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Found 41868 results

  1. We at Yorkshire Gamers are a community dedicated to provide a fun and serious game play environment. Making sure all of our players needs are met under any circumstances. We are updating our servers regularly because we actually listen to what you guys want. If you have an idea that will add atmosphere and depth to any of our servers we will endeavor to implement it as soon as possible. We have a rapidly growing community with a really pleasant, mature and active team to help you get started or just to have fun playing games with. This epoch is the first of many dayz mod servers that will be going live soon. Among these we also have a range of ArmA 3 servers including Altis Life and Wasteland, Rust, DayZ Standalone with more servers on the horizon. So come try out our server and jump in our teamspeak. Hopefully you will find a home away from home and if not then your feedback is just as important. Our Server Features: Powerful Dedicated Server - Resulting in no lag High FPS & No Lag infiSTAR & Custom AntiHack - No more script kiddies spoiling the fun Mature Active Admins - Admins that have climbed the ranks of the community, who play games with you and respect you Custom Map & Loot Spawns - A variety of Custom Map additions with more coming soon. Community can add to map additions Last Stand Outpost - Defended by AI Bandit Stronghold - Defended by AI Quarantine Blockade - Defended by AI Survivor City - Defended by AI Zone Alpha - Defended by AI Centre of Disease Control The Walking Dead Prison - Lots of Military Loot The Walking Dead Woodbury Trader City - Capture it to become the next Governor of Woodbury The Walking Dead Hershel's Farm Walking Dead POI - Find points of interest in Walking Dead areas that trigger sound clips from the TV program Dedicated Teamspeak Channels - Means you can team up with other players, no more sitting quietly on your own Donator Package Loadouts & Building Packs - If you donate you get relevant perks in all of Yorkshire Gamers Servers One Off Donator Building Boxes - If you want a head start but don't want to subscribe Evac Chopper - Upgrade your chopper so that it can take off from your base and collect you in those sticky situations Walk Among Them - Gut Zombies and smear them over your body to blend in with the undead and walk among them Coastal Bus Service - An AI bus service that goes up and down the coast picking up Bambis Self Bloodbag Feature - As long as you have a bloodbag you can heal yourself, no risking strangers bloodbagging you Tow & Lift - Already driving a vehicle and see one you want to sell. Just tow it Over 30 Custom AI Missions - Ranging in difficulty, some that force you to work with others and some you can conquer on your own Auto Refuel - Pulling in to any Petrol Station to refuel your vehicle Animated Heli Crash Sites - No more finding boring crash sites. Watch the chopper fly overhead and crash creating a lootable heli crash site Take Clothes Feature - Fancy the guillie suit your victims wearing? No problem take it off his cold dead body Trader Safe Zones - God Mode and No Fire Zones in all traders so people can't pick you off when your buying your antibiotics Salvage Vehicle Parts - Salvage parts you need from damaged vehicles at the side of the road Suicide Feature - Pinned by Zombies? Don't want to be eaten alive? As long as you have a round for a pistol you can bite the bullet AI Survivor Parties - Random Parties spawn on the map with tents, music and lots of beer. Enjoy yourself and socialize with other players Player Journals Feature - Study your victims body to find out if they really were a bandit, how many kills they have had and more Interior Design - Buy Emeralds from Building Traders and Choose from Over 200 Objects to Pimp Your Base Military Quarantine Air Raids - Last Ditch Attempts by the Military to Cleanse the Virus. IIf you hear a Loud Siren in The City you are Looting......RUN! Deploy Bike Feature - Requires a Tool Box Tent Sleep and Health Regeneration Indestructible Cinder No Base Decay Custom Debug Monitor - Some people like it and some don't, our debug can be toggled on and off at any time using the END key Snap Building - For Quick, Easy and Level Base Building Come Join us on: IP: 176.31.210.74:2302 or filter for: Yorkshire Gamers We would love to see you in our servers. Bandit, Hero or just a rouge trying to survive. All are welcome to join in the atmosphere of DayZ that we all love. We hope to see you being chased by a pack of zombies soon as your trying to bandage yourself being sniped by that bandit that just once your frank and beans. Visit us on www.yorkshiregamers.com to keep up to date with Server news, Competitions and Donator Packages. www.facebook.com/YorkshireGamers
  2. Hey everyone, I am hosting a Vilayer Server and I usually Google for answers as to figure things out on my own. However I am in a bit of a pickle. I would like to know how to remove most vehicles from spawning and add in vehicles that I pick to spawn in their place. Do I have to do this in Heidi SQL, or can I use the Infinstar Admin addon I have to delete and add in these vehicles? Also do I need to do anything to the dyanmic_vehicle.sqf?
