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All the servers went down just a bit ago. Ours came back up. All our vehicles and tents have disappeared. Any news?
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Dear heavy sniper bandits in Stary Sobor.
#BASEDGOD replied to HrcAk47's topic in DayZ Mod General Discussion
You are butthurt. You would not have replied if you were not butthurt. I was excited to share my story of getting lucky with loot by coming across a whole group of scrubs but I guess that isn't the case. I'm not angry at losing some bright white truck. Vehicles like that are magnets for retards. We were actually planning on blowing it up but we did not have any explosives at the time. I came up with two solutions before someone stole it while Zelgaden was logging on. 1. Use it as bait by sitting it out in the middle of a field and sniping anyone who gets near it. 2. Blow it up since a white truck is basically worthless considering we move quickly across the map. We both have ghillies. We are unseen. -
Which servers specifically are bad? If you go on the forums for several of the main ANZ providers, many don't know what they're doing, and admins are not actively playing the game, or around often to respond to issues, nor do they bother to read DayZ forums to know what's going on. AusArmA is run by players, and we have over a half a dozen admins hanging around on TS3 that can be easily reached when problems arise. We also have largest gathering of players in TS3 for DayZ in the region. We have had our fair share of issues and woes with DayZ too though. AFAIK, we run the same if not better hardware then the other ANZ hosts. Bandwidth has also never been an issue for us. Gigabit Ethernet is pointless as DayZ will never use it. Distance to Hive would have an effect, but I suspect it's very minor. We get about 160ms to Hive, as it's based in the US. Each player only sends a few byte of data to and from Hive every 30 seconds or so anyway, so it shouldn't make much difference at all. When ANZ1-4 have issues, it's usually resolved in a few minutes, maybe 30 minutes if it takes players a while to advise us. Vehicles and tents are spawning fine, etc. We don't have our servers bugged or down for hours or days at a time, and are first to update our servers as they come out, and not several days later. ANZ1 = +10 GMT ANZ2 - Beta required. +10 GMT ANZ3 = -2 GMT ANZ4 = Beta required, -2 GMT Several other ANZ hosts also have the time offset so you can play in daylight when you get home late from work/studies.
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The one and only: Hackers rustled my jimmies thread.
switch296 replied to #BASEDGOD's topic in DayZ Mod General Discussion
I really have a hard time understanding why hackers would do this server wide nuking shit.. Hack gear? Hack vehicles? I can sort of understand, even though it ruins the game for other people at least the hacker would be having fun I guess.. But nuking the server and just completely fucking ruining it for everyone and not even having fun yourself? It's like.. do they have some kind of grudge against DayZ for some unknown reason? Do they want to completely ruin the mod and have no one play it? :\ -
Vehicles are rare, the parts are everywhere. Am I the only one who thinks this is backwards? Shouldn't broken down vehicles be all over the place? The people turned into zombies, so where did all their cars go? I think it would benefit the mod if there was an abundance of vehicles around the towns/cities. BUT!! make the parts very rare. Things like tires, scrap metal, & jerry cans should be semi-rare, maybe a bit less chance of spawning, but still found in most places. On the other hand, fuel tank parts and engine parts should be extremely rare, like on par with GPS/NVGs/etc. And you could only find those parts in gas stations and industrial areas. This would make it more difficult to get car parts, but easier to get a working car once you've obtained those rare parts. Also, it would be easier to stash a working car in a built up area, because there would be other cars sitting around. Another advantage of having more vehicles on the map is the containers. A survivor could use a car as a base for scavenging, dropping all his extra loot into it while he goes out and gets more, or searches for those rare parts to get it going. Which this means more possible places for us to find loot. The downsides I see are server load and hackers. Obviously more cars means more load on the servers, and since there are ways to dupe items, people could get a bunch of cars going from just one part. But, I don't think it's such a huge problem considering it's also possible to just spawn in items and vehicles already.
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Kobra, as I said in my thread, vehicles are never permanently gone and they just temporarily disappear sometimes for a few restarts/crashes. All of your vehicles are still probably where you left them. Never once have I had a vehicle permanently disappear due to server resetting/crashing, I've had some disappear for up to 12 hours but they always come back.
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When are helicopters coming back?
flappyhed replied to albinl's topic in DayZ Mod General Discussion
I recently saw the E3 interview with Rocket - from memory vehicles have been enabled on only 50 or so servers out of the many that are out there. Apparently there are 'issues' with them. -
Servers sometimes temporarily eat vehicles and tents, but they always come back after one or two resets.
