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Showing results for 'Vehicles'.
Found 43107 results
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Perfect trailer idea? Yay or Nay
CrossShade replied to MASKOAA's topic in DayZ Mod General Discussion
Would love to see a video about two different bandit groups trying to hold Chero or Elektro, seeing all kinds of vehicles in use and the zombies going wild. Kinda like the BF2 trailer, with zombies. -
Removing High Powered Weapons and Silenced Weapons
Reaper (DayZ) replied to B0SSMANN (DayZ)'s topic in DayZ Mod Suggestions
First reply pretty much summed up this one. The realism is simple, the weapons are found on military vehicles or in military-like structures for the most part. It is believable that some weaponry would be left behind. -
Nope its not final.. there are new vehicles avaible now. (i translated only the english version to german)
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Ye if I were alone I wouldn't care but all the vehicles and my friends are currently playing on Portland. Going to take a pause for a couple of days and see if they are up for swapping server.
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Walked into Stary Sobor camp. Its dark, and i see vehicles parked IN two of the tents. one of them is pretty smashed up, but the other is fine. I get in. BOOM. Vehicle immediately blows up. How? Do the vehicles glitch out and immediately take 100% damage? If so, how did someone manage to park them there without getting blown up themselves? I dont think it was any kind of demo charge (can you even get them in game?) or a sniper round or anything. Which suggests something dodgy is going on. Frustratingly, after running for 35 minutes to get back to my gear, the server shuts down just as my body comes into sight. There goes my M4A3 CCO SD/DMR/G17.
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It was most likely a trap set by a hacker who thinks he's clever. Spawning Vehicles that are not properly ID'd, result in it exploding upon entering. He most likely left it there waiting for someone to enter - just to piss them off.
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Let me get this right... You had gear that good, and you decided to get into a vehicle that was INSIDE a tent? What were you thinking? You should know these vehicles are made of explosive glass, and that there was no way you were going to get them out. Why even bother checking when you could safely assume that they were doomed in the first place?
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Vehicles explode when players join the vehicle
fenrix replied to Tomi1702 (DayZ)'s topic in Mod Servers & Private Hives
hackers are spawning hacked vehicles. anyone who enters a hacked vehicle is killed and the vehicle explodes. It is an anti vehicle spawning countermeasure added by rocket. Hackers as a result are baiting players with vehicles so they get into them and die. allowing far more fun than they would get if the vehicle simply let people get into it. -
I assure you that vehicles are present on CZ01. You must be out of luck or looking in wrong places.
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They won't be deleted. Be careful though' date=' people do search for off-map tents and vehicles. [/quote'] Interesting...
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[German][GUIDE] Fahrzeuge & Reparaturen
kokojambo replied to itsmee's topic in New Player Discussion
Hey, quick question. Is the vehicle list final? Because I found and drove one of these babies http://www.arma2.com/images/stories/vehicles/civilian/arma2_vehicles_civilian_V3S_Gue.jpg (found this on the arma 2 website, don't really know if it was exactly this model, but it looks close to it) not too long ago and now I'm scared that I might have driven a hacked vehicle... -
[German][GUIDE] Fahrzeuge & Reparaturen
Palancon (DayZ) replied to itsmee's topic in New Player Discussion
Deutsch: Ist es möglich dass es keine Fahrzeuge auf CZ01 gibt? English: Is it possible that vehicles are disabled on CZ01? -
should there be regular resets on characters
Vipeax replied to vanilladragon's topic in DayZ Mod General Discussion
If I wipe a character' date=' a tent still has gear you know. Well' date=' sadly, I think he's actually suggesting a full complete reset/wipe of everything including tents & vehicles. It's like "Oh, no. My baby has the sniffles. Someone get a sledgehammer so I can smash his skull!" [/quote'] Both his posts and title are talking about a character reset. Also, if this game was patched around argumentation, we'd be playing CoD 93148 -- Modern ZombieFare 3, sadly argumentation results in the game being pushed in the opposite direction to create more tears, thus... -
should there be regular resets on characters
ZedsDeadBaby replied to vanilladragon's topic in DayZ Mod General Discussion
Well, sadly, I think he's actually suggesting a full complete reset/wipe of everything including tents & vehicles. It's like "Oh, no. My baby has the sniffles. Someone get a sledgehammer so I can smash his skull!" -
should there be regular resets on characters