  3. I've recently set up a dedicated box for my DayZ servers. With the latest database changes that 1.8.1 has brought, it has made it difficult for me to figure out how to easily add in a bunch of extra vehicles to the server. I used to have a TON of vehicle spawn points in my old database, which would spawn a good portion of vehicles given their Spawn Chance. Currently, my map has zero vehicles showing on it. I'd like to do one (or both if possible!) of the following: 1. Implement a random spawn system similar to what Epoch uses so that vehicles are spawned evenly across the map, and a new vehicle is spawned upon the destruction of a current vehicle. 2. Easily add in about 100 static vehicle spawnpoints. Since I am now on a dedicated server and no longer using DayZ.ST, I am uncertain what utilities are able to provide right click spawn point addition with the new 1.8.1 database.
  4. Hello, Bohemia, I would like to consider some things for the military side of your community in DayZ and may improve the quality of life for folks who like to do military roleplay/MILSIM. So, my first ideas for a few gear items would be: - PASGT Vest (Could be called BDU Vest [Colors: BDU Camo, Olive Green, Tan/Desert, Black)(No ability to carry grenades [40MM and standard frags/smokes/flashbangs]) - PASGT Helmet (Could be called BDU Helmet [Colors: Olive Green, Tan/Desert, Black]) - M14/M21 Rifle(s) - Helmet covers (Colors: BDU Camo, Marpat Desert and Woodland Camo, TTSko Camo, Olive Green, Tan/Desert, Black) - ALICE Webbing Harness (Could be called Field Harness [Colors: Olive Green, Black])(Would also have the ability to attach to the PASGT Vest) Functional abilities to some items: - The ability to blouse "tuck" your boots for any kind of pants (Jungle Boots, Assault Boots, Hunter Boots, Combat Boots) - The ability to mount certain scopes to the M16-A2 that may be compatible due to the top hole of the carry handle, or the ability to saw off the carry handle (as done to the FAMAS) - The ability to open the top hatch of the Praga V3S truck, to peer out or to provide covering fire to the driver. Another alternative would be the ability to mount weapons on top of the V3S that would be accessible to the passenger by opening the top hatch. Vehicles: - The HMMWV, or Humvee. Though this may not be appealing, it would not consist of much armor and would only be used as a vehicle of transport. It would also be the 1989 variant of the Humvee, that would be painted in a camouflage as seen on the destroyed Humvees that are in the game. Final Note: If anybody does see this whom are supportive of this post, or are part of the developer team, please take this into consideration. I feel that the Americans and their involvement within DayZ lore is too little unlike ArmA 2, where you actually played as Americans. You may also notice that most of the equipment that I have mentioned are from the 1980s to early 2000s, but that is only the fact that I feel like they may fit the aesthetic or theme of DayZ and how it is set within a Post-Soviet country that has not developed into modernity. Thank you for reading this. EDIT: Clothing: - Another vest item could be included called the grenadier vest. This would be in the camos of (BDU, Tan/Desert, Black and Olive Green) Functionalities: - The ability to cut up military clothing and receive the option to create a helmet cover with the military fibers given. - The ability to drape camo netting over vehicles Another edit!: I have come up with some ideas regarding the chemical zones within the game that stick to the 1980s/90s aesthetic of the game. First, US military chemical suits from the Cold War/Gulf War time period. - M17 Gas mask (Fully covered) that would act as both a mask and a hood, but would only take up the mask slot so a helmet could be worn over it. - US Army chemical suit jacket (could be called BDU NBC Jacket) that would be in the camos of (BDU or Olive Green) and would carry around 24 to 30 slots - US Army chemical suit pants (Could be called BDU NBC Pants) that would be in the camos of (BDU or Olive Green) and would carry about 20 to 24 slots - US Army chemical suit boots (Could be called BDU NBC Boots) that would be in the camos of (BDU or Olive Green) - US Army chemical suit gloves (Could be called BDU NBC gloves) that would be in the camos of (Olive Green or Black) (Example of these items) Please help support this post, as I feel that it would be important to the American aesthetic of the game, as well as enhance the RP/MILSIM lovers of the game as well.
