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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

MrBlick (DayZ)

Concerned about Standalone Interiors

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I'm slightly concerned that my PC won't run it very well. With the added enterable buildings, interiors, and more zombies. I could see a real FPS hit.

I doubt it. Rocket stated that the reason DayZ ran so poorly even on high-end computers was the zombies. Since they're just hacked soldier AI, each zombie did tons of calculations that weren't even necessary. You can see this for yourself. When you're joining a server and you're waiting to create, you'll see something like:

2: 286, regroup!

2:107, where are you?

2: 305, fall back!

This is left over AI barking orders that don't do anything, wasting CPU. Not only that, each finger bone in a zombie is also calculated, and is equally useless. Each zombie needed multiple passes to render. All of this will be shaved off, allowing more zombies and more objects while still running as well (or bad) as the original, or perhaps better.

Edited by Blippy

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I miss the days when Rocket fucked up and increased the zombie spawns by like x10 or something. That was fun. I think during that week or so we hit maybe two towns and lived.

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