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Filtering logs

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Hi,

I'm using Gotcha anti-hack and some of my own programs to fetch data from Battleye. This works fine, except for when there's more than 10 players on the server, Battleye doesn't seem to be able to keep up with the amount of logs it needs to send, so at bad times logs received have a 20 minute delay.

I want to filter some of this useless stuff that's being logged to the console, but I haven't got any luck doing so. Currently, I add the following to logs I deem worthy to be streamed:

2 ""

Which works, but what if I for example, wanted to filter out ""dayzPlayerSave" = [<NULL-object>,[],false]"?


2 !"[<NULL-object>,[],false]"
2 !"false"
2 !="false"
2 !false

None of this seems to work. Yes, I am using the "reload detection" command in Gotcha, which updates it nicely.

I've tried searching all over, but I haven't gotten any luck. The only thing I found is http://forums.bistudio.com/showthread.php?138736-Introducing-Server-side-Event-Logging-Blocking&p=2207055#post2207055, but doing what it says there doesn't work as well.

Help is much appreciated!

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I am a bit of a noob at this so I might be wrong but try this

!="\"dayzPlayerSave\" = [<NULL-object>,[],false]"

Edited by Zabn

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Thanks for your reply, but I'm afraid that doesn't work either.

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After some more fiddling around, I think you can only filter on the first part of the message. I have set filters for other things than "dayzPlayerSave", and they work fine. For example, blocking a "dayzCharDisco" was done quickly. However, everything after the = sign cannot be filtered for I think. Which is stupid, since that's where you want to filter for in my opinion.

Hope someone comes along that can give me some clarity on this matter.

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