  5. MOTO Overpoch Server - Self Bloodbag - Take Clothes - SnapBuilding for your base - AI missions -Safe Zones for traders -High Loot Rate With Overpoch Weapons -Traders sell alot of overwatch weapons -Admin events -Heli lift / Towing available -And much much more About Us We are a DayZ Based Community, We Have 3 Servers, That are totally loaded with scripts that create a fun realistic apocalypse type of server (s). Our most popular server is our 1st server we made which is DayZ Epoch Panthera. It is usually filled with 30+ players. We have a DayZ Epoch Napf server too which is semi popular, And we have just now released our DayZ Overpoch server after weeks of preparing it to be setup correctly and nothing bad wrong with the server.Our servers also have donor perks for donating to our server that are worth it if you ask me, We have raised over $450 !!! in just 2 months !!! So you will most likely see our servers up for along time. I hope to see you all on the server, Please do report bugs or problems you notice with the server to Staff. Server : MOTO OverPoch -mod=@DayzOverwatch;@DayZ_Epoch; |Militarized|500+ Vehicles|SelfBB|IndestructibleBases|SideMissions|Towing|TakeClothes|BuryBodies|BuildingSnapping|TraderSafeZones|AutoRefuel|HighLoot|-(1.0.4.2/103718)- Team-speak IP: themotoclan.myts3server.com Website : http://themotoclan.enjin.com/home Server IP: 23.108.31.130:2312
  6. Ai MissionCustom Godmode tradersAnti-Bagpack stealingService pointsHeli lift/towFast BuildingNo OverburdenExtra buildings and lootStarter gear Deploy menuActive Admins SERVER IP: 81.19.218.231:2302 Server Has A Teamspeak!! :)
  7. Stalker z Czarnobyla

    Loot economy overhaul

    I've thought a while about how loot spawns around the map and I've found out that it's really odd to see certain loot somewhere, where it shouldn't be found. That's why I propose some changes: I'd like to see some sort of differentiation between certain types of loot type zones, so that some stuff would be findable only in certain places of certain loot types and some stuff would be way more easy to find between 2 types of loot types in the boundaries of the same loot zone. What do I mean? I mean, that on example Western military equipment would be only findable in military areas, that we could consider as temporary, like on roadblocks, evac sites, Tisy tent city, even trains or that Rify shipwreck. Meanwhile Eastern military equipment would be findable everywhere, but would be quite a bit easier to find in permament military installations, like Veresnik, NWAF, Kamensk or even that unmarked military compound north of Krasnostav. Proposed changes wouldn't impact heli crashes. What sub-loot types would I create: 1) Military a) military permament infantry: Eastern equipment, including weapons, ammo, attachments, explosives, protective gear (maybe add a new Russian tactical helmet with new Russian NVGs, which wouldn't be compatible with existing tactical helmet, which for me looks as Western equipment), clothes and other equipment (including wooden crates to simulate undurable equipment being stored there), small chances of finding certain civilian stuff (like food, certain clothing, sewing kits, duct tape and other irrelevant stuff) b) military permament vehicles + industrial (for any places inside of military bases with warehouses, garages or roofs for vehicles similar to that of in front of camo building in Veresnik, judging by fuel tanks inside of compound it probably housed vehicles under that roof): everything from above plus oil barrels with gasoline AND a possiblity of plastic explosives c) military temporary: Western equipment, including weapons, ammo, attachments, explosives, protective gear, clothes (yup, if you want to look like US marine, then stop loot cycling airfield) and other equipment. NO civilian loot, any Eastern gear 2) Police a) village police: clothing, pistols, shotguns (please introduce BK-133 to civilian loot type, it'd be pretty normal for civilians to have pump action shotties), ammo for those and other gear b) city police: everything from village police + Pioneers, Skorpions and gear needed to operate those 3) Medical a) hospitals: around the same amounts of every type of medical supplies (blood regarding stuff + morphine, disinfectants, medication - includes epipen) b) medical clinics: a bit less blood regarding equipment and disinfectants and no morphine, but more meds c) temporary: a lot of blood regarding equipment and disinfectants, morphine of the same amounts