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Found 41868 results

  1. Join Ringel Arena Server Find It On The Server List Or Ip: 50.97.49.66:3323 Its Vanila, NO Custom Loot Tables Or Custom Map! All The Loot You See Is Legit + A Heli Lift Script! Just Join I Know Youll Love IT! Just Join For A Minute Give It A Try. Our Friendly Admins And Normal Everyday Players! 50.97.49.66:3323 DayZPanthera - 1.8 - ringelarena.wordpress.com [WORKING LOOT and Crash-Sites!][170+ Vehicles][Debug Monitor][Gotcha Antihack][Kill-Msgs][Extra Weapons][Day only][Active Admins] Ringel Arena | DayZ.ST
  2. Satchel (DayZ)

    DayZ Panthera | Episode 1 | Welcome To Panthera

    Join Ringel Arena Server Find It On The Server List Or Ip: 50.97.49.66:3323 Its Vanila, NO Custom Loot Tables Or Custom Map! All The Loot You See Is Legit + A Heli Lift Script! Just Join I Know Youll Love IT! Just Join For A Minute Give It A Try. Our Friendly Admins And Normal Everyday Players! 50.97.49.66:3323 DayZPanthera - 1.8 - ringelarena.wordpress.com [WORKING LOOT and Crash-Sites!][170+ Vehicles][Debug Monitor][Gotcha Antihack][Kill-Msgs][Extra Weapons][Day only][Active Admins] Ringel Arena | DayZ.ST
  3. Join Ringel Arena Server Find It On The Server List Or Ip: 50.97.49.66:3323 Its Vanila, NO Custom Loot Tables Or Custom Map! All The Loot You See Is Legit + A Heli Lift Script! Just Join I Know Youll Love IT! Just Join For A Minute Give It A Try. Our Friendly Admins And Normal Everyday Players! 50.97.49.66:3323 DayZPanthera - 1.8 - ringelarena.wordpress.com [WORKING LOOT and Crash-Sites!][170+ Vehicles][Debug Monitor][Gotcha Antihack][Kill-Msgs][Extra Weapons][Day only][Active Admins] Ringel Arena | DayZ.ST
  4. Server Features - AI Bus route - Auto Refuel - Helicopter Tow Lift - Self Blood Bag - Custom Loot - Added Barracks - 300 vehicles - Custom Vehicle - Take Cl Only one admin but 24/7 server hosting and no admin abuse Guaranteed! IP: 192.31.185.216:3374
  5. Satchel (DayZ)

