Jump to content
daze23

is Sacriel becoming a bully?

Recommended Posts

I think maybe we should try and keep a bit of perspective here. They're just guys playing games, maybe chill out a little and let them get on with it? If you don't enjoy it, don't watch.

most of us have said we do enjoy bits and dislike bit. we have also said what we dislike and like about there personality.

thought this was a discussion forum?

thats what most of us are doing discussing...

Edited by leeds2007
  • Like 1

Share this post


Link to post
Share on other sites

Come on, I mean really!! Yes I did watch the stream and heard it firsthand. I know sarcasm when I hear it and also that wasn’t the only comment was it? So please don’t try and pull the wool. Also it has absolutely nothing to do with not given Frankie enough credit, so don’t paint it as that either. Also in terms of Fankies most recent video, im sure its not just down to Sacriel and his subs, BUT im pretty sure they are a large part of it. What it has to do with is the general arrogance and holier than thou attitude of Sacriel and his squad.

Clearly, you don't. I wasn't being sarcastic there. I know it's just text so that makes it hard to detect, but I was being sincere.

Edited by ShannonZKiller

Share this post


Link to post
Share on other sites

Now this is a zombie apocalypse simulator/game and in the apocalypse shit gets bad, shit gets all sorts of Lord of the Flies: the weak will be preyed upon by the strong and things will get strangely homo-erotic when predominatly males seemed to have survived. To speak of honour and gentlemanlyness in such times seems some what out of place, but the Englishman in me would hope for better of my countrymen during the end days. A fair fight should not be too mcuh to desire.

But it is. And that's the point, isn't it? That's the point of the whole genre. I respond to this without Sacriel in mind at all...merely on a philosophical standpoint: what "is" is not always what "ought" to be, and sometimes even what "ought" and what you desire are still two different things. You are desiring too much, unfortunately. Which is what surprises me, actually, because those truly into the post-apocalyptic genre tend to love it for its unforgiving and bare-bones look at human nature - going even deeper than our super-egos right down to that evil horrible ID - not as some attempt to keep things just the way they are. I don't understand idealists who completely ignore the facts of what is at hand and merely state that some higher level of rules of engagement should still apply, when the game's whole beginning was based on how people would kill you for a can of beans. No other game is like that really. No other game exploded into popularity for such brutality, for such an unforgiving world: its environmental effects, enemies both human and other, scarcity of basic provisions needed to survive, even diseases with hardly a chance to cure, etc. Never knowing when you are going to die or how it will happen...only knowing that it is an inevitability. This game cannot be won. There is no light at the end of the tunnel. The game itself and the players in it are pretty much a nightmare. And that's the beauty of it. That is the draw. But you're saying it's leaving much to be desired....hmmm...maybe this is not the game for you then? Not saying you "ought" not to play it...but just an observation.

  • Like 1

Share this post


Link to post
Share on other sites

Clearly, you don't. I wasn't being sarcastic there. I know it's just text so that makes it hard to detect, but I was being sincere.

Meh...I was talking about the comments made during the stream. They WERE sarcastic. FACT

Share this post


Link to post
Share on other sites

I don't understand idealists who completely ignore the facts of what is at hand and merely state that some higher level of rules of engagement should still apply, when the game's whole beginning was based on how people would kill you for a can of beans. No other game is like that really. No other game exploded into popularity for such brutality,

but dayz wasn't that brutal when it first started you used to be able to run round cherno acidently bump into some one n he would give you the chance to make contact or move on. wasnt until more people n the media hype that it became more brutal. as the new people would panic n shoot or Alt+f4 so the only way to survive or trade items was to shoot on sight

Share this post


Link to post
Share on other sites

but dayz wasn't that brutal when it first started you used to be able to run round cherno acidently bump into some one n he would give you the chance to make contact or move on. wasnt until more people n the media hype that it became more brutal. as the new people would panic n shoot or Alt+f4 so the only way to survive or trade items was to shoot on sight

Errr....when do you consider it's start? Cos as far as I know, DayZ has been brutal since it's early days (i.e. April) of getting killed on the beach for a makarov mag and can of beans.

