humbleuk 76 Posted June 16, 2012 I run a server and noticed this in the log today, i haven't seen it before does anyone know if it's a legit code? #133 rtaskHint = 'taskHint'15.06.2012 13:44:00: - #37 raddWeapon = 'addWeapon'15.06.2012 13:44:00: - #37 raddWeaponcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addWeapon.sqf')15.06.2012 13:44:00: - #37 raddWeaponCargo = 'addWeaponCargo'15.06.2012 13:44:00: - #37 raddWeaponCargocode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addWeaponCargo.sqf')15.06.2012 13:44:00: - #31 rcreateMarkerLocal = 'createMarkerLocal'15.06.2012 13:44:00: - #31 rcreateMarkerLocalcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'createMarkerLocal.sqf')15.06.2012 13:44:00: - #32 rsetMarkerPosLocal = 'setMarkerPosLocal'15.06.2012 13:44:00: - #32 rsetMarkerPosLocalcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setMarkerPosLocal.sqf')15.06.2012 13:44:00: - #16 field select 2; building_spawnLoot.sqffirst time i saw this particular code and was just quering it with others here. Share this post Link to post Share on other sites
Wotane 0 Posted June 17, 2012 I was told that code indicates someone hacking :S Share this post Link to post Share on other sites
humbleuk 76 Posted June 17, 2012 fuck sake i seen loads of this today aswell. Share this post Link to post Share on other sites
Wotane 0 Posted June 17, 2012 would love to see someone reply who actually knows what they are talking about tho! Seen a bunch of it today on mine too. Share this post Link to post Share on other sites
icomrade 201 Posted June 21, 2012 Bump as I also need an answer. any updates? Share this post Link to post Share on other sites
NigeyS 16 Posted June 21, 2012 SQF files tend to indicate a hack. Share this post Link to post Share on other sites
AxG 0 Posted June 21, 2012 I don't really have any legit log to compare it to but addWeaponCargo is not a server sync command (weapon appears invisible to other players). Also since Map markers are global, and this piece of log clearly states it's only visible for one player (some kind of item location marker script maybe?). I would still look at the logs but sure looks suspicious to me (unless Rocket made some changes to the code in 1.7.1.5 patch).Edit: Other scenarios would be that someone just picked a weapon and stored some items into backpack (tho in this case "addWeaponCargoGlobal" command should appear). Created a marker (but even then "createMarker" command should appear instead of "createMarkerLocal"). The last command seems like a legit DayZ script (you could confirm it with rocket tho).Edit 2: "building_spawnLoot.sqf" is a legit script that is inside dayz_code.pbo. Considering this happened at the same time the "suspicious" script occured i would double check with other parts of the log to look for similarities, as this may be a false alarm. Share this post Link to post Share on other sites
Greg-UK4 31 Posted June 21, 2012 Where did you chaps get your script.txt? Share this post Link to post Share on other sites
cm. (DayZ) 28 Posted June 22, 2012 SQF files tend to indicate a hack.lol wtf are you on about, the majority if dayz code is stored in sqf files. These particular lines are coming up a lot so I doubt it's a hack. Share this post Link to post Share on other sites
Hexplore 0 Posted June 29, 2012 Is there any confirmation on these script log messages I've been seeing them pop up on specific people as well but not all so i want to know what we are looking at Share this post Link to post Share on other sites