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Dimedius (DayZ)

Random Fresh Spawn Skin

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As the title states, I am looking either for the answer (since google, tunngle and other sources have been unable to answer my question) or the most correct direction into finding out how to make fresh spawn survivor models change at every new life.

The system would work identically to the way that Lingor has it setup (the creepy looking guy, the blonde mustachio guy etc). There has got to be a way to set this up without having to assign it to players through the DB (<--this I can get to work).

Yes I have unbanned classnames from anim. Yes I have added newSurvivorSkin# = "newSurvivorSkin#" to server pbo, mission init.sqf at the same time, one at a time and still does not have the desired effect.

I would greatly appreciate any feedback to get this rolling, and thanks in advance :)

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