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Do tents and vehicles save properly outside of the map boundaries?
switch296 replied to switch296's topic in DayZ Mod General Discussion
Thanks for the answer Salty. I kind of get where you are coming from but then on the other hand, I feel like until Rocket adds something like camo nets/camo paint (or perhaps allow us to use the hatchet to chop down tree branches and such to place over them?) for parked vehicles to hide them better that something like this is kind of necessary if we want to keep our hard earned vehicles safe. It is basically completely impossible to keep the vehicles safe on the current map because of how good people are now at finding bases - I've met people who have every decent tree clump that you can park vehicles in on the map basically memorised and find vehicles quite reguarly.. there is people who do grid searches with clans all across the northern/western parts of the map just to find bases and because of this it is almost pointless to keep vehicles because of how quickly they can be stolen. The game goes for realism and in real life in a situation where I would want to hide a vehicle, it would be completely hidden from view and have tree branches and such all over it.. unfortunately we can't do that in DayZ though.. not yet. -
All I know is that there seem to be no vehicles available in any servers. Presumably because clans have swarmed in and scooped them all up.
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If they aren't saving the vehicles when they park them - then they will reset back to the last known save point. However we have crashed a Hilux - it exploded. Went about our business for a couple of hours, the server restarts and the Hilux is back where it exploded - only not exploded anymore. Vehicles are weird yo'
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Do tents and vehicles save properly outside of the map boundaries?
switch296 replied to switch296's topic in DayZ Mod General Discussion
Hey Kobra, I've actually never even once lost a vehicle permanently to server resets/crashes and I've owned over 10+ vehicles for an extended amount of time in DayZ What I have found is that sometimes after a crash/reset, all vehicles (more likely) or a specific vehicle (seems to happen lots with trucks) will not spawn. But that does not mean they are gone. They do indeed come back, usually next reset/crash but sometimes it has taken up to 3. I've never experienced a server actually "eating" a car permanently even once, so go check where you had vehicles disappear before and you might be surprised to find them again. -
Do tents and vehicles save properly outside of the map boundaries?
Kobra (DayZ) replied to switch296's topic in DayZ Mod General Discussion
Hey, good question, me and my buddies are always moving bases etc because we lose vehicles due to server reset, so I personally wouldnt go out that far because lets face it, those cars wont be there for long to help you. so you wont go out to the tents much once you have lost the cars which makes that base unreachable. just my 2 cents but also if you are looking to team up with 3-6 moore trust worthy guys then add me on steam kushaholic -
Do tents and vehicles save properly outside of the map boundaries?
switch296 posted a topic in DayZ Mod General Discussion
Me and the rest of my clan are looking for a perfect spot to save our vehicles and possibly tents if we run out of room, but the thing is that a perfect spot on this map simply does not exist, there is always a chance someone will find it. If we ride a huge way out of the map into where no grass or trees load, will our vehicles and tents save properly? I'm talking 10-30km out of the map. Any info would be appreciated -
Help to configure server
cantlaunchco replied to Cap.BL1ND4D0's topic in Mod Servers & Private Hives
You can't configure any of that. There might be some special steps you have to take to get vehicles to spawn, but I'm not completely sure about that anymore. -
We were cruising down the road last night, minding our own business when out of nowhere, two dudes on an ATV came directly at us at full speed. They must have noticed us at the same time we did them, both vehicles swerved to the left and we hit each other head on! They bailed and started shooting as we drove off so we parked up the road behind a house and apologised in the side chat. Apparently we completely busted up their ATV (the old pedo van was still in mint condition) and they were furious. Haha poor bastards, they managed to fix it up though and were back on the road within an hour or so. Such a funny moment which couldve ended badly. Glad they were friendly enough to have a laugh in the chat with us afterwards. Wish I had it recorded!