as hospitals, medication rare 4) Fire stations stay the same 5) Industrial a) utilities like water and electricity: tools and industrial clothing very common, anything else rather rare b) civilian industrial (like garages and sheds): pretty much a bit of everything c) enterprises: building supplies common, tools and clothing common, some repair kits common, NO vehicle parts d) car regarding industrials: vehicle parts and some repair kits (like epoxy putty, for tires or electrical) very common, plastic bottles with questionable liquids findable 6) Civilian Here it's pretty much everything except military and police damage dealing equipment, everything of unquestionable legality. Which means you would be able to find sometimes fishing, survival equipment and hunting equipment, which normally you'd find only in summer camps and deerstands, rarely medical supplies (except morphine, blood bags and blood test kits) and very rarely fireaxes (after all it isn't illegal for them to have splitting axes, so why not let them have fireaxes?) Just some locations will have different stuff than others: a) Supermarkets and shops: more food, but no ammo and no weapons (besides handguns), hunting gear very rare b) Offices: little food, crap very common c) Fuel stations: food findable, handguns common as they are now d) Schools: food less common than normal, but tonnes of "school" loot like backpacks and clothing 7) Rural a) farms animals (so barns): tools, various farming items like garden lime, repair kits, sharpening stones b) farms other: everything from a) plus weapons and ammo for those c) non-leisure summer camps: your standard summer camps we know today, so survival and hunting equipment, a bit of civilian loot d) leisure summer camps and camps for kids: almost no typical hunting equipment, but to compensate a bit more civilian loot e) deerstands: Solely hunting equipment, but in big amounts 😎 Coastal, aka fishing industry a) boat wrecks: fishing equipment and bit of civilian stuff b) boathouses: only fishing equipment, but more of it Yeah, wrote quite a long article.
  8. ******************************************************************************************************* = DAYZ BALKAN = ******************************************************************************************************* ***DAY ONLY*** NO LAG, LOW PING, AMAZING FPS, SUPER FAST SERVER No extra Mod needed, just DayZ Whitelist removed v1.7.6.1 IP: 91.121.20.119:2382 SERVER NAME: DayZ Balkan | Custom Map | 1,5h day - 1,5h night | Private | Vehicles >200 SLOTS: 50 CHECK YOUR SERVER RANK: gametracker.com/server_info/91.121.20.119:2382 Our website: www.balkanskilegioneri.com/dayz/en/ ********************************************************************************************************* SERVER SPECIALS: *SPECIAL CUSTOM CHERNARUS MAP 1.500 + KB Mission File (Standard is 40kb) - 500 vehicles - 20 helicopters - 10 Humvee - Mi 8 (5x) - Apache (1x Apache per server) - 100 x Military bases - Shop System ( You can buy: Vehicles, items, weapons and dogs SCREENSHOT : http://slike.milf-ho.../1361465757.jpg) - Dogs - Modern Vehicles - Airplanes (NEW NEW NEW) - Auto Refuel - High military loot - South is godnness (At coast: Lot of Super Markets, Apartmans, Restoraunts and other Building + lot of Military bases and Industrials buidlings) LOT OF OTHER BUILDINS - Lot of Crash sites - Secret places (WITH HIGH MILITARY LOOT) - Lock your vehicles - High Military loot - Minefields (60x60) - New Towns - Less Fog NEW WEAPONS,VEHICLES & 1.000 + Buildings ADDED ! Custom FACE and SOUNDS are enabled ! MAP PREVIEW http://www.youtube.com/watch?v=kPi3ntVBUGA&feature=youtu.be NWAF SCREENSHOT: *ACTIVE ADMINS - FRIENDLY ADMINS *NO HACKERS - TSW Premium Anti Hack *NO LAG - NO DESYNC - SUPER FAST SERVER ADMINS: Iron Man, Mamija, MINDFUCKER STEAM AWARDS : Far Cry 3 for player who killed 10 k zombies ! IN GAME AWARDS: 10 k zombies for Coyote ! 5 k for Ghillie every spawn ! 3 k for m4 on every spawn ! SERVER RESTART: 00:00 03:00 06:00 09:00 12:00 15:00 18:00 21:00 ******************************************************************************************************** SERVER NAME: DayZ Balkan | Custom Map | Day Only | Private | Vehicles >200 (v1.7.5.1/build 101747) SLOTS: 50 CHECK YOUR SERVER RANK: gametracker.com/server_info/91.121.20.119:2382 Our website: www.balkanskilegioneri.com/dayz/ ********************************************************************************************************
  9. 11tw

    No vehicles: ever!

