CitizenIosef` 7 Posted March 5, 2013 Hello folks,We have secured a testing server(thanks Sendit!), so we will be dialing back our in-server testing over the coming days/weeks. It will take some time to get the testing server fully set up, but once we do, we will be able to drastically reduce the number of testing vehicles and restarts required for function tests.Currently, we have the fields around Kameni(north of large island) set up for vehicle testing for our most ambitious project yet(more on this later). To prevent people from taking these vehicles(some of which are quite powerful), we've set up the area to deliver 3 warnings and then kick/teleport intruders to another area. There are other mechanics in play to keep these vehicles secure so they aren't grabbed by ner'do'well bandits.We understand that this testing area can be pretty disruptive to people that prefer to operate up north, which is why we're excited about the testing server to open this area back up.In the meantime, I thought I'd take a minute to share some of the fruits of the testing area with you folks. One of the things we had the opportunity to do is set up screenshots of most of the vehicles in game. Eventually these will be incorporated into the promotion of the server, but for now, enjoy!https://dl.dropbox.com/u/56997382/ShackCars.jpghttps://dl.dropbox.com/u/56997382/ShackLTrucks.jpghttps://dl.dropbox.com/u/56997382/ShackHTrucks.jpghttps://dl.dropbox.com/u/56997382/ShackSingletrack.jpghttps://dl.dropbox.com/u/56997382/ShackAFVs.jpghttps://dl.dropbox.com/u/56997382/ShackAircraft.jpgI'll post more on the vehicle project at a later date. Share this post Link to post Share on other sites
CitizenIosef` 7 Posted March 9, 2013 Hello folks,It dawned on me that I had forgotten to define what the new vehicle project entailed. Simply put, there are quite a few vehicles that are not normally found on Taviana(most shown in the screenshots above), and we intend to include them in the spawns on our server.We intend to go beyond simply plunking down some spawns and calling it a day. Our intent is to completely re-do the vehicle spawns to something more themed: Low-income towns may have more beaten-up looking vehicles, rural towns will have more work-truck like vehicles, and cities will have the sort of vehicles urbanites might be found driving. This project has proven to be more ambitious than I originally thought it would be, and we may even end up doing a vehicle wipe if all else fails.On a plus note, vehicle parts salvaging has been confirmed to be working on the test server, and we are looking forward to deploying this feature on The Shack.I hope everyone is having a good weekend! Share this post Link to post Share on other sites
CitizenIosef` 7 Posted March 10, 2013 Just as a heads up here, the server will be moving from a Seattle-based server, to a LA-based server. This new server is supposed to offer better ping rates for the majority of players, and much better DDOS protection. We already have the IP and port reserved on the new server:192.31.185.207:3085As it stands, the move will happen sometime between the 20th and the 26th, barring any weird occurances. No wipes of any kind will be made on account of the server move - the data that comes out of one server will be the same data going into the other. Share this post Link to post Share on other sites
CitizenIosef` 7 Posted March 15, 2013 It's looking more and more likely that a vehicle wipe will be required to bring the new vehicle system over from the test server. To facilitate the ability for people to save their gear, tents have been re-enabled. After the vehicle change, players will have a week to move tent contents back to vehicles before tents are turned off again(unless the tent bug is fixed before then). Share this post Link to post Share on other sites
lupustenebris 0 Posted March 18, 2013 Hi my name is macluge on the server, I was banned for teleporting. I was not the one who teleported though. A person who's name was DyslexicDolphin at the time teleported me after flying away. At that point I tried to get as far away from him as I could. I am making this ban appeal to get back and play with my friends and I have made friends with the admins a while back. If you need my GUID, as it has been a long time. Just email me at macluge@gmail.com. Share this post Link to post Share on other sites
CitizenIosef` 7 Posted March 18, 2013 Pretty exciting day. I'm fairly sure that the fast roping script has been fixed - will be doing testing soon. Also disabled all radar on all vehicles. This has opened up the possibilities for several vehicles that were rejected due to radar in Stage 1 testing. A handful of these vehicles have been pushed into stage 2 testing, and are available for use. Share this post Link to post Share on other sites
CitizenIosef` 7 Posted March 18, 2013 Hi my name is macluge on the server, I was banned for teleporting. I was not the one who teleported though. A person who's name was DyslexicDolphin at the time teleported me after flying away. At that point I tried to get as far away from him as I could. I am making this ban appeal to get back and play with my friends and I have made friends with the admins a while back. If you need my GUID, as it has been a long time. Just email me at macluge@gmail.com.Your ban appeal was opened some weeks ago. I kicked it upstairs to the server owner, but I haven't heard anything about it since. I'll see what's up today - normally does not take this long to process an appeal, I'm at fault here. Share this post Link to post Share on other sites
CitizenIosef` 7 Posted March 18, 2013 Pretty exciting day. I'm fairly sure that the fast roping script has been fixed - will be doing testing soon. Also disabled all radar on all vehicles. This has opened up the possibilities for several vehicles that were rejected due to radar in Stage 1 testing. A handful of these vehicles have been pushed into stage 2 testing, and are available for use.Due to complications, this had to be undone. The removal of radar also removed fuel readouts, weapon selected(making throwing a grenade quite an interesting experience), damage readouts, and the like.We're working on a fix, but in the interim, we've pulled the new vehicles back out and returned setting to pre-attempt values. Share this post Link to post Share on other sites
CitizenIosef` 7 Posted March 19, 2013 I'm hoping that the vehicle update will be deployed this upcoming weekend. This means that all vehicles will be wiped. As such, new spawns are spawning with tents(which were recently re-activated for people to be able to save their gear over the wipe). One week after the vehicle update, tents will be disabled again(unless the tent bug goes away before then). This should give players plenty of time to re-acquire transportation for storage purposes. Share this post Link to post Share on other sites
CitizenIosef` 7 Posted March 19, 2013 It appears that our server is being DDoSed once again. In the coming days we will be moving to a new server based out of LA with very good DDoS protection. Current estimate for move is 20th to 26th. IP will change - stay tuned. Share this post Link to post Share on other sites
CitizenIosef` 7 Posted March 19, 2013 DDoS attack seems to be over.We will hopefully be deploying a feature tonight - variable NVG brightness. PGup and PGdown will change how bright/dim NVG are, just like you can do with real NVG systems. Share this post Link to post Share on other sites
xX Wes10 Xx 3 Posted April 3, 2013 hey guys its been awhile. went to get on your server and it says its down, just wondering if you guys still have it up or if its permanently down. look forward to hearing back from you guys Share this post Link to post Share on other sites