    New Whitelist Panthera Server

    Dayz Panthera | 1.8 WORKING LOOT! | Heli Lift | No Custom Map Or Loot Tables! Join Ringel Arena Server Find It On The Server List Or Ip: 50.97.49.66:3323 Its Vanila, NO Custom Loot Tables Or Custom Map! All The Loot You See Is Legit + A Heli Lift Script! Just Join I Know Youll Love IT! Just Join For A Minute Give It A Try. Our Friendly Admins And Normal Everyday Players! 50.97.49.66:3323 DayZPanthera - 1.8 - ringelarena.wordpress.com [WORKING LOOT and Crash-Sites!][170+ Vehicles][Debug Monitor][Gotcha Antihack][Kill-Msgs][Extra Weapons][Day only] [Active Admins] Ringel Arena | DayZ.ST
  6. We recently decided to start our own server with all of the mods for Cherno that we enjoyed playing with. It would be great if you joined us and also made it your home away from home, well as far as DayZ goes. We got bots to keep you busy hunting and shooting when the server is off peak hours. We setup repair centers, no name tags, no crossair and we have a great starting loadout. Come check it out! We added custom scripts, such as: -A.I. Patrols & Ambush -Self Blood Bag -Debug Monitor -Auto Refuel -Tow/Lift -Visible Vehicle Parts % Damage -Vehicle Flip There are new bases at: -Green Mountain -Novy Lug -Skalisty Island (Bridge) New buildings at: -Tchernogorsk, -Electrozavodsk, -All airfields -Berezino, -Solnitchniy, -Zelenogorsk, -Stary Sobor, -Komarovo, -Kamenka -We've moved around buildings that were added in other servers that felt out of place and generally made the building placement better sot hat loot is even throughout the map. The starting loadout has a M4 A3 CCO and a M9 SD. Further more, you will be driving on clear roads, always daytime and we also have Saturday night events. Come and join us on the "No One Survives" server. See below for all the info Server IP: 173.192.200.126:3153 TeamSpeak 198.50.158.241 Website: www.nosdayz.com
  7. Arcade style games are strictly for having fun. Simulator style games are about recreating an experience in all possible aspects, including the struggle and un-fun elements. Sure there will always have to be a compromise, but 3rd person represents an unnecessary compromise which encourages people to hide behind things and never expose themselves. In the end there is no good reason to have it, other than to pander to gamers who really aren't interested in the style of game DayZ has been stated to be by Rocket himself. Furthermore there is no need to have it in vehicles, would be nice to have working mirrors, but this alone is not a good enough justification for super-human visual ability.
  8. Join our community of players on the The Wolf Pack! IP: 46.4.98.86:4802 Server Details - Veteran Difficulty 3rd Person On Active Admins Very Reliable Server Host With Great Connection Hosted From A SSD Which Grantees No Lag Server Features - 300+ Vehicles All the vehicles are well placed around the map with the less useful vehicles placed near the coast and the more useful vehicles placed up north Self Blood Bag Self blood bag allows you to blood bag yourself, however there is a 10% risk of infection and it also takes around 30 seconds to complete Auto Refuel This allows you to refuel your vehicles by pulling up into any gas station or fuel tank Take Clothes See a nice ghille on a dead body and it allows you to just pick it right up off the body for your own use Custom AI We have implenented custom AI into the server which travel in groups and patrol the map as well as major cities Clear Roads We have cleared all the clutter off of the roads which makes for a smoother travelling experience as well as improved frame rates Custom Map The server also has a custom map which includes various camps around the map as well as some additional barracks Custom Anti-Hack Our server has a custom built anti-hack to stop any scripters or hackers from ruining your DayZ experience We hope to see all on our server soon, goodluck!
  9. Statik (DayZ)

    Lone wolf tips?

    - Get loot and get inland fast - Avoid hotspots if possible - Scan all clearings/treelines - Learn all portions of the map - Trust no-one (this doesn't mean shoot everything that moves, if you can escape un-noticed, then do so) - Live off the land (i.e. water bottle, and animals) - Make every shot count. - Look both ways before crossing the road. I've been playing on the public hive again, and have started a "hermit" playstyle Upon spawn, I've been gathering necessary materials, and moving inland. From there, I've been sticking to the forest and work my way north, looting small towns that most players pass over. I've also been skipping using map markers, and just eye balling my way to my destination following roads, ridgelines, treelines, valleys, etc. This has resulted in me finding quite a few vehicles and tents, most of which had decent quality gear. My main tip, is just be careful, watch your ass, and don't rush. Good luck, EDIT: I feel I should also add that you should take my word on all of this, because this is my 1337th post...
  10. Hey I'm looking for unofficial servers that: Have NPCs Have good loot Enough vehicles Are not empty of players Have tents Are good Anyone know some?
  11. Soupee