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OCN Miami Florida Server - Deleted our two camps and vehicles
cantlaunchco replied to unster's topic in Mod Servers & Private Hives
Vehicles and tents can disappear if a server is restarted incorrectly. In fact, they can disappear if you DO restart the server correctly. People are so quick to cry and point fingers in this community. -
When are helicopters coming back?
fujin31@yahoo.com replied to albinl's topic in DayZ Mod General Discussion
I also heard that vehicles (All vehicles, even land), were only enabled on a portion of the servers, not all of them. Not sure if this is accurate or not but it came from a pretty reliable source. -
Let me be clear and frank with you damn people. I don't care who the fuck you are and I don't even care you took all our vehicles. First and foremost, we found all those vehicles and moved them up to the camp. Second, every weapon we had was found in the barracks or off Jack Rayner, the bandit we killed. Third, you bitches would have died anyway because I was right behind you in a ghille suit before I magically went flying up in the air. Fourth, Chipmunk is computer illiterate as fuck and it's amazing that he can even sign into RCON. Lastly, you have no fucking proof of shit and I wish I could ban your cry baby asses from my damn server but we all know that's against the rules. I ask that a moderator lock this thread if no solid proof is presented. P.S -- If you still want to bitch, hfbservers.com has all our damn logs so go ask them to see the logs because I don't give a shit and none of my fellow admins did a damn thing.
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OCN Miami Florida Server - Deleted our two camps and vehicles
unster posted a topic in Mod Servers & Private Hives
My clan, the Chernorussian DayZ Militia, had two base camps and several vehicles, like tractor, land rover, skoda red and the bycicle. And tons of weapons, food and equipment. So we were playing on the server, about 20 minutes ago, and the server restarts. We rejoin, and it´s all gone. Everything. So: what the hell happenned? Can they just destroy all our work like that? Was that a time warp or something? And congrats to the admin or admins. Great job on the server. NOT.:@ [ChDZM] Unster -
[DayZMod] The Dayz Statistics thread!
hishnik replied to Ander (DayZ)'s topic in Mod Announcements & Info
Perhaps vehicle stats? E.g. miles traveled, vehicle life expectancy, vehicles destroyed (accidents vs. Intentional ) As for other stats maybe average headshot/kill ratio? -
The odd fact about it was, we were raiding the "admins" 'secure' location so to speak. Came up on all of their vehicles, countless amounts of good weapons (some of which were obviously hacked and got disposed of.. such as a M107 with 8 clip, MK 08 with a couple clips, M16A3 M203, and the list of insane weapons goes on). The odd thing was they tried to set up some defense, Rokudu tried to snipe our entrance, only to be shot and aborted. He returned, I got his name, and he logged *again*. Chipmunk was then shot and killed by myself, then some dude (guessing by looking above probably Eman) shot me and broke my legs. I bandaged up only to see bombs for days coming from Chipmunk one of which led to me and killed me. I'm 100% sure you all are familiar with hacking due to the weapons we uncovered. Not to mention your sniper had ANOTHER m107 on him, Eman had an M4, Chipmunk (??) he sucked and died too quick.
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Somebody is seeing vehicles on the map on 'our' server, that's for sure. Loosing them as soon we leave them basically :@
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1.70 + beta 93701 love: -environment -good mass of items (for a alpha) -fear hate: -tents placing / tent robbery (only desperating to get good stuff that is ever stolen.... and really ... no one would hide his stuff in a tent if your mod would be real... anyone would dig good stuff into earth or keep it elswere not to be found.......). So this is totally nonsense and gives the player nothing to progress.... -all the zombie bugs that hopefully better with the next patch... -player hunters everywhere.... well its ok that some players may be the bad guys.... but again ... if it would be real just a few guys would just shot ppl wich may be more help than just (loot)........... also just a few may be give up on mankind.... so this is totally bullshit too. Its just another sniper camper feature for all the nerds knowing they dont have any disatvantage since its a game..... -first shot and not even robbery.............. yeah for sure anyone would just shot ppl for fun in a zombie world.................. -.- -there are too less vehicles in your world. totally nonsense that just few should be rdy to ride. -not enough houses are passable... yeah really realistic..... -zombies much too fast.... did you ever see a good zombie movie in wich zobies running like burning turkeys ? -.- -Nighttimes in wich you can see any shit ? just spawning and cant do any shit or loot because i dont see anything ? ......................... yeah really good .................. And now all the fat snipers, kiddo mankind hater pretenders (wich are aksing their moms for dinner after reading this) and clanmembers wich cant understand single playing guys can start flaming as ever.......... i only hope that some devs care for ppl like me and my opinion.
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Shutting down server until hacking is figured out.
phisher34 posted a topic in Mod Servers & Private Hives
This mod has moved beyond an enjoyable "Alpha" test because of hacking. There really is no point in spending time gathering loot, repairing vehicles, or moving anywhere past the coast. I would honestly rather Rocket shut down the mod until scripting can be addressed. Don't even give them the satisfaction. Every. Single. Server. Has been wiped multiple times.