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Showing results for 'Vehicles'.
Found 43107 results
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Can we stop the CoD/BF3 name calling?
punisher_1 replied to shadowvfx's topic in DayZ Mod General Discussion
Lets face it hardcore types, gaming these days is closely nearing levels of the typical 4 year old mentality. However it's not only the gamers its the Devs who produce them . Simple games are that much more easy to make and reap the rewards to make a quick buck. Gaming has been dumbed down and simplyfied for the instant gratification crowd. Lets take a BF3 moment. Joe dumbass jumps into a 55 million dollar aircraft to fly it a quarter of a mile to jump out of it to capture a base. How dumb is that? But no worries the aircraft just spawn in a minute of so and Joe is off again to take yet another base by bailing out. So Joe comes here to DayZ ( free to play ) there are no 55 Million dollar aircraft to wreck, Here little to no vehicles at all and if you are lucky enough to find one you better have the smarts to keep it running. Joe does not know shit about staying alive. A game where every bean and bullet counts Jor can't handel the fucking pressure, he has no satifaction because the game is soooo hard. Joe goes two routes he rage quits or he goes out on the net and picks up the latest hacks and starts to ruin everyone elses fun. I dont want to cater to Joe or his types and every game these days has to be bullet proof to stop the hacking or exploiting. Joe is the spoiled child that is bred into scociety today. He never grew up fishing or hunting, he never really had to work hard or build anything. A rough day for him was having to do a chore or two around the house maybe clean his room. -
They are adding them back with 1.7.0.1 along with the tank traps and barbed wire. As such, they need to be a requirement for repairing vehicles. Have you ever tried changing a tire without tools? What about a fuel tank?
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Hey guys, looking for some people to play with or even a "clan" to roll with. Lots of experience with tracking, observing, and killing bandits/survivors alike. Basic Requirements: Must use Mumble, TS3, Vent or other VoIP program. Good communication and team oriented Must be currently residing in North America (Coordinating extreme time zone differences can be hard) I'm currently in CST time zone. I excel at scouting, recon work, sniping, CQB, and deaggroing fellow players. Most of the time I run lightly equipped with only the essentials. I have repped several vehicles including a Bus, Civ cars, and several ATVs. I do not have ownership of them anymore but always willing to help build! Preferred load outs: CZ550 & Revolver/1911/PDW DMR & Revolver/1911/PDW Winchester & Revolver/1911/PDW M1014 (Pellets) & G17/PDW AKM/AK74 & Revolver/1911/PDW If you want to know more, please message me on Steam. Username: Aesaunic. Cheers!
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where do u guys usually hide ur vehicles? Hahaha... Not sure if serious..
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Very infrequent random events like this I think have great potential. I like to think the world should be going along without me. Seeing zed spawn when I approach a town snaps me out of that. Seeing NPC units like this immerses me again. If you have NPC vs NPC (CDC v Zeds) I would love it. These guys should be double nasty and dangerous, but combined with a reduction in military weapon spawns and killing these guys for all their weapons/ammo/vehicles would be a real victory. Love it!
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First of all, vehicles are all server side. They don't transfer from server to server. Second of all, I have never seen or heard of an Armored SUV before. Third of all, vehicles are much more common now to find.
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Global chat should not have been disabled in the Alpha
jsteph87@live.com replied to jsteph87@live.com's topic in DayZ Mod General Discussion
Thanks for the response rocket, I won't pretend to understand exactly how the servers work as I don't run one right now (though I am looking into trying to set one up), however your answer does lead me to another question. Why do the vehicles and tents not spawn sometimes if the problem with the server / hive restart is fixed? Also, just a suggestion, but some form of OOC chat for reporting server problems that is policed by the admins, or through some other method to prevent its exploitation, would be very useful while the mod is still in alpha. -
A hacker followed me in an invisible helicoptor and bombarded my encampment with rockets, destroying two vehicles and killing me. http://steamcommunity.com/id/kbash/screenshot/542930143159720356
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Last I checked toolboxes were removed from the loot table and as such were not needed for fixing vehicles.
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Nope, toolboxes are simply for barricades. Vehicles can all be repaired without a toolbox. Odd, I know.