    Ammo scarcity

    You're right, but that fully depends on what kind of bastardized DayZ you're playing. There are servers out there that are very much like other FPS's. Personally I am strictly a vanilla DayZ player, but in the past I have dabbled in other private hives where you start with everything you could ever really want and there's 217,103 vehicles. I just play the way I want to play, everyone else can do whatever they want. It just seems to me there are better avenues to get your deathmatch fix if that's your thing. Not saying "you" as in you, SteveLord... just in general.
  12. When I was first introduced to DayZ I think I played it the way it was intended to be played, and not how I eventually came to play it. For the most part I stuck to first person perspective and worked within that because DayZ was, in my opinion at the time, supposed to be immersive, a simulation, and a survival game. The server we played on also had no crosshairs and a full day night schedule that they switched around so it was sometimes night when I was playing. Those first few weeks had me seriously enjoy the game. Back then Zombies made me nervous. I could hear them all around me but I couldn't always pinpoint their location. Something happened though, and I started to play in 3rd person. I think it was dealing with people who were on servers that allowed it. 3rd person became default and Zombies lost the little bit of fear they generated. I could now use 3rd person to see them around corners or over obstacles without agroing them. I could see when one ran up behind me and didn't have to look over my shoulder to make sure. It didn't matter that the mod I was playing had stances for peeking around corners because I could just see everything with 3rd person and the minimal movement of the "peek" stance didn't alter that view hardly at all so it was never used where as before I used it all the time. The game lost a lot for me. Day/Night is the same way. My friend had mostly played on a server where the admins just switched to day any time they felt like it so it never really got dark. We then played on a server and ended up with it being full night, overcast, and after the moon had set. He couldn't see a foot in front of his face. I introduced him to the beauty of weapons with flashlights, glowsticks, and most importantly, Road Flares. We had some vehicles and using them at night was much more difficult. Night pickup with a helicopter? Not so easy. With a road flare tossed out to illuminate the landing zone? Much easier, but it ALSO gave away your position in a big way as did turning on the spotlights and headlights on vehicles. It adds a lot, just like first person perspective.
  13. Enpi

    Our new Ford Escort DayZ:Aftermath

    Nice work! Would be nice to see some more suited off road vehicles like a Lada Niva or Suzuki SJ anyway Great work!
  14. If there was a topic like that, then Im sorry. Probably didnt search to well. So I was thinking about adding random nature phenomenons. Hail: Suddenly balls of ice start falling from the sky, breaking glasses in vehicles or even a chance of stunning you. Tornado:not much to explain I think. Appears, travels certain distance doing what tornados do, and then dissapears. You could hide underground or in the buildings. Flood: if there was a river on the map, that would have more sense. So in say, period of 2 hours, certain area gets covered in water. Impossible to get loot there, vehicles get destroyed. Earth quake:ground shaking, cracking buildings, roads. These are just misty ideas, all to change, open for suggestions. So, what do you think? Edit: of course every one of them would have different levels of intensity i.e. small hail balls and huge hail balls
  15. Join our community of players on the The Wolf Pack! IP: 46.4.98.86:4802 Server Details - Veteran Difficulty 3rd Person On Active Admins Very Reliable Server Host With Great Connection Hosted From A SSD Which Grantees No Lag Server Features - 300+ Vehicles All the vehicles are well placed around the map with the less useful vehicles placed near the coast and the more useful vehicles placed up north Self Blood Bag Self blood bag allows you to blood bag yourself, however there is a 10% risk of infection and it also takes around 30 seconds to complete Auto Refuel This allows you to refuel your vehicles by pulling up into any gas station or fuel tank Take Clothes See a nice ghille on a dead body and it allows you to just pick it right up off the body for your own use Custom AI We have implenented custom AI into the server which travel in groups and patrol the map as well as major cities Clear Roads We have cleared all the clutter off of the roads which makes for a smoother travelling experience as well as improved frame rates Custom Map The server also has a custom map which includes various camps around the map as well as some additional barracks Custom Anti-Hack Our server has a custom built anti-hack to stop any scripters or hackers from ruining your DayZ experience We hope to see all on our server soon, goodluck!
  16. I'm a first person only kind of guy too, it really adds to the tension and overall improves the whole experience for me. But there are some flaws to first person that need to be addressed. and hopefully they already have been. Peeking over/around walls, Arma 3 has the new stances which look to work great but i've not seen much more than passing comments about this for the standalone that have led me to believe we may not have the same variety of movement. Maybe one of the guys that have played the pre alpha could comment on this. Vehicles, certain vehicles have a pretty severe blind spot caused by the roof support beam which in real life you would naturally tilt your head to see around. They could add the ability to tilt your body with the Q and E keys while in a vehicle. this would also help when piloting a heli, being able to tilt and look down would really improve things greatly. Reversing, we need working mirrors, again arma 3 has this so im hopeful standalone will too. And as GoldenPSP mentioned some kind of steadycam effect for bikes and Atv's, never really thought of this but i guess i just got used to the idea of these vehicles being powered by a washing machine. Personally i'd want all servers to be first person only, no crosshair, no waypoints, no death messages and when you first spawn in a hand comes out the screen and slaps you in the face a few times. Having these as optional just makes the game easier which IMO goes against the original aim of creating a brutal and unforgiving survival experience. I doubt this will happen though so i just hope they will work to improve first person and in doing so encourage more people to play on first person only servers.
  17. I would like to respectfully disagree, at least a little. I do like and prefer first person, even when driving most vehicles. But there are some vehicles that translate pretty badly to a computer game, and it can make them very difficult to deal with in first person. This is primarily the small vehicles, motorcycle, ATV, bicycle. Try driving any of these, especially offroad, in first person and it becomes an exercise in frustration. Now yes even IRL the ride gets pretty bouncy. But also IRL our bodies, eyes etc have an amazing ability to steady our view quite a bit in the midst of the bouncy ride. But in game its much more like a fixed view. If there was a way to have a bit of a "steadycam" effect when driving these vehicles, I'd be all for it. Otherwise I find these particular ones mostly usable only in 3rd person. The only other area is when backing up. Again IRL I can shift my entire torso, bend around and get a good view out of the back of the vehicle, that simply isn't achievable in game. But this is less of an issue than the above one and could be dealt with.
  18. Fraggle (DayZ)