    This is sort of an anti-suggestion... don't know if any of you have read up on apocalypse theories, but one of the key things people always get wrong is vehicles. Getting a vehicle working more than a year after social collapse would be LITERALLY impossible, as fuel goes off. I know this seems ridiculous, but gasoline is so refined that parts of it vaporize, and what is left isn't combustible in any ordinary engine. This doesn't hold true for diesel however, but I don't think diesel was in usage in Soviet Russia... the only reason fuel would still work would be if the ordinary social structure had only fallen apart about a week ago, but this clearly isn't the case due to the evident scale of the collapse, which would suggest that we are at least six months into the endtimes. Therefore there is no chance that any working fuel could be found. http://autos.aol.com/article/does-gas-go-bad/ Just posting this so that the realism of a vehicle-less world isn't ruined... however I would not oppose the adding of cars as scenery to the cities and roads. At the first sign of an apocalypse people would fill up their trunk with tinned food and try to drive somewhere, so it wouldn't be unrealistic for cars to be hot loot spots. Thanks for any feedback, tom
  10. "๖ۣۜWasteland Grounds Epoch (v1.0.4.2/beta 103718) Active staff|NODESYNC DEDI|Drugs|799+vehicles|m9sd and toolbox|no plot pole requirement|Plotpole tp zed|Custom action menu|BuildingSnapping| Servicepoints|Spawn selection|tow/lift|AIs and missions|SelfBB|Militarised IP: 162.251.118.90:2302 We are using a dedicated box hosted in Dallas, Texas. There is NO desync nor lag on the server! We have alot of custom work scripted in by the owner and us. -Pot farms/harvesting/smoking/selling-Custom devils castle black market with rocket launcher, m107, jackal, merlins... -President Villa (AI villa with lot of stuff to find there such as weed rpgs...) -Day 3 hours, 1 hour night.-Custom antihacks (3 diff ones including owner's custom coded one) -Militarised server -Custom scroll menu (actions, graphics, view distance, help documents)-Deploy Bike, mozzie, motorbike -Enhanced graphical settings (color filter) -Custom buildings around the map with loot -Modified loot tables to be more miitary -Scroll wheel spawn location setup -Tow/lift-Service points -Default loadout with m9sd and toolbox (deploy bike friendly)-Building snapping AND MORE!!!! ADMIN EVENTS EVERY DAY WHEN THERE IS MROE THAN 20 PLAYERS ON! NEW*- Plotpoles aren't required to build, but they TP zombies away from your base. NEW*- Buildigns are tied to UIDs rather than character IDs so you keep parts over deaths.
