shotgun or couple of 5.56 rounds or mag of 9mm to break 'em). Would this be really hard to make? I could take a negative answer for arma 2 engine, but i have done some of game development, and i don't really believe in impossibilities. It's more of a question would players like this, wouldnt this break the game and arent devs too lazy, I'm sorry, busy to make this.

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Don't think the arma 2 engine could handle it especially if ur thinking to have this on dayZ(Mod) but with the new engine for Arma 3 it might be possible and a very good idea and i think they should add it on DayZ (Standalone) would give the idea of building ur own base better with this added ;)

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