Smythe 0 Posted November 23, 2012 So after i saw the most recent patch notes, i saw that street lights were working for a small amount of time before a hotfix.I began thinking of ways that you could have streetlights, but not have them turned on 100% of the time.So my idea is this; In each town add a single generator that would power the lights for a certain amount of time. This would be directly related to how much fuel you place in the generator.These generators could be located inside a building, basement, or just out next to an industrial building in a town. They shouldn't be hard to find, but should be difficult to get out of if the Zeds start pouring in.Generators could also be destroyed, causing them to either need repairing, or a full restart to come back.Pros:Easier to make your way around townsEasier to see zombiesCons:Zombies attracted to the generator noise, making it difficult to start upObvious player activityEasy target for snipersrequires fuel that could be used for a vehicleOnly lights up small towns such as Gorka and Kamyshovo.Towns like Elektro and Cherno would either require multiple generators, or none at all. This would make these size towns just as dangerous as they were before.While playing with the lights on would seem like "Easymode" to some, surely it's a logical thing to do in a town if there is a generator.Thoughts? Share this post Link to post Share on other sites
birdman 108 Posted November 23, 2012 Someone would have to "feed" the generator about every twelve hours. Share this post Link to post Share on other sites