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Global chat should not have been disabled in the Alpha
jsteph87@live.com replied to jsteph87@live.com's topic in DayZ Mod General Discussion
Regarding restarting the servers, if the HIVE and the server are not restarted the right way, then all the tents and vehicles saved on the map don't reappear until the it has all been done correctly. This is a known bug that you are simply not acknowledging, and it happens all the time. Also, if you have some magical way of figuring out peoples names on the forums without being able to ask them in game because the global chat has been disable, please let me know. My main point still stands as well, not being able to discuss bugs and glitches that are affecting an entire server is not beneficial to an alpha test. -
I noticed driving across dams (flat surface wide enough to be a road) will damage vehicles (including the bike, I almost broke my bike!!!!) as you move along them. Also moving in large buildings such as warehouses or the big brown long barns will do the same. This pretty much means you can't drive into them get out, let the zed-heds spawn while you are in cover.
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beginner replied to jonnerz's topic in Mod Servers & Private Hives
Looks like it was restarted successfully. All tents and vehicles are spawned. -
I can see it but I believe is should be tied to triggers. Ex. You find a down Helo. You go in and take loot from Helo or investigate. If you are in # of meters to Helo -there is a % chance if you will trigger this NATO clean up or could be something like in 38 Days Later (branch of military on their own) and this group would come in and check on the Helo since it was there's and looking for supplies. Player can escape out of there or decide to take on a more heavily armored force. (Talking about guys with bullet proof vest and heavy weapons. If you decide to take on this force you will then also trigger a % chance of Zombies being attracted to the gun fire. The game would spawn a select number of Zombies based on an equation and these Zombies would move toward the location of the Helo and gun fight. The NATO clean up group will leave after a few moments after the Zombies get in a certain distance from the Helo/NATO group. Players will need to get what ever gear they can get before they Aggro any Zombies wondering into the area. As a note ay night time these NATO forces would have night vision goggles. (flares are useful then) These event would not always trigger but knowing it could will create great moments of tension and fear. Plus imagine if your a player in a distance traveling through a forest and hear gun fire in the distance and look over a hill and see this event play out- day or night. To keep from people farming weapons from these NATO cleaners, they would have bullet proof vests which make them harder to kill. If players start over whelming the NATO force they will leave. Players can pickup some of the weapons they would be using but limit to one clip per weapon found. The Vehicles would be damaged if you are able to get one but if there is an Armored one like in the image above then you could not capture that since its armored and players don't have the tools to take it. Zombies would stay in area eating off the dead. High risk and high reward event. I believe in the idea like in life- (So you want the freedom of driving and having your own car, great. But now you need to work to pay the insurance and car payments.) All new opportunities give players more ability and options but also comes with it's own new set of issues and complications. Let me what you think, Also with the possibility of shooting characters and damaging their gear/weapons would fit great in this Event to limit farming.
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Server junping could be dodged by making only specific zones build-able, and also making those places spawn-unable zones, so if u disconnect in that zone, u would reconnect like 20 meters away, but still near the place. Further more when trying to dc there the server would tell u that can't be done, that way avoiding that instant dc and alt+f4 methods. In case those methods are used, previous solution would be implemented. So, if u wanna barricade a position, u would be able to do it at windows and door positions, and if u wanna build a fort, the mechanic would be the same as the vehicles, u need to find remmnants of a previous usable structure, and fortify it. This way u also avoid the server being filled by 100 forts, and also avoid them being in impossible places, like on the side of an elevated terrain.- The idea is obvious, and there are no more disadvatages in it than vehicle mechanics cause its almost the same, only detail is that u won't be moving in it, you would be using to spend some safe time, o Still only a suggestion. Also, to avoid survivors over populating the zone, building or barricading would make near zombies converge on the position. That way survivors have more choices to make: join the construction team and risk total party kill, join it and loot all the materiales and create pandemia, or get the hell away from them.
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I know that a few people have asked for buildings or the ability to secure them. That makes sense and I like the idea. But heres my thought. A simple blind or fighting position. With the e-tool you can dig a postion that gives you cover and some concealment when you are in the prone this is like a hasty fighting position. Add more time to the process and you can dig a fighting position this allows you to stand on offers better protection. Add the hachet and option to collect brush you can camoflage the postion. Sand bags may also be used to offer additional protection however in agame at this point it looks like they only make a wall. Blinds - Using natural vegitation, With the hatchet you collect brush and create a imprompto blind. Blinds are not bullet proof but they hide your gear or tent or your position. This will hide your character in a prone or kneeling postion. Blinds - When combined in the same area can also hide vehicles.