  11. HEY GUYS WE HAVE AN AWESOME SERVER FOR YOU ALL... SERVER IP: 199.116.118.205:2602 SERVER MODS: 500+ vehicles-Deploy Bike-Day/Night cycle-NO ZOMBIES-Self BB-Base building/snapping-AI missions-Lift/Tow-Trader Safe Zones-Auto refuel/repair-No Weight-Personal Fog Distance-Voice Action Menu-Special Ruby Trader at NWAF-Starting Gear-Active Admins Flight/Building Lessons Starting Gear: Food-Drink-Pistol-Gold-Toolbox(Deploy Bike)-Map-GPS-Bandages OUR SERVER IS BEING WATCHED BY BATTLEYE AND ANTIHACK FRIENDLY AND HELPFUL ADMINS ACTIVELY PLAYING RULES: NO HACKING/GLITCHING/MODDING - NO SPAMMING SIDECHAT - ASK ADMINS BY NAME - NO BASE DESTRUCTION HAVE A GOOD TIME AND ENJOY THIS SERVER IF YOU NEED TO CONTACT US PLEASE FEEL FREE TO POST ON OUR FORUMS AT omegaforcegamming.com IF YOU HAVE ANY QUESTIONS COMMENT HERE OR CONTACT US ON OUR WEBSITE HOPE TO SEE YOU ON THE SERVER SOON
  12. Roostercake

    DayZ in 2022

    I would love to see a Police car added with police belt that can hold mags, cuffs, a flashlight, and billy club. I would love to be able to have an ankle holster for the smaller pistols Blanks would be a funny yet interesting addition i believe peep holes on doors in houses. ability to decapitate people and put their head on a stick ability to go threw my menu while sitting in a car working dressers in homes and food in cabinets a small snub nose revolver not just a weakened magnum Bring back wild bores and add crocks and gators Please add horns to cars Ability for lock picks to be used on vehicles ability to cook meals BETTER STORAGE for ammo including gun racks and wall mounts. crafting our own ammo would be a very welcomed addition as well TOOLBOXES PLEASE Medical kit with a space bigger then 9 slots The NUMBER 1 thing i would love to see added is the ability for generators to power homes and use all that is inside. Drinking from the sink, washer and dryer return cloths to pristine, fridges store food and drink and keep it from spoiling, and lights . Yall already gave us fridges I know the devs are working with the hell dean hall left them but please give us more depth and save us from being just a open world reskinned arma with zombies
  13. Alright. Before anyone starts hating. This is because I'm very tactical and I love the PvP aspect of the game. However. since the lastest patch, i've been getting weird spawns such as tyrna and the North part of Cheranus. Vehicles such as bikes need to be implemented, unless they want to rename the game Running Simulator i would reccomend adding in a small type of transportation to the game. Just imagine how much fun it would be to bike around helping fresh spawns or even sniping a group just biking down the road. People would want to explore and spread across the map more because there's transportation. The map is big but no one goes in any other area except Berezino and NEAF. I would love to go to Balota or NWAF but there's simply no action AT ALL. It takes a good 50-1 hour to get from the spawns to Balota. I mean, does anybody remeber the mod, where Elektro and Cherno are simply the best PvP areas and they are huge? I just want vehicles so everyone isn't so confined into one area of the map, which is right now, the East coast.
  14. Ever surfed the web and come across a 404 error page?That's us, we are they behind the curtain...HostMissing We are a starting up community that has left The Dog Pound and decided to start our own server. We are not trying to bad mouth the The Dog Pound server but we would like to run things a bit different. I personally have ran a few dayz server back when it first came out and when my buddies came to me asking me for help i toke on the challenge. After hours of work and much much help from Dami we have created what seems to be a Optimized but Fun server. We are running on a fully dedicated machine with 16 cores and 72 gb ram. Our server frames have been hitting 50-60 fps on a good computer. Now this will change when many more players join but the fps will always be controlled. We ask that you please take a look at our server when you have the time. There is almost always someone from our team online playing. Whether it be looting building, testing new things, or fighting Ai. For any questions please feel free to add me on steam: Deadlyfudge (I'm the one with the arma 3 picture) Server Ip: 162.216.99.123:2302 Server Temp Teamspeak: ts.hostmissing.com Here are some of our features: -Suicide -Death log -Take Clothes -Spawn select -Self-bloodbag -Custom spawns -Anti death log -Custom buildings -Street and house lights -Safezones w/ zombie shield, -anti-theft, -vehicle repair! -Custom building mod (makes building bases faster and easier) -Anti-hack -Removed infection spawn (You won/t spawn as a zombie) -And much more!
  15. Hi All, We have open a DayZ Namalsk Server 0.75 with a lot of feature. IP : 212.83.182.208:2316 / Version 0.75 Details : - Slow Walking Zombies. - Custom Loot Table. - EMS : ON / ANSI Google and ER7 RFW (Rail Gun) are available ( low spawn rate ). - Bloodsucker : On. - Self Blood Bag - Salvage ( vehicules ). - Take clothes. - More Buildings and additional places. - Tow / Lift - AI ( dynamic ) and Mission System. - Drink Water ( fountain and Ponds ) - 200 Vehicules - Stalker's music ambience ( in test ) We wait you on our Namalsk isle !! !