Share this post


Link to post
Share on other sites

Preying on the weak does not make for great entertainment in my eyes.

Of course all of this is entirely my opinion based predominantly on what I want to see as entertainment. I find it greatly unfortunate that the masses would rather see the weak slaughtered but this is the society we live in. Delightful isn't it.

Read these words you have written about a multiplayer fps. About people clicking their mouse on some pixels. I think you really need some perspective on the whole issue.

This whole thread is embarrassing (I have physically cringed at some of the posts in here).

  • Like 1

Share this post


Link to post
Share on other sites

I am watching Sacriel and Squad as well as Frankie.

Both have their own playstyles and that is good!

@Sacriel and Squad: They are playing like a military squad. Good communication, great teamwork and watch them is really fun. They are killing nearly everyone who crosses their paths. That is their style and it is ok for me. Watching their streams and vids are fun and I like them. (As well as Shannon - she has a nice voice :) ) And if someone does not like them, just do not watch their content. This squad (Oshi, Squirrel, Fhorpe,nGotie) are cool guys who are just playing (the hard way). Stop picking on them. Sac is a good leader and I would have no problem with his kind of commands. And when you are in an immerse fight and you get killed - of course you are ranting about the guy who killed you. Everybody does - and if Sacriel is frustrated to get killed he might grumble about cheaters, lags and so on. But this should not be taken too serious. If I get killed I also rant and hate the guy who owned me.

One thing I have to add: Killing unarmed people (Did you ever heard of the Geneva convention? - Yes - Me not *BANG*) is not correct. Especially when you are a good player. That move was cowardly and I was a little dissapointed by Sacriel at that time. But, honestly, I also have made some things during DayZ which was also not ok.

@Frankie: He and Jack are trying to be the good ones. Ok, maybe they are not on heavy pop servers, maybe they have to edit a lot, but the story they are playing is great fun to watch! Mostly it is harder to be good than evil. If Frankie would come up to me and says that I have to drop my weapon it would not work out - I would try to kill them and would be probably die in combat. I think most ppl would react like me. So Frankie has to try this several times before he gets one who is cooperating. And there is nothing wrong with it. He wants to tell a story and this is his way to do it. It is entertaining and well edited.

I think there is space for all those playstyles in DayZ. If you move carefully and watch your surrounding you have a fair chance to avoid getting slaughtered by Team Sac. As well as you could get killed by Frankie - if he thinks you are a bandit who would not surrender. Life and death are very close together in DayZ. I love these very well made Videos from both teams. (Sacriel and Frankie)

So finally: The Squad should play like they like - they are very entertaining and a great team. As well as Frankie is. Everyone has their own niche in this big DayZ-world.

PS: The Bandit Camp Attack from the Squad is a great idea! This player driven content is what makes DayZ so special. Sadly I did not get the info that they were doing it - I would have loved to be a part of it. So please do not rant against this idea (self advertisment and blabla). It is a cool story and quite a lot of fun. This hating against different Youtubers is just ridiculous. They are doing a really good job in entertaining others.

So:

Thank you Sacriel, Oshi, Fhrope, nGotie, Squirrel and Shannon for a good time watching you play.

Thank you Frankie for a good time watching you also play.

Edited by Draxx
  • Like 4

Share this post


Link to post
Share on other sites

But it is. And that's the point, isn't it? That's the point of the whole genre. I respond to this without Sacriel in mind at all...merely on a philosophical standpoint: what "is" is not always what "ought" to be, and sometimes even what "ought" and what you desire are still two different things. You are desiring too much, unfortunately. Which is what surprises me, actually, because those truly into the post-apocalyptic genre tend to love it for its unforgiving and bare-bones look at human nature - going even deeper than our super-egos right down to that evil horrible ID - not as some attempt to keep things just the way they are. I don't understand idealists who completely ignore the facts of what is at hand and merely state that some higher level of rules of engagement should still apply, when the game's whole beginning was based on how people would kill you for a can of beans. No other game is like that really. No other game exploded into popularity for such brutality, for such an unforgiving world: its environmental effects, enemies both human and other, scarcity of basic provisions needed to survive, even diseases with hardly a chance to cure, etc. Never knowing when you are going to die or how it will happen...only knowing that it is an inevitability. This game cannot be won. There is no light at the end of the tunnel. The game itself and the players in it are pretty much a nightmare. And that's the beauty of it. That is the draw. But you're saying it's leaving much to be desired....hmmm...maybe this is not the game for you then? Not saying you "ought" not to play it...but just an observation.