Vipeax replied to vanilladragon's topic in DayZ Mod General Discussion
I quoted all parts of your post that I thought was quite funny. You keep mentioning that people who stock up gear in tents, use duping methods, stock vehicles and are basically ready for a future death would be affected the most by a reset like this. How are people with a full deck of items going to be affected? The moment they die they run back to their camp and get a new set. This thread misses on 1 + 1 = 2. -
should there be regular resets on characters
Hawk24 replied to vanilladragon's topic in DayZ Mod General Discussion
No one finds tents legitimately No one finds vehicles legitimately No one repairs vehicles legitimately No one builds a camp legitimately No one collects and stores gear legitimately Oh wait.... -
should there be regular resets on characters
ZedsDeadBaby replied to vanilladragon's topic in DayZ Mod General Discussion
As if there are no players in between these and people like you who probably die in Cherno 8 minutes after spawning. No. Nor would they bother repairing too many vehicles, gathering tents, attempting to play in large, organized groups, etc., etc. In other words the game would suck. What a silly idea. Oh, it's vanilladragon. Silly me. Go read OP's post history for some hilarious comedy. -
- LAGS are caused by driving, in special "crashing" vehicles. This is already made public and hopefully fixed soon - read this: link Always at your Service!
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Awesome. What about this? Never seen these vehicles before. On that link it only lists 2 boats, fishing boat and the PBX, but I thought the fishing boat was massive.
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Kicking of Players for Clan members
Wildcard_tw replied to rocket's topic in Mod Announcements & Info
Only admin abuse that I personally experienced was having admins kick everyone out and lock the server down when a buddy of mine ran across their little stockpile (about a dozen tents filled w/ shit and a couple of vehicles). He killed one of them when he was spotted and started investigating the tents, soon after we all get the boot. We rejoined the server once they unlocked it and they had moved all the loot. Pussies. -
The definitive VEHICLE SPAWNS thread
LeNger replied to MR DELICIOUS's topic in DayZ Mod General Discussion
I haven't found any types of vehicles at Green Mount. Been there on multiple servers... :< Btw add this to the list: 2 ATVs spawn on Klen (NW of Berezino) 100% sure. -
One of the guys of the HSZ group, who currently have their camp set up in NY8 on 1.6.0.1 at coordinates 146(Top),016(Left) blatantly disconnected when we returned fire after he tried sniping us while we were pillaging his group's tents. If you HSZ guys read this, your tents are empty and vehicles are stolen, don't even bother logging back in. It's frustrating but also saddening when people pull these disconnects. Here hopes for a fix soon.
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They won't be deleted. Be careful though, people do search for off-map tents and vehicles.
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To be honest, my Server got desync/lag problems since the vehicles are on it. It's also reproducable. If, for example, i am driving a vehicle all is more or less ok. But if i drive the vehicle into one tree the server produces a LOT of pending messages in the ArmaOAServer.rpt file. Worst case was that the 'connection lost since xx seconds' counter begun to run, after 15 second and a bunch of player which lost the connection completly, we were able to play again. P.s.: I have enough Bandwidth (min. guaranteed 10MBit/s, max. 1000MBit/s) but still the Lag Spikes are unbelievable strong.
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Yes' date=' that sounds awesome! I'm not familiar with the spawning mechanics of vehicles, but it seems strange to artificially limit the number per server, do you know if there is a technical reason for this or if its just arbitrary? If you read my post you might be surprised that I mention items stored in vehicles might not be able to be packed up with them, so you could still loot after someone disconnects with their car. I don't really care either way, I use vehicles for transport not so much storing items, but it's good to see people have an opinion on the matter. I actually didn't know that cars stayed in the server after you disconnect, I read somewhere rocket talking about how to 'save cars' to a server, I only assumed they disappeared with you if you managed to save them, forgive my ignorance. Though I don't think this is optimal, to me it makes sense that if you logged out you get to keep the spoils of your game, not all of us have time for long gaming sessions. I guess it is a 'care bear' solution in that manner, but I would argue it makes the game more accessible rather than simple. (Before people get upset by the word accessible, I mean usable by those who do not play the game for large stretches of time, not dumbing down) I really didn't expect people to defend the existing vehicle system so vehemently :P