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Mojo (DayZ)

Bans and pings limitations on Chicago 1

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Hi guys, due to the weekend influx of new players, we had to ban several players for repeated connects and disconnects. We know you're new and trying to figure everything out, so these aren't permanent. It's just that spamming the server with connects is pretty unhealthy for the server, and we have 49 other players to consider.

During the weekend, we also had to institute population control measures in the form of ping restrictions. These will be opened up for the week.

Neither of these are things I particularly enjoyed doing, but pragmatism takes priority over idealism, and again, where its 49 people vs 1, the 49 will win. If you had any trouble connecting over the weekend, please feel free to try again.

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Need to echo this, players rapidly connecting and disconnecting cause major issues with the server's performance until each connection is finished. When one player is in a connection queue, they are not cleared and the server will be busy processing that player until their connection is completely established. Everyone behind them is put into the queue, but, issues arise when there are multiple people in queue that connect and disconnect rapidly. Please, be patient and ride out the connection until it completes.

And if you do chose to disconnect, do not reconnect to the same server over and over again, else you may end up banned as indicated above, and not just from the server in question.

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