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TheJustifyx

Different Types of Zombies(Not Like L4D!)

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Hear me out on this. In the real world, everybody has a different levels of physical fitness. Some people are fat, some are fit. This should be reflected in the game. Around 30% of the zombies in game should be over-weight. They should run slower and should have to stop running to "catch their breath" after a period of time. Just an idea. On the subject of obese survivors, they wouldn't really be there. All the obese people would be zombies by now. I'm open to any suggestions that you may have.

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"They should run slower and should have to stop running to "catch their breath" after a period of time."

Zombies don't get winded.

taken from another thread:

they are not zombies as in rise-from-the-dead zombies.. they are people infected with a disease.. but it's the easiest way to describe the symptoms

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Already suggested, its in my list of favorite/own suggestions.

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YES

This beeing a zombie game I think its pretty obvious that zombies will continue to improve in larger steps than the rest of the game.

Yes zombies of varying speeds and senses would be cool but complicated and therefore risky to the game. (Yeah Im pretty sure the world hasnt stopped to function as it always did and people are making this for money thus want many players)

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But for zombies to remain fat, they would have to eat, wouldn't they? Fat zombies can't "hunt", so they would become skinny accordingly.

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