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Recently I've started running a private hive,And I had some ideas about what I'd like the server to be,heres what I was thinking

less vehicles spawns

Food rarity upped

Liquid rarity upped

More Russian weapons and less american guns

Car part spawns upped for things like glass and the parts you need more of

Debug monitor

More ammo crates in high mill loot spawns

Chopper spawn loot spawns being set so that there two loot piles always there,and up to 5 with a random chance of appearing

Compass+Matches to spawn with,maybe a colt 1911 too

Backpack spawns more varied

more animals

Water pumps to be

Night time around 9:15 pm

Zombie numbers around heli crahes upped

And I was hoping someone would be able to offer advice to me about the coding and general ideas about it

Thanks for reading =]

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http://opendayz.net/index.php?forums/Bliss-DayZ-Private-Server/

This should help you in the right direction... Lots of different guides and tutorials as to how to go about implementing this list, but I can tell you outright, unless you're willing to unpack and modify the pbo, changing the spawn rates for items may not be possible (then again, maybe there is a work around)...

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Ok, just get the application called "CPBO"

Bookmark this page : https://community.bi.../wiki/Main_Page

Open up your game and go to the multiplayer screen, find the button called "NEW", this will openup the first screen of the "MULTIPLAYER" editor. Place some objects on the map and save the mission, now go to your "mydocuments\ArmaII\Yourname\MPMIssions folder(might be little different path, but you know what i mean) Find your newly created mission there and start looking into these script files inside the mission folder, specially the "mission.sqm" file, just open with notepad. From here you will learn the object class names and object names used ingame, also when for example you want to add more spawnpoints for a vehicles you can get coordinate and other info about particular objects.

What i'm trying to say is that if you really want to do all you are asking, you really need to know how the structure of this engine is working.

Just adding a new spawnpoint to the database will have nothing to do with anything of arma, you need to know how to manipulate databases, but if you want to change fundamental logic of the DayZ code you will have to extract the original files and edit them as how you like it to be, then you have to repack these files and update your server AND CLIENTS with the new updated files, in this case you really need to know how Arma engine works and what file extensions are used where and when.

I always will promote the courage to start figuring out how things work and i will always try to help people trying to edit or create addons for this amazing OFP/ARMA engine.

But be prepared to start looking yourself for solutions, BIS will give you all the Tools, but you have to figure out yourself how to use them.

The official VBS clients of BIS pay thousands of dollars for there professional Combat simulator tools and applications, they are not able to just give away these tools to the community for free and without hassle. VBS, make sure you know what it is :) : http://products.bisi...s/vbs2/overview

https://en.wikipedia.org/wiki/VBS1

Again good luck and keep asking away.

Alphons

Class list : http://browser.six-p...list?version=58

https://community.bi..._2_OA:_Vehicles

https://community.bi...ArmA_2:_Weapons

or with pictures :) Maybe the best:

http://www.armatechs...5165f/index.php

Edited by Allie

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Thankyou,I don't suppose you'd have a full list off all item names for use in the data base? I.E "Mk_48_DZ"

For the purpose of DayZ, you might find this list a little more helpful... It includes what is naturally spawnable (and what is not, but not banned) in DayZ specifically, since you may find a lot of the weapons and stuff from the full Arma2 list from Allie's links banned...

http://www.tunngle.net/community/topic/83421-dayz-big-vehicleweaponmisc-classname-list/

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For the purpose of DayZ, you might find this list a little more helpful... It includes what is naturally spawnable (and what is not, but not banned) in DayZ specifically, since you may find a lot of the weapons and stuff from the full Arma2 list from Allie's links banned...

http://www.tunngle.n...classname-list/

Ah thats what I was looking for,Thankyou,Do you have any advice changing the spawn rates?

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oops yea, DayZ has locked quite some default arma stuff.

To unlock you have to alter official dayz code !!!! (means all that connect to your server NEEDS to have the same altered files)

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Spawn rates are in the "DayZ_server.pbo", well for zombies i know for sure.

So you have to extract and edit, then repack and all is fine, the "DayZ_Server.pbo" is only needed on the server side of it.

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Spawn rates are in the "DayZ_server.pbo", well for zombies i know for sure.

So you have to extract and edit, then repack and all is fine, the "DayZ_Server.pbo" is only needed on the server side of it.

Item drop rates and items spawned I think also fall under that...

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