    First vs Third Person Discussion (Dslyecxi video)

    Don't worry, Dean considers Dyslexi a personal friend and he also now has access to the testing as well as the discussions surrounding that, the YT'ers don't. My two cents: 3rd person view should either be removed or restricted to minimise the way it's used for exploiting, playing only in 1st person dramatically changes the tactics you need to use and adds to the game. We now have a 3D model of the player and all of the gear in the inventory so checking out your new raincoat can be done there. If some players decide they're not happy with that then they'll need to go and find another game, trying to make a game that suits everyone never works, tough decisions need to be made at the top in order to avoid DayZ becoming yet another game that tries to please everyone to maximise sales. In those situations, everyone loses out. The issue with giving players too much choice is that many choose the path of least resistence, hence the popularity of servers with silly amounts of starting gear and hundreds of vehicles. The SA will be a more focussed/standardised experience and some of these decisions need to be taken out if the admins hands to avoid the watered down version of the game most people are now playing.
  19. Devil's Cartel DayZ Epoch Chernarus (SERVER IS 1.0.2.1 ALTHOUGH COMMANDER AND GAMETRACKER SEE IT AS 1.0.2) Hey guys! recently we went through a change of server provider to try and increase performance! were now an epoch 1.0.2.1 server running without extra scripts until 1.0.2.1 is more stable with scriptsWere a friendly bunch of admins who are happy to help new and old players alike so come join us and help our server grow back to as popular as before! Also check out our website and donation shop at www.devilscartelgaming.com Server InfoHundreds of extra vehicles4 hour restartsActive admins Added Features : 5m NameTags Epoch key FeaturesModular Building System - Create custom structures from modular craft-able pieces.Currency System - Gold, Silver, Copper, Tin and Aluminum Bars.Smelting System - Ability to smelt certain metals from readily available materials.Crafting System - Ability to craft certain items (Wooden Shed, Fence, Tent, etc).Fishing - Fish for Trout, Sea Bass, and Tuna from the coast or off a boat with higher chances.Base Building System - Ability to have your own plot of land to build on. By using the crafting system you can create and build Sheds, Fences, Gates, and more to customize your camp.Tree Cutting System - Ability to harvest wood from a tree, then have it fall down after. You will collect more wood the taller the tree.Tag Friendly Players - Get a visual identifier for those you have made friends with.Kill Message Board - Each Trader City contains a Kill Message Board that lists all the kills/deaths in the server since the last restart.Traders - NPC traders will buy and sell most items, weapons, and vehicles.Dynamic Vehicle Spawn System - DayZ fixed vehicle spawns replaced with random vehicle spawns anywhere near buildings or roads throughout the map.Dynamic Road Debris System - DayZ debris system replaced by random vehicle wrecks and debris that spawn on roads with loot.Debris Removal - Ability to remove road debris and get a chance to receive a random vehicle part.Vehicle Ownership - Purchased vehicles come with a key that is used to lock/unlocked the vehicle.Cargo Check - Ability to check the free storage space available (Vehicles, Tents, Safes, etc).Salvage Parts - Remove wheels and window glass from vehicles. The higher the damage to the part the higher the chance the part will break and be destroyed.Siphon Fuel - Fill Empty Jerry Cans on vehicles if they have enough fuel.Custom new Items:Gold, Silver, Copper, Tin and Aluminum Bars.Key - used to lock/unlock vehicles.Keymakers Kit - ability to copy keys used to lock/unlock vehicles.Personal