Nope, you can never desire nor hope too much.

I do not expect, I merely desire. I do not state things should be one way or another, I point to the way things are (or at least how I have percieved them) and I ask for something more or something better.

Unfortunately this is exactly the kind of game for me as I am well and truly into the post-apocalyptic genre because of the human nature on show, the constant threat of my fellow man and for all the other reasons you've listed. Perhaps I am merely a glutton for punishment though, I am trying to have a discussion on the internets after all.

Read these words you have written about a multiplayer fps. About people clicking their mouse on some pixels. I think you really need some perspective on the whole issue.

This whole thread is embarrassing (I have physically cringed at some of the posts in here).

I did read them, wrote em to. I was mostly writing about a form of visual entertainment, that of others clicking their mouse on pixels for the entertainment of many. You say perspective is needed but do not offer any, I await for your perspective to be advanced towards me good sir.

Again we have not really had much comment on the original topic. Where the line between banditry and bullying lies is perhaps a more interesting topic than suggestions of who should or should not enjoy things and how they should do so.

Again just to reiterate I am a big fan of this form of entertainment and Sacriel is currently one of the best (in terms of production qualities and regularity of content) on offer and his work is going to be discussed as people have mentioned, hopefully not just in the manner of shouting for blood. Such a thing can only be desired though.

Also this:

PS: The Bandit Camp Attack from the Squad is a great idea! This player driven content is what makes DayZ so special. Sadly I did not get the info that they were doing it - I would have loved to be a part of it. So please do not rant against this idea (self advertisment and blabla). It is a cool story and quite a lot of fun. This hating against different Youtubers is just ridiculous. They are doing a really good job in entertaining others.

Seconded

Share this post


Link to post
Share on other sites

Read these words you have written about a multiplayer fps. About people clicking their mouse on some pixels. I think you really need some perspective on the whole issue.

This whole thread is embarrassing (I have physically cringed at some of the posts in here).

would watching Mike Tyson box Pee Wee Herman be good entertainment? perhaps. but I'm pretty sure it wouldn't make for much of a 'sport'

if nothing else DayZ is very different from other "multiplayer fps's" (to nitpick, most players seem to spend a lot of time in 3rd person). it's not COD, Quake, Unreal, etc. it's not even Arma 2. but never the less, it does seem like many people want to play DayZ like it was one of those games

I anticipate there will be a great divide if Rocket delivers the survival game he's promised us with the stand-alone. there's already people up-in-arms about the debug monitor going away. I never wanted this thread to be a Sacriel vs Frankie thing, but I do think Frankie's playstyle is more inline with the theme of the game/mod. for that matter, I'm sure some of the Arma-snobs here would point out there's better mods to display tactical squad vs squad stuff (of course not nearly as many people play those mods)

again, I'm not trying to be dramatic, or tell anyone they're playing the game wrong. I think these are things that the devs, as well as Sacriel and crew, need to think about moving forward

  • Like 4

Share this post


Link to post
Share on other sites

He's average...sometimes below average.

Not to belittle you, but have you even seen the skill level of the average player? Their skill is a lot lower than you think. Probably over half of the people who play DayZ had never even touched the ArmA engine before, don't really understand bullet ballistics, and it shows. There was a reason that the average survival time after the April coast bean wars never went above an hour. Also a reason why there's hundreds of people streaming DayZ, and only a handful are worth watching.

I do agree that sometimes he's below average. The other night he didn't see a crashed chopper until he was on top of it, and it was actually in his screen view for a good 15+ seconds before he even spotted it, lol.

