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thegalakrondian

Caves? Hideouts?

Should we have a camp or hideout place?  

12 members have voted

  1. 1. Yes or no?

    • Yes, I completely agree.
      6
    • Yes, but I'm sketchy, some suggestions could be made.
      3
    • No, I absolutely disagree.
      1
    • No, but I could consider it with some suggestions.
      0
    • I'm 50/50, reason being...
      0
    • I don't know.
      0
    • Depends. Reason being...
      1
    • Other
      1


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Should we have a place where a group of people could hideout or camp such as a man made structure like a camp or a natural geographic structure like a cave? If we did, what kind of boosts/healing/restoring would it do to your player's health, stats, inventory, etc? The cons? I'm just curious.

Edited by thegalakrondian

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They are planning to put bases in the standalone at some point.

They want to add player-made underground bases that you need to dig out as well as bases on the surface.

They (at this point) give you no boosts but you are able to craft items to put in them, Rocket discussed a lab where you could work on vaccines for diseases and learn more about the origin of the zombie outbreak.

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I think it would be cool to have some small, randomly generated caves (almost like a Helo crash site) that have leftover supplies from a recently infected surviver. it would really add to the immersion aspect of the game.

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I think it would be cool to have some small, randomly generated caves (almost like a Helo crash site) that have leftover supplies from a recently infected surviver. it would really add to the immersion aspect of the game.

The best part is that all the hideouts will be part of the game world, anybody that finds it can loot it, hide in it, fight over it, stash gear - could be fun finding a little dugout hole which is filled with weapons :)

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