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RachetSmurf

Traditional Zombies and their behaviour

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There seems to be a lot of discussion about how Zombies "should behave". Listen guys, Zombies are like Vampires in the fictional world.. there's a LOT of different versions and everyone has their own opinions on how they should behave. Instead of trying to convince Rocket of how Zombies should behave, you should just accept that his Zombies are their own breed.

He even said in other forum posts that he personal prefers the 28 Days later approach. In 28 days later the zombies were a force to be reckoned with.. fast, strong, good senses.. basically you DO NOT want to be seen by them. Are they dead in this movie? No.. are they dead in DayZ? Maybe? But who cares.. it's just one other version.

People are complaining that a zombie should not be able to see you in a field with high grass, crouching from really far away... that's BS. If you're crouching in the tall gras and you can see the zombie.. then chances are if he's looking in your direction he can see you too. Ya, maybe tradional zombies are slow, dumb and may have poor vision.. but these are DayZ zombies and they are hunters. Maybe you should be able to hide better behind trees and such.. but Arma2 engine might be limited.. either way there's lots of ways to escape.

I say their current behaviour is fun and a challenge.. I hope it stays. Some tweaking sure, but overall would not like to go back to 1.7.0 behaviour. Also it's an ALPHA.. so lets stop acting so entitled.

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