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Hacker EXPLODED Complete map Killing Everyone
exciniscineris replied to Grandpa (DayZ)'s topic in Mod Servers & Private Hives
Yup happened on Atlanta 14, lost weeks worth of vehicles and gear.... -
The one and only: Hackers rustled my jimmies thread.
arrius1226 replied to #BASEDGOD's topic in DayZ Mod General Discussion
We got hackers that spawn weapons and vehicles to servers. Quick travel to locations. Change entire players base of server to different skins spawning them to the de-bug ocean. Got Hackers that can even kill entire servers with the entry of a code or touch of a button. With almost no limitations you got people out there ruining the fun experience everyone should have, and i haven't seen any news of it. Then you got stupid crap like http://www.elitepvpers.com/forum/general-gaming-discussion/1923092-arma-2-dayz-hack.html. Anyone heard of future Battle eye updates or anything that's being done to stop all this. Never heard of a game with no hackers, But i see the population of the hackers/cheaters going unchecked. Never ONCE encountered a hacker until this past week were it appears they've gone crazy on screwing with servers. Any server, not just one.. all of them.. Where ever they feel like jumping on and being a fool. -
EDIT5: T'was a good day, got 8 vehicles gathered and even managed to defend em some on a couple occasions! 3 guys were trying to steal the bus I had, and as fortune would have it I was close by, so I headshotted 2. Third ran with a jeep. Then a chopper appears, apparently part of the same crew scouting the area. They spot my camp, being a tent city that it is and the vehicle storage area. Bad luck because they were spread out before, and only today I gathered them together, or most of them, for the screen shot. Well, 30 min later, I'm approaching the camp and I get ambushed from behind, chopper crew has blown up and or stolen everything and that's that. It was a good 3 weeks worth. But that's the spirit of the game and the crew royally overplayed me. So, at least I got 2 of you, and I'm happy for that. :shy: Now to raid some cherno! Good luck and happy travels! EDIT6: Here's the link to what happened to my vehciles :) http://www.youtube.com/watch?v=SDVo4zC5bdI
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Car Troubles and Camp Raids or How to steal your way through the Apocalypse
savini replied to savini's topic in DayZ Mod Gallery
Aye, thanks. I enjoy your vids as well :D Finally got part 4 up, and 5 is on the way. Part 4 includes finding large camps with some motherloot. Multiple boats and vehicles as well. One of the more exciting episodes this series :cool: -
just hide it and save it i hide my vehicles in central electrozavodsk
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DayZ - EU32, 18:00 GMT to atleast 19:30 GMT.
Vanchelon posted a topic in Mod Servers & Private Hives
"[LLJK] Monkeys" seems to have hacked this server, as from atleast 18GMT on, the ingame map showed the location of all "BLUFOR" and zombies. We observed that a green "dot" was approaching one of our party, 700m from us, where we had our ATV (vehicles were also visible). He was coming at a very high speed and our member reported seeing him as rubberbanding around while crouched. Surprisingly, our party member managed to kill him in the exact same moment as he was killed himself (one shot). We were running back to get the gear from our fallen member, as the area was hit with an airstrike, at which point we immediately logged off for fear of being killed in various ways :) The gear of the guy in question was a DMR sniper, night vision gear and rangefinder, so ye... (no we didn't keep it, no fun to get those items this way). The guy started bombing various players with a jet after this first explosion. It's still ongoing as of 20:25 CET. -
HO-LEE-CRAP. BEST FIND EVER
i wub pugs replied to thelethaldwarf10's topic in DayZ Mod General Discussion
PMC has armored Suburbans with mini-guns. The helo you are talking about sounds like a Ka-60 which is also from PMC. Now you know. http://www.arma2.com/arma-2-pmc-vehicles/arma2-pmc-vehicles_en.html -
HO-LEE-CRAP. BEST FIND EVER
ABORT replied to thelethaldwarf10's topic in DayZ Mod General Discussion
I thought hacked vehicles explode upon one entering them? Either story is a lie or the vehicle was legit. -
Pagetitle have just changed to "Vehicles" http://dayzwiki.com/wiki/index.php?title=Vehicles /sEi