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savini

Radio Transmitter

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I'm not sure if any of you guys are familiar with the text based zombie game Urban Dead, but the system used for radios is pretty neat. Basically one would need a radio transmitter set to a freq to broadcast out. However, in order to receive the transmissions you would need a small receiver set to the same freq. Could be useful for radioing for help, broadcasting safehouse locations, communicating with a safehouse before entering just in case hostile intentions are expected (see: Dawn of the Dead 1979).

We could put some of those radio towers to use...Green Mountain fun. Also, now that I think about it. Hypothetically say your group manages to make it to green mountain. Once inside, you need to get the generator running to power the station and send a msg out, but it could be a scripted event, where it sends out a message to the military, another country, whatever. Then maybe based on certain variables, there could be a carpet bomb run randomly on a large city, or an evac chopper would fly in, but crash leaving a destroyed, but repairable chopper. Or maybe an AI paramilitary force converges on the tower...or outlaw bikers (see also Dawn of the Dead).

I dunno. I have no idea how difficult it would be to implement such things, or if it's even possible. Just some thoughts.

This is the zombie game I've dreamed of and I'm glad to see how great it is just the way it is. Cheers

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Oh wow, from April even ;) . You can copy paste my OP there if it helps. Minus the AI bits and random events, at the time it seemed like a good idea.

ACRE would be a cool way to integrate these ideas, as well.

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Agree we could use radios.

And block out use of teamspeak/skype/ventrilo, so it makes sense

Direct communication and radio comm should be only means of comm i game.

Now to reply before new posts about ts/skype blockout: yes i do not care for your team getting lost. This is postapocalyptic world. Find your way or die. My mates, me included, use TS, and it is quite OP for this game. Should have radios with limited range and switchable freqs, so sometimes you could hear others secret plans.

I know it is impossible to limit TS use, but would be great for dayz

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Agree we could use radios.

And block out use of teamspeak/skype/ventrilo, so it makes sense

Direct communication and radio comm should be only means of comm i game.

Now to reply before new posts about ts/skype blockout: yes i do not care for your team getting lost. This is postapocalyptic world. Find your way or die. My mates, me included, use TS, and it is quite OP for this game. Should have radios with limited range and switchable freqs, so sometimes you could hear others secret plans.

I know it is impossible to limit TS use, but would be great for dayz

even if it was possible, there is nothing stopping you from alt tabbing, and typing even if Voip is off, or if you dual monitor, or have a PC and a laptop...

to OP, love the idea, but i think the scripting for that might kill the game FPS wise, not player base wise ;)

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