  16. Hello, a little post to promote our new epoch server. We have a free TS3 for server's players. IP : 212.83.182.208:2302 TS3 : 212.83.182.208 More details about the features : OZY-LAN EPOCH Map Updates New Trader cities Bridges to islands Otmel and Skalisty Junkyard Extra Chernarus Buildings Topolka Dam Military Base Black Lake Military Base Hidden Killers Ranch Wreck Sites Dead Castle Devils Caste Prigindy City Tikhaya City Train Wreck Dubrovka Detruit Camping Tents Cherno Quarantine New Buildings Balota New Buildings Cherno New Buildings Kamenka Psychiatric Institut New frontiere Scrapyard SectorB Zone Alpha NWF Base Modifications Better Loot Table Walking Zombie ( Slow ) More 800+ Vehicles Animated Heli, AN2 Crash Name Tags Selfbloodbag Autorefuel Salvage modification to remove every part NPC (Sarge AI) with modified weapons Side Missions (EMS) Custom debugmonitor with mission display AI Zone Alpha Several Map Updates Churches replaced to be accessable New Traders & Changes Traders Safezone Wrecks with Loot Service Station near Stary City Snap Building Indestructible Bases Extra Vehicles (Merlin, M113Ambul_UN_EP1, BTR40_TK_GUE_EP1 , M1133_MEV_EP1, Bell Heli) Tow & Lift with modified vehicle/heli list No Tow on locked vehicles Sarge AI invisible fix Vehicle Master Key EVAC Chopper No Salvage on locked vehicles No Damage on locked vehicles Take player's Clothes / Burry NPC Drink water ( Pond / Fountain ) More details, player's stats and vendor's price => http://ozylan-epoch.gaming.cx/
  17. Australia and New Zealand's best DayZ community has released ANZ #1 OverPoch! IP Address: 119.252.189.43:2302 Launch Parameters: -mod=@DayZOverwatch Website: https://www.ausarma.org/dayz Teamspeak: ts.ausarma.org - Fresh database - Active admins - 500+ vehicles - Community input Map additions: - Brand new airfield! North Airfield (Lots of military loot, high conflict area) - Huge compound added to NWAF and NEAF - Compound at Novy Lug - Chernogorsk quarantine zone - Huge city west of Kamenka - Industrial scrap yard at Skalka - And much much more! Server Mods: - Snap Build - Self Blood bag - Safe Zones - Drink from water source - Church cure - Take clothes - No plot poles - One step build
  18. Welcome to the official 8bitGamers Epoch Chernarus Server! We offer over 80 plus mods on our server! We have active admins and everyone here plays legit, even the Admins! Our current Admin Tools are the $40.00 InfiSTAR Admin Tools/Anti-hack! Server IP: 94.173.38.110:2302 Teamspeak IP: ts3.8bitgamers.co.uk Website: http://www.8bitgamers.co.uk Our Current Mods Include, but are not limited too: Base Building 1.3 Self Bloodbag Take clothes Tent sleep healing Zombie Bait Zombie Bomb Suicide DZAI DZMS No voice in side chat Burn Tents Drink Water Fast Roping EVAC Chopper Building Snapping AI Bus Route Church heal Heli Lift Towing Vehicle Key Changer AGN Safezones Animated Heli Crashes Auto Refuel Bury Body Salvage Parts Regen Blood Taunt Zombies Snow(50% Chance on Restarts) Anti-Zombie Emitter Street Lights House Lights Tower Lights Animated C130 crashes AN2 airdrop care packages Air Raid Skywriting Cant tow/lift locked vehicles Indestructible bases Car Airdrops AS50's & M107's Not convinced? We are run in partner to a very successful gaming community "8bitGamers" We are also currently looking for one Normal Admin, and two low admins. Server IP: 94.173.38.110:2302 Teamspeak IP: ts3.8bitgamers.co.uk Website: http://www.8bitgamers.co.uk A few Mod Demonstrations: Base Building 1.3 JAEM - Just Another Evac Mod Helicopter Fastrope Skywriting Animated Crashes (Both C130 & Helicopter, even though video only shows Helicopter) SERVER NEWS: UPDATE 4.30.2014 LAG FIXES FOR US AND UK PLAYERS (SHARED DATACENTERS IN Chicago & London)
  19. Post Apocalypse Epoch Napf Server: 192.99.147.112:2302 Website: http://postapocalypse.us/ Teamspeak: ts.postapocalypse.us Staff Owner - ConieconconCo-Owner/Scripter - FriendlyCo-owner/Head Admin - BlackmambaSenior Admin - DarkAdmin - TylerAdmin - MurlixAdmin - EntrixAdmin - JFKMod - DeadpoolMod - MitchMod - Palmer We are running off of a Dedicated Box, with an Intel Xeon E5-1620v2, 64Gb of Ram, 2x160Gb Intel SSD's in Soft Raid Custom ScriptsAnti-Kamikaze Ai MissionsAuto RefuelSlow ZombiesDeploy BikeHeli Lift/TowSafe ZonesTake ClothesEmeralds & Rubys w/ Extra Buildable ItemsVehicle FlipAnti-Zombie BasesSnap BuildingSupply Drops​