Safe - Owner lockable storage with a 4 digit combination.30 Meter Plot Pole - ability to build on a piece of land.Fishing Pole - ability to fish for food in the ocean.Fuel Barrel - much larger container to hold fuel in (careful it's really heavy).Energy Drink - very rare (it has wings).Zombie Parts Bag - Gut zombies.Bio Meat - Adds 1600 hp when eaten but higher chance to get infected.More Wearable ClothingFemale characters can switch clothes to other female skins.Infected PlayerDie while infected and you will return as a random infected player.Walk or crawl like a Zombie.Practically invisible to other zombies both sight and hearing.Can run very fast without sprinting.Cannot use any items or carry weapons.Cannot bleed.Cannot drive or ride in vehicles.Infected Player SkillsRaise Horde - Calls all zombies to your location within 100m.(zombies will detect and attack the infected player)Attack - Short range melee attack causes bleeding, broken legs and/or infectionFeed - Only way to gain health is by feeding on dead players or wild animals.
  20. beatSTV

    DayZ : Aftermath Mod

    Updates on AftermathI have just completed the very first test of the new system regarding Zombies on my local server (running on my machine which chews performance) I'll save all the technical bullshit and just say this.... Main City (Elektro/Cherno)250-350 Zombies (OBVIOUSLY just numbers for testing)Zero additional FPS Drop Perfectly Fine Server FPSZombies spawn and despawn from BUILDINGS not from Players, meaning a entire city can be cleared.As soon as the set range from zombie to all nearest players is complete, the Zed despawns into the NEAREST buildingAs soon as another player or that player returns, the Zombies return in the same fashion.Rule book officially blown up. Hi All, First off, a big thanks to everyone for your support; we reached 4000 members today! I can see this growth continuing to snowball as the word slowly starts to reach the masses. While the rest of the team has been busy creating amazing content, I've been creating some pretty cool places for you to explore and discover. Soon, you will need to cut down a tree/bush or even break up a rock to reveal a hidden cave entry. I've now also created some bunkered rooms at various locations, only accessible by using explosives or heavy weaponry. You may or may not find some interesting loot in these locations. I've also started work on a few more hidden areas around the map; keeping in mind that no one has found any of the original hidden areas as yet. Well at least, no one has reported finding any... We had a bit of a brainstorming session in regards to the house/base building last night and I can tell you that one idea in particular is going to blow your socks off. No other mod has this particular idea, nor have we ever heard of anyone else even using such a method. I can't wait to reveal more about it soon!! So what's the rest of the team up to? Rossy and Deadneck are flat out coding new things everyday, and coming up with some pretty cool features and ideas along the way. The 3D gods, Sparlin and Ari are continuing to manufacture miracles in the way of vehicles, weapons, misc items and eventually some new buildings. Bungle is working on numerous projects such as the GUI, custom food models and other things. Mimiick has been creating some nice PR videos to be released shortly, quite entertaning from what I have witnessed so far. Cyberbandit is playing Minecraft, and dropping in whenever we plead for help (which is often). Maca134, the new kid on the block has just completed a rather amazing base building system. It's extremely user friendly and sooo easy to use. Additionally, we will be rebranding Aftermath soon to something a little more professional. So if you log onto the forums and it looks a little different, you now know why. That's all from me, see you about!
  21. Bludy