The 'average' player however doesn't think about flanks, doesn't think about teammates positioning, formations, skylining or merging your silhouette with a piece of terrain, doesn't think about how they were seen or know the importance of FoV, doesn't realise that if you load an SD mag into a normal M4A1 you'll be hitting above your ironsights <300m because it's a lower density round, or that if you zoom in with a DMR the zeroing changes. They just think it's a bug and keep firing. I've seen some 'average' players think that a ghille suit is still good camo for the rooftops of cherno. (I kid you not).

If you haven't done any of those things after your first few weeks of playing, then you're above this 'average' you're talking about. I can almost guarantee that most players who post frequently on these forums, and care enough about the game to actually do so, are most likely above the 'average'.

Sacriel might be 5 v 1 when it comes to combat sometimes, but the fact that the single person didn't see one of five other people before the shots started ringing out into the air? Think of it the other way around. Taking it for granted that no one is around you at any given time is a fool's mistake. Everyone who knows anything about this game knows that on a PvP-based map to play like someone has their sights on you at all times, and to move accordingly.

  • Like 2

Share this post


Link to post
Share on other sites

I've seen some 'average' players think that a ghille suit is still good camo for the rooftops of cherno. (I kid you not).

i hope the dude that said that never spoke again

Share this post


Link to post
Share on other sites

I play on a white-listed server (MYDAY1) because i thought it would be a better community, no hackers, and no ghosting snipers, the ghosting and hackers are gone but the poor community is still there, so who is really to blame?

Maybe Rocket should have changed the game somehow by changing spawn points?

Yesterday while up the NE airfield fully geared and playing solo (because i love solo) I came across a squad of 5 players and after cat and mouse trying to get them off guard i must have been spotted from around 500 meters as i got shot while being in a tree, fair play to them.

After respawning i got sniped 3 times on the coast in 5 mins and then as i spawned for the forth time it turned dark i ran towards a Ural that was beeping at me with it's lights on in hope of a lift back up north where i hold down a camp with 2 buses and a jeep like a boss!!!, as i was a fresh spawn and had nothing to lose i ran over towards him, he ran me over and reversed over me to make sure i was dead but i didn't die, no instead of bitch about it i managed to bandage myself on 100 blood in pitch black and decided to head for Electro crawling along the floor like Mitch fing Conners would and couldn't see a fing thing.

The community is what it is, Rocket has designed the map the way it is and made the rules so you have to get on with it, you allow players to act with freewill and human nature will dominate, i suggest you guys instead of moaning about it form up some sort of Hero beach squad, You could call it Baywatch division Squad or something and you could clean up the coast and help out all the noobs. :lol:

P.S anyone got a blood bag, Morphine and a army made to dish out Hell amounts of pain on MyDayz1 i can borrow...

Oh if people see sqauds fully geared up they should be a bit more clued up then to run over towards them.

Edited by L1CKEYSPL1T
  • Like 3

Share this post


Link to post
Share on other sites

but is it the gaming culture thats currently out like cod's and battlefield were its all run and gun were people think is no different. instead of it being a social experiment like rocket wanted it to be its being turned into the normal AAA shooter.

Share this post


Link to post
Share on other sites

but is it the gaming culture thats currently out like cod's and battlefield were its all run and gun were people think is no different. instead of it being a social experiment like rocket wanted it to be its being turned into the normal AAA shooter.

Well society has failed you, adapt/evolve/change/move on is your only option till something or someone does something about it.

  • Like 1

Share this post


Link to post
Share on other sites

Well society has failed you, adapt/evolve/change/move on is your only option till something or someone does something about it.

not complaining about it i can deal with it. just unfortunate dayz is being hit with it

Share this post


Link to post
Share on other sites

Maybe make a mod like Dayz but take guns away and just leave basic weapons like baseball bats, axes, swords and pitch forks and see how the community gets on then, maybe Guns are the problem in your view of a perfect DayZ.

Maybe add some features like Farming to survive and making wells, setting animal traps and building houses?

