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Bandit Skins

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Murders: 1

The game is still in flux. Last month Hall got rid of the Bandit and Survivor skins. It wasn't working in practice, he says, explaining it was an experiment that in the end couldn't work without major changes.

"One of the issues is that people often become Bandits because they're firing in self defense. And while the mechanics do have it that if someone shoots someone else, they can be shot without penalty for three minutes, it doesn't handle situations for when someone starts shooting at you but don't hit you. :exclamation: And I mean, we could probably make it work, but it also removes the ability to alternatively find clothes in the wilderness and put those on instead of having one Bandit skin.:exclamation: Clothes that represent your character more."

Source: Player versus evolution - http://www.theverge.com/gaming/2012/6/15/3085293/walking-with-the-dead-dayz-zombies

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Ok, Rocket says they could probably sort the problem of bandit mechanics out, but there is still the changing skin one.

What if only part of your body skin becomes semi-permanent as a bandit? Everyone is free to choose head skin since start for ex and then a scarf shows up around your head only once bandit. The Ghillie suit which covers everything would be a prize to conceal what you really are.

Is this impracticle?

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