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Hendrix27

I'm not sure I understand hackers.

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They do it for shits and giggles, to get a reaction, for the thrill of it. Like most psychopaths and maniacs.

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I believe I was only killed by a hacker once

well it's hard to say. it's not just people that nuke, mass teleport, etc. the most common thing I saw was people teleporting to me, and then usually walking up and trying to say something funny/stupid. then I would shoot them in the chest with many bullets, and nothing would happen. but that was just the clowns that made it obvious by being very brave (with god mode on). who knows how many other times I died, it was something similar, but they didn't feel like trying to be funny, and just shot me. who knows how many of those questionable firefights where it seems like my enemy takes way too many bullets were hackers. maybe it was lag, maybe I missed... that's the problem with rampant hacking: it gets to the point where you blame anything questionable on it

Edited by daze23

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While I agree with the assessment of Erizid and others, which assessment explains for much of the hack-users' behavior, there's another element which hasn't been mentioned yet: it's a defining human element to use tools, and almost a defining human element to maximize effectiveness of one's tools. Let's ignore hack-users for an example, and instead focus on legit players: most legit players use the most effective tools the game offers them, such as thermal scopes, night vision, and GPS. It is a very unusual player who deliberately handicaps himself by using iron sights only, and who never uses the "you are here" GPS, preferring instead to navigate solely by map and compass. (I am such a player, because I enthusiastically enjoy this challenge, although my friends think me a masochist for it. But even I use light amplification goggles, albeit that's only because I can't possibly survive at night when they have NV goggles and I don't.)

So, most legit players use the best tools they can find, and most of these also use the most effective bug-exploits (e.g. zombies walking indoors) that they can use without being labelled non-legit, and so on. They are, in short, maximizing the effectiveness of their tools. A real-life comparison is a soldier choosing a gun over a spear. (People want to win, and they generally don't care how, as long as their method does not result in undesirable consequences for them.)

This is also what the hack-users are doing, only they don't care (for whatever personal causes) about legitimacy. Just as a real-life soldier doesn't care that it "isn't fair" to use a laser-guided bomb on an enemy machine gun nest, and just as a legit player usually doesn't care that it isn't fair for him to use a sniper rifle on a player who has only a pistol, the hack-user doesn't care that it isn't fair to use a hack-script on a guy who doesn't use one.

In conclusion, there are several elements at play in the minds of hackers, and these are just some of them: the near-universal element of human nature which enjoys causing unhappiness to others (which others in this thread have pointed out), and the near-universal element of human nature which seeks to maximize the effectiveness of one's own tools in order to gain an advantage over the foe who has only lesser tools, and that which causes people to not object to unfairness when the unfairness works in their favor.

Edited by A. Darkthorn

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