Edited by L1CKEYSPL1T
  • Like 1

Share this post


Link to post
Share on other sites

Maybe make a mod like Dayz but take guns away and just leave basic weapons like baseball bats, axes, swords and pitch forks and see how the community gets on then, maybe Guns are the problem in your view of a perfect DayZ.

Maybe add some features like Farming to survive and making wells, setting animal traps and building houses?

that would make it alot more on the survival side

Share this post


Link to post
Share on other sites

not complaining about it i can deal with it. just unfortunate dayz is being hit with it

True it is unfortunate but what's going on in this thread is the OP and others in this thread are making Sacriel the face of the unfortunate community of Dayz and trying to make out because he streams the game he should somehow be setting an example to the rest of the gaming community like he's a policemen or role model, that is complete crap imo, he is like every other gamer out there and can do what the hell he likes, others in this thread have also used the thread to take pop shots at Sacriel and that's when his friends have had to step in and say something, it's a snowballing bully thread in the making and just another reflection of the community which they are moaning about in the first place.

  • Like 1

Share this post


Link to post
Share on other sites

that would make it alot more on the survival side

Exactly, that seems to be what people are asking for but don't know how to put it.

Share this post


Link to post
Share on other sites

but is it the gaming culture thats currently out like cod's and battlefield were its all run and gun were people think is no different. instead of it being a social experiment like rocket wanted it to be its being turned into the normal AAA shooter.

It's less of a gaming culture that has suddenly appeared and more of an extension of what was already there. Call of Duty was originally PC only, so was Battlefield, and the players back then were exactly the same, just a considerably smaller number. "Gamers" used to be a smaller selection of the human race, and I can guarantee that teabagging and spawn camping/base raping was there and making gaming lives hell waaaaay before Halo was around. Now? Everyone is a gamer. From Angry Birds on a phone to Hardcore professional gamers. Nearly everyone has a console in the living room, and a gaming PC isn't such a rare beast anymore. It's just a case of a larger proportion of the human race has access to gaming, not that any mindset has really changed when it comes to competitive play.

You think it's a modern thing where people just want to go around killing people for the fun of it? Think back to ancient Rome and Greece, their gladiatorial bloodbaths that make violent videogames look like childsplay. The Irish would play a 'game' before a battle that we call Murderball. They would cut off the head of a slave and play a very football-like game with the head in front of the enemy to lower their morale. If the 'ball' got too damage, they would just kill another slave. They would actually have fun doing so.

It's human nature to be ahead of your fellow man, to prove that your genes are the best to carry forward into a new generation. It's human nature to go out and do what is above necessary to get recognition that you can be the best multiple times, even if the situation makes it unfair to the other people. That's why competition has always been around, and DayZ is no exception when it comes to this competition.

  • Like 3

Share this post


Link to post
Share on other sites

It's less of a gaming culture that has suddenly appeared and more of an extension of what was already there. Call of Duty was originally PC only, so was Battlefield, and the players back then were exactly the same, just a considerably smaller number. "Gamers" used to be a smaller selection of the human race, and I can guarantee that teabagging and spawn camping/base raping was there and making gaming lives hell waaaaay before Halo was around. Now? Everyone is a gamer. From Angry Birds on a phone to Hardcore professional gamers. Nearly everyone has a console in the living room, and a gaming PC isn't such a rare beast anymore. It's just a case of a larger proportion of the human race has access to gaming, not that any mindset has really changed when it comes to competitive play.

You think it's a modern thing where people just want to go around killing people for the fun of it? Think back to ancient Rome and Greece, their gladiatorial bloodbaths that make violent videogames look like childsplay. The Irish would play a 'game' before a battle that we call Murderball. They would cut off the head of a slave and play a very football-like game with the head in front of the enemy to lower their morale. If the 'ball' got too damage, they would just kill another slave. They would actually have fun doing so.

It's human nature to be ahead of your fellow man, to prove that your genes are the best to carry forward into a new generation. It's human nature to go out and do what is above necessary to get recognition that you can be the best multiple times, even if the situation makes it unfair to the other people. That's why competition has always been around, and DayZ is no exception when it comes to this competition.

great post

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×