    Lone wolf tips?

    when you are playing solo you don't really need to go to NWAF or stary or other hotspots..you are happy with your enfield/ak. just collect a kit to hunt, a bigger backpack, at least 3 water bottles and go bushes, search for camps and vehicles..there you'll have the weapon you need and without major risks. the best thing you can do is find a tent and a ghillie and become invisible.i watch NEAF from the treeline and sometimes go to the cornershop. i go to berezino when i'm out of medical supplies or at cherno at night, the apartments hospital is easy to reach even in the dark and without aggroing too many infected. behaving this way i didn't have too much fun, but i reached over 100 days with the best gear you can find..just with a couple of camp raids.
  22. Statik (DayZ)

    Dayz walking simulator.

    I've taken a shine to the public hive again, and have been avoiding vehicles. I've had more fun in the past few days sulking through the forest being a hermit, then I would blasting onto the airfield in a vehicle. You also said it makes zombies less of a threat... wot? Even though they have been buffed in 1.7.7.1, they're still easy mode compared to what they should be. I also feel walking is part of DayZ. Long treks through the forest, jogging along roads, that is what DayZ the mod it is, not the speeding around, outrunning zombies, and getting loot fast.
  23. Come Join us and have a blast We bought a server because we got tired of admins running amuck and screwing with players so we wanted to make a server with out that we have super friendly admins that will not be dicks and mess with u at all "where there to make sure u have fun and no hackers bother you" Admins will hold fun events and the winners will get a custom loadout "u do not ever have to be appart of these. the events will be like hide and seek r find the admin with the zombie skin" night time is on the server now enjoy more intense pvp Lots and lots of vehicles that have random spawn chances on restart uped loot spawn and custom buildings anti hack laid back players for a fun and intense pvp environment side chat is off so u dont have to deal with mic spammers plus its on a great server with 3hr restarts to stop lag We Will be changing the loadout soon to a better tazer and some other goodies will be added
  24. Yes! I love first person, especially in DayZ it adds so much to the immersion. Sadly most of the community doesn't give two shits about immersion or realism, otherwise private hives wouldn't all consist of huge amounts of vehicles and spawning with military grade weapons. I recently played on a first person only server on DayZero, it had no side chat and proper dark nights. It was extremely scary to loot Cherno, and I almost shat my pants when someone fired their m16. I haven't had an expierence like that since the early days of DayZ.
  25. Hey guys, TIC here and I have been researching on ways to improve the mods playability in expanding interactions for overall gameplay experience. Reminder; this is for the possibility of being integrated over to the DayZ mod. Shooting Out of Vehicles(Littlebird in particular; not sure if other vehicles are supported) Thanks to Dslyecxi (who is also credited for the new Bunny Hop animation/movements in the upcoming DayZ mod update.) http://www.youtube.com/watch?v=rlN99dqNKy0 Purpose; Adds more defensive capabilities when it comes to zombies/survivors trying to kill you or your friends; especially Huey helicopters chasing you.Increases chances of survival on very dangerous passenger areas with no cover available. Car Alarms Thanks to SUICIDAL Purpose; When a vehicle is active with an alarm, it can be left alone and if a zombie bumps into it for example; it'd attract more in one area. (other examples will be included upon request)Prevents possible survivors trying to steal vehicles if the owner is around the proximity of the vehicle. What do you guys think of these ideas?
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