  20. CGC Survivalist's Paradise Custom Loot Table Custom Buildings Dynamic Heli Crashes Over 500 vehicles, 100+ air Guns on Little Birds and Bi-Plane Heavy PvP Self Bloodbag Tow/Lift and Salvage Vehicle Auto Refuel 24/7 Day Much more, stop by and take a look. CGC has been around for a long time and has been one of the top 100 servers on Gametracker since the start. We have never put up an invitation on the DayZ mod forums before because we have always had a steady population. We are still hitting 50/50 on weekends but during the week our player count is down recently and we are reaching out to more players to join us for some fun. Our admins frequently host custom events including hostage events, castle sieges, and convoy chases that provide an extremely unique experience none of the AI scripts can provide. These events encourage teamwork as you are much more likely to make it out with the loot when you work together. Check out our website http://www.cgcdayz.enjin.com/ If you have any questions just post on the forums there. Server IP: 192.31.185.208 Port: 3102 PS: We don't tolerate combat logging, don't even try it.
  21. So, in the various threads relating to every possible vehicle suggestion one could think of from Tanks, to Choppers, to battle buses, to bicycles; there seems to be quite a wide variety of opinions on what impact vehicles would/should have, if any, to gameplay. Personally I've always like vehicles in my DayZ. the more the better. thier something to work for, something to horde as a squad, and something to destroy/deny to others. Its creates a much more group-oriented environment in the mod that's simply not in the SA currently, in no small part due to thier absence. *Please not i did not say they would reduce in any way KoS or PvP, simply that they premote group play. I think the bring a LOT of interesting aspects to the game. For PvP, They allow you to rapid relocate when one of your guys spot another group/clan/squad and engage in squad fights. an opportunity that would often be missed due to distance and time needed to meet up and re-locate othersiwse.For Heroes, they allow you to rapidly get to those in need of help, or wose come the worse, for you back up to come to you quickly.For the "firendly" survivor they give you unparalled flexibility and also can server as a mobile stock-pile for you and your mates. so my question to you all is HOW much should vehicles effect Gameplay, and why?
  22. Chernarus KillZone PVPDayZ Overwatch Information:Welcome to CKZs Official DayZ Overwatch Server! We take PVP seriously and it is the main aspect of our server! We have many custom features, including Custom ZonesTow/LiftBase Building 1.3Buildable Booby TrapsMilitarized1000+ VehiclesDeployable BikeCustom AntihackHIGH FPS Much More and always adding! Our Staff: ThePerisanMO (Owner)Gam3rP3rson (Owner)Mr. House [sweets](In-Game/Community Moderator) Server Info:Website: http://chernaruskillzone.x10.bz/Server IP: 192.31.185.209:3017Teamspeak IP: 216.246.109.163:10029
  23. Every time a new patch comes out and I check notes, I'm surprised to find vehicles haven't been introduced. As it is, the game is monotonous as hell. People find food and a gun within a few minutes, then progression is finished. There's nothing to do, so people get bored and end up just killing on sight for kicks. DayZ the mod centers around vehicles as the ultimate progression. It's the most coveted item, but it's also hard to keep because it draws so much attention. The developers should stop all development on anything else and just get vehicles in the game. Even if the physics are kinda wonky and unfinished, that's okay. Vehicles will add depth to the game, not foraging for blueberries. P.S. This is my first post, and I love you all <3. DayZ will be the best gaming experience out there when completed. I'm sincerely posting with the intention to help, not just knock down.
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