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Tema (DayZ)

Respawn point and objets

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Hello all, Before of start, i would like say that my english is very bad and i will ask understanding.

*My first suggestion: Respawn point.

We have in dayz tents for do a camp, but our respawn point when die is randoom. This is ok, but will be more nice a object for do a private respawn point. Example: A flag of group, if i find this object, i can take it and put it in a zone, only with 1 use, same a tent and enemies can destroy the flag same that a tent.

And if a friend touch or interact with the flag, the boss of the flag can accept her petition and the boss and the friend will can respawn in this zone when they dead.

And will be prohibited put a flag to 600m of radius or more of center of a big city (cherno, elektro or berezino) for avoid campers D=

And if a player that have a flag active, active other flag, the first flag will be delete. In case that a player is register in the flag of a friend and active other flag, this guy will be deleted of the list of the flag of her friend.

Of this form the player will can have a nice camp tent and this camp tent will can be destroyed for enemies too, more fun for the game. I say this idea because is very bored run 100000 Km for see to a friend and die 10 minutes later.

I ask apologies again for my bad english.

*My second suggestion: Objets.

In dayz there are a weapon that the people dont use very much, crossbow, because his ammo cant be regroup, this is ok, but we can add a object same as a backpack but only for arrow, obviously dificult of find. I think that his name in english is quiver. This objet will give a best use of a crossbow.

Thanks all for read this and sorry again for my bad english.

Edited by Tema

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Hello all, Before of start, i would like say that my english is very bad and i will ask understanding.

*My first suggestion: Respawn point.

We have in dayz tents for do a camp, but our respawn point when die is randoom. This is ok, but will be more nice a object for do a private respawn point. Example: A flag of group, if i find this object, i can take it and put it in a zone, only with 1 use, same a tent and enemies can destroy the flag same that a tent.

And if a friend touch or interact with the flag, the boss of the flag can accept her petition and the boss and the friend will can respawn in this zone when they dead.

And will be prohibited put a flag to 600m of radius or more of center of a big city (cherno, elektro or berezino) for avoid campers D=

And if a player that have a flag active, active other flag, the first flag will be delete. In case that a player is register in the flag of a friend and active other flag, this guy will be deleted of the list of the flag of her friend.

Of this form the player will can have a nice camp tent and this camp tent will can be destroyed for enemies too, more fun for the game. I say this idea because is very bored run 100000 Km for see to a friend and die 10 minutes later.

I ask apologies again for my bad english.

*My second suggestion: Objets.

In dayz there are a weapon that the people dont use very much, crossbow, because his ammo cant be regroup, this is ok, but we can add a object same as a backpack but only for arrow, obviously dificult of find. I think that his name in english is quiver. This objet will give a best use of a crossbow.

Thanks all for read this and sorry again for my bad english.

You don't respawn in DayZ, it makes you a new character so suggestion 1 I really hate but an arrow quiver aint a bad idea.

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You don't respawn in DayZ, it makes you a new character so suggestion 1 I really hate but an arrow quiver aint a bad idea.

We do respawn each time we die + some way to affect where we do (instead of hitting the Respawn button 11 times) would be nice. I love the idea of a quiver.

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IMO DayZs apparent aim, as a survival horror is to give each life meaning.

It just requires a little suspension of disbelief on the part of the players.

Treating it as a simple respawn system would devalue the devs attempt to build immersion.

Death needs to feel more final.

It's the same reason people don't like players who hoard loot and re-gear right after spawn.

It goes against the "struggle for survival" theme, which DayZ tries to create.

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We do respawn each time we die + some way to affect where we do (instead of hitting the Respawn button 11 times) would be nice. I love the idea of a quiver.

You don't respawn, it asks you to pick a gender and it generates a new character.

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You don't respawn, it asks you to pick a gender and it generates a new character.

I would love it if this happened, as it currently sits I only see this when I join a new server. When I die, I simply respawn on the coastline.

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IMO DayZs apparent aim, as a survival horror is to give each life meaning.

It just requires a little suspension of disbelief on the part of the players.

Treating it as a simple respawn system would devalue the devs attempt to build immersion.

Death needs to feel more final.

It's the same reason people don't like players who hoard loot and re-gear right after spawn.

It goes against the "struggle for survival" theme, which DayZ tries to create.

I understand your opinion, but when you play very much and you are walking 5 hours for see to your friend, and then die, this isnt fun. Is a game with very people that are killing to other people, and dont is fun be walking 5 hours for dead in 5 minutes for a camper (because in dayz there are very camper) and then walk again for see to your friend. I see that is best restart near your friend (in the ``flag´´), as if your ``history´´ in the apocalypse begin with your friend next you.

Obviously i am speaking of a objet very dificult of find, how a gps or nigth vision.

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