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Red Panda

1.7.1 and Zombies

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So I aggro'd a few zombies. I ran into a normal log house. I got in the back and waited for the zombies. When they get to tight doorways they now teleport 5-10 meters forward rather than walk through. (This means they can instantly reach me anywhere in the room once they get to the doorway).

Also, once I had those 3 and got into the house, I fired my M4A1 CCO SD. It aggro'd every zombie in town even though it was suppressed and I was using suppressed ammo. Also, after I killed them all, zombies were spawning and walking into the building even though I was prone and not moving.

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was about to download 1.7.1, but now it seems like I will wait for my favorite server to go over before I update (hoping that the Devs and fix this before then)

Also, shouldn't this be in the bugs section?

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was about to download 1.7.1' date=' but now it seems like I will wait for my favorite server to go over before I update (hoping that the Devs and fix this before then)

Also, shouldn't this be in the bugs section?

[/quote']

Probably. That's my bad. I guess it's a known bug that the pathing is weird for some houses.

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Yeah. I wasn't moving (was coming out of the debug forest I got spawned in -_- ) on the outskirts of pavevlo (sp?), in the tree line below town to the west and then suddenly EVERY ZOMBIE in town came after me....

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