Bludy 324 Posted December 3, 2012 i know the answer is probably ''yes'', but my topic wants to go in a different direction: why the majority if not all the maps ( i must confess i never played taviana or celle or utes or takistan) have a big point of interest? why there is always a place which is better for looting than anyother?i know that if you play a few hours on a map, you'll have more and different needs(food, ammo, vehicles,meds,friends) but when you want to score, or prevail on the others in struggle for surviving, or just have an interesting game session, you must go there. it can be because they are all suggestive places..it can be because they are an occasion to meet someone else and kill him, a hunt, a fight different from those filthy lee enfield kills in elektro..it can be obviously because the best stuff lays there..or a combination of these things..i take NWA like example: you spot one of the big concrete walls and you start smelling the danger, the place is crouded with infected, even if there aren't other players, you can loot amazing stuff and you can sit on the top floor of the control tower knowing you made your day. it's quite an emotion compared to going away from cherno glad to have found matches..so would be the same this game without these locations?the before said needs, playing in groups and fixing vehicles ,heli crash sites,would maybe make the mod completely enjoiable in any case, but do you know someone who played a decent number of hours never been there? or among those ''not interested'', someone who didn't stay well far , or who didn't turn away from these spots?i'm not making those places mighty, but it's clear that they are a big attraction for players..you don't say: well i'm geared i go to the west,on chernarus..but you say i go to the north.you can play a bit around the airfield and go there only when you feel lucky or the server is empty,or you can speed there with your hatchet..but how can you avoid that completely?i also know that they aren't the only place to go, when a map is balanced (actually in fallujah, after 4-5 cornershops you really WANT to go in a barrack..), there are a lot of things to do, a lot of good locations, but you can clearly recognize the big loot pile in every map..so what do you think about? should this trend keep going also in SA? to me: yes, i like going there when i feel lucky.thanks for reading and sorry if i made some mistake writing 1 Share this post Link to post Share on other sites
Raible 24 Posted December 3, 2012 Kind of hard following your random streams of thought, but I think I understand your question. And, it's really quite simple. The "big loot pile" location on the maps create a point of conflict. As you pointed out, there's one on every map and I suspect there always will be one. Share this post Link to post Share on other sites
Bludy 324 Posted December 3, 2012 yeah, my bad..you understood what i said, but this thing is almost hidden.. Share this post Link to post Share on other sites
pawlzz 18 Posted December 3, 2012 I think It's kinda interesting when there is the one special place with special danger.That makes high-end loot even more difficult to obtain and you have a great chance to meet players, even when the map is huge. Share this post Link to post Share on other sites
mazeash@mail.com 73 Posted December 3, 2012 I guess the need is there to facilitate a 'mid game objective' where there isn't one, officially. I think it would be great if there were more focal points on the SA map, and judging from the screen shots there will be a new barracks somewhere (unless they just changed the one already at NWA). On a random note: I personally spent 4 hours last night running away from NWA and snaked towards Berezino trying to find a vehicle of any kind. I found none and statistically, I should have found at least 2. So I concluded that the server I had chosen didn't have vehicles admin-ed properly (public hive), made my way back to NWA found a rangefinder and logged off mildly encouraged...Sorry that was random but that rant was needed :-P Share this post Link to post Share on other sites
Bludy 324 Posted December 3, 2012 this is another good point: when things are going really bad, a good short run at the big loot pile can make you happy.. 1 Share this post Link to post Share on other sites
puppetworx 474 Posted December 3, 2012 The biggest loot piles for me are always the heli crashes and other players tents. The barracks and other military locations get all the hype when in reality they are fairly paltry in their servings.That said you are absolutely right, there is something alluring about sneaking around in the NWAF under the noses of other players and getting away with it. The investment and danger make for a good adrenaline ride. 1 Share this post Link to post Share on other sites
Bludy 324 Posted December 3, 2012 yes i start seeing that even if no one speaks about them in these terms, mine are common feelings! Share this post Link to post Share on other sites