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Dreygar (DayZ)

Some of my ideas.

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I just hope Rocket & Co have a little imagination and creativity up their sleeve and just don't give us a shinier Dayz. This is some of my ideas I've mentioned.

Better user-interface, This is just horrible. From trying to organize your equipment between yourself and backpack/storage to searching for loot.

Crafting, I am sure this has been touched on immensely around the forums. Why? Because it's in demand in every game. Finding useless items that come together to make something worthwhile is almost better than just finding that new shiney weapon. It gives a player purpose, adds to the gameplay, and extends the gameplay.

Building, we have things like bear traps (yet to see one), barbed wire, and tank traps... but really? Those are all useless. I'd like to see an extensive set of building tools which go with crafting. Cutting trees, making boards, making nails, building your own structure. The possibilities for this in gameplay is endless. Whether it's you just barricading yourself from zombies, or working with a group to make a little settlement.

Activities, Fishing?

Better vehicles, Why does the engine damage before the hull? This makes no sense. The engine is encased within the hull. Hull should be damaged and then after that the engine/fuel would be more susceptible to damage. Obviously the ATV won't be able to hold as much as the UAZ, and the UAZ won't be able to hold as much as the Bus... but as it sits right now they for the most part all hold the same amount of crap. Lastly! I really like the idea of every vehicle in the game to come with its own unique set of keys. Once a player adds those keys to their inventory (only able to hold one set) it becomes theirs until they give the keys away, or the keys are taken away. To go with that, a "hot wiring kit" could be added into the game, when used it will be consumed and will allow a player to steal that vehicle.

When I look at this game I see it as being potentionally the best survival/horror game to date. I want to see all the stops pulled and not just Dayzmod without the Arma 2 unneeded AI tactics and slightly better zombies with more enterable buildings. I'm not asking for all this upfront but I would be curious as to the direction of the game.

Edited by Dreygar
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Only after I posted my thread, and some things were mentioned and some things were not. Though it doesn't hurt to reiterate what a player wants in their gameplay.

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Every single one of those ideas will have its own thread already, I guarantee it.

Search bar is your friend.

Even necro some old topics, there are some good ideas hidden in the suggestion section, they're just buried under a mountain of crap.

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I have noticed most of them have been mentioned (I've been browsing the suggestions for an hour or so now), but again I don't think it hurts to reiterate the things I feel are important. One thing I haven't seen mentioned is car keys (unique to their respective vehicle).

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I have noticed most of them have been mentioned (I've been browsing the suggestions for an hour or so now), but again I don't think it hurts to reiterate the things I feel are important. One thing I haven't seen mentioned is car keys (unique to their respective vehicle).

your wrong, it hurts me deep, on an emotional level... you will never understand the pain you have caused me

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