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NguyenSanity

Eyes adjusting to lighting

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You want a game that's realistic? Then make it realistic. Boom, bang, your eyes now adjust to lighting. What does this mean? It means at night, you can see more than nothing now. You can see outlines and shapes and everything, just not color and stuff further away.

So is it only night? Silly, that would just nerf the game. When you are in a well lit area and enter a not so well lit area, you can't see shit. Wait a little and let your eyes adjust so you can see again. Are you in the darkness and someone tosses something bright your way? It might as well be a flashbang because now you can only see whatever is making that light. Are you in a dark area and you go outside? Well, you better take cover because now the sun's so bright that you can barely see without squinting, lowering your ability to see.

Are you sitting next to a flare? Don't look at it for too long or you will only be able to see things illuminated by the light of it.

So is that it? Nah. Let's say you and your buddies are sitting around a campfire roasting some lampchop. The trees right next to you are casting shadows that are totally opaque. A survivor is pushing his back against that tree, two feet from you and you don't even know it. You shouldn't have made that fire so bright, because you can't see anything that's not just about as bright now. That survivor pops out from behind those trees and puts a bullet in each of your buddies heads before you even realize where the shots are coming from, and he's right behind you.

Sounds good, anything else?

Yeah, no one wants to play at night, there's no use right now and it's too dark. But you could avoid the glaring eyes of snipers, right? Right. So if you could see better at night, then it's not going to be much different, right? Wrong. Just like a real night time through a human's eyes, even when your eyes have adjusted to the darkness, you can't see that far. Millions of years of evolution probably helps you see a little further than if you had a lantern making a dome of light around you.

So then, won't this render flashlights, flares, and chemlights useless? No. What's a common problem with being in the darkness? You can see the walls of the room you are in but you can't see everything clearly. Without that flashlight or chemlight, you'll have a tough time searching for loot, unless you enjoy feeling around the floors of every building you enter.

Add this to the game, devs. It'll be greatly appreciated and thanks for reading!

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The ArmA engine was never too great with lighting. Also since the introduction of the new 1.7 tone mapping everything has gone to shit. Definitely needs revamping. Hopefully the new lighting in ArmA 3 will fix some of these problems.

TURN THE GODDAMNED TONE MAPPING BACK TO WHAT IT USED TO BE!

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The ArmA engine was never too great with lighting. Also since the introduction of the new 1.7 tone mapping everything has gone to shit. Definitely needs revamping. Hopefully the new lighting in ArmA 3 will fix some of these problems.

TURN THE GODDAMNED TONE MAPPING BACK TO WHAT IT USED TO BE!

I agree, the darkness just seems broken now. It's really hard to play at night even with a G17 and shining that everywhere.

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yeah, it sort of is like the HDR affect with eyes getting used to brightness but in reverse

In my army service i've walked in every possible kind of night plus in heavy fog and it was never as bad as the night right now in DayZ (no moon currently)

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this effect is already implemented in ARMA ,but your eyes adapting don't mean you will suddenly see perfectly at night ...

You can notice the effect by shooting a weapon at night the muzzle flash will blind you and every thing will by quite dark for a few seconds after you've fired a shot.

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this effect is already implemented in ARMA ' date='but your eyes adapting don't mean you will suddenly see perfectly at night ...

You can notice the effect by shooting a weapon at night the muzzle flash will blind you and every thing will by quite dark for a few seconds after you've fired a shot.

[/quote']

It appears to me the reason its almost pitch black is the effect you describe when you fire you go blind and should be able to regain sight but its like stuck on perm.

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So.. how do I get rid off the insanely annoying "Everything is too bright when you look down" thing?

I mean when it's daytime and I've been looking at everything for a while, I'm ok, but when I stare at the ground to loot or something, the ground gets all illuminated really bright as if I had just been in dark :PP Annoying when it's changing ALL the time depending on where I look.

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