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Showing results for 'Vehicles'.
Found 41868 results
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The wiki is your friend :D http://dayzwiki.com/wiki/index.php?title=Vehicles#Bicycle Though most vehicles arent there sadly :C people either have them stashed somewhere in the far corners of the map. Good luck finding them
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Thanks. I'd been planning to keep track of this character anyway' date=' but I went to the trouble of writing it out longhand thinking that others might like to read a game journal. [b']Thursday 6/28: As the work week wears on, I become progressively more tired. So I wanted to keep things relaxed and uneventful this morning. I planned to start by replacing the cooked meat Four had lost to my backpack slipup the day before. I think he'd taken all of ten steps when I spotted a boar in the trees some way off. While I understand the performance reasons driving the decision not to render grass far away from the player, it leads to the irony of distant objects being easier to spot. I'll need to remember that the next time I'm prone in high grass, feeling safe and hidden - the guy 600m away who has me sighted in his sniper rifle scope is probably laughing at what an easy target I am. Honestly, if you aren't moving, you aren't safe - although being in the trees does help. Four made short work of converting the boar into four cooked steaks. I knew that there was a body of water somewhere between Pustoshka and Vybor, as well as some deer stands to the west. So, west of Pustoshka in the trees, I thought that I would move Four north and see which I could find first. Four had barely begun moving when I started getting warnings about not having received any packets from the server in 20, 25, 30, etc seconds. So, I disconnected, reset my router, and then connected to a different server (remember this for later). Upon logging back in, my inventory seemed intact, although I thought I'd had eight steaks and now I had seven. Whatever. Having moved north through the trees for a while, a military zed became visible in the field east of the treeline. Deer stand it is, then. Upon moving Four in closer, it was apparent that there was a pretty good spread of hostiles. But it seems like they have a tendency to drift your way as you approach - so if you do so slowly, you can often draw them away from the target. That's how things went this time, with most of the zeds ending up on the approach side of the deer stand. Hoping to keep them there, Four threw a few flares into their midst a ways off... except for one whose angle I misjudged and planted right next to the deer stand. Sigh. After a while waiting for that one to go out, Four threw a couple more away from the stand. Once the close one was gone, the remaining flares did a nice job of keeping the zeds away. I'm hoping with practice I become better at using flares for a diversion - this approach took about twenty minutes, and I'd rather spend five or less. Anyway, the way was clear, so Four climbed up. He found a hunting knife and a few military weapon mags (an M9 mag, a STANAG, and something else). Four didn't keep any of it, as I didn't want to use pack space on ammo for weapons he might never get (and for which he has no real use - I'm not planning on assaulting anything). Having located this deer stand, I had also pinpointed Four's location on the map, and knew there was another stand to the northwest. So, I moved Four in that direction. Once I'd found it (the zeds telegraph these things quite nicely), I spent a few minutes scouting the best approach. Moving in from the west offered almost total cover, but the trees were so thick that I worried about Four crawling into a zed. Approaching from the south along the edge of the tree line seemed a better compromise between cover and clarity of vision. At this point I looked at the clock and saw that I only had about ten minutes left to play. Remembering how slowly the last deer stand had gone, I decided to postpone the attempt until my next session. It occurred to me that I hadn't given a lot of thought to what I'd do if I found a really nice firearm that I just had to have. I know I wouldn't get rid of the Winchester - a powerful, semi-quiet rifle with plentiful 15 round mags is perfect for Four's style. So I decided to use my final minutes to inventory my pack and think about what Four would dump if he needed to clear space in a hurry. I was deep in the midst of considering this when a sound began to intrude upon my awareness. At first it was so faint that I paid it no mind, distractedly thinking it was coming from somewhere outside the house in my neighborhood. But it began to get louder, and the unfamiliar nature of it suddenly brought it to the foregound of my mind - it was coming from in-game! Some sort of vehicle! Four immediately hit the deck, and in that same instant I spotted a motorcycle crossing the field to the east, on a northwest heading toward the deer stand. I repositioned Four so that there was a tree between him and this new arrival. My first thought was that the player was planning to hit the deer stand, and since he was making no attempt to be stealthy, I waited for the sound of the engine to stop and shooting to start. But the sound of the engine never did stop, and it began to sound as if it was now north of me, inside the tree line. And although I had lost sight of the cyclist, I did see a military zed sprinting in the trees to my north, heading west. There must be a player base around here! I can't say that I'm very surprised at the thought. When I surveyed the game map looking for good places to lone wolf it, it had occurred to me that those same places would be desirable for hiding tents, vehicles, and what have you. But I still wasn't expecting to actually stumble onto such a camp. Remember when lag pushed me to switch servers earlier? I wouldn't have had this encounter if that hadn't happened. So - what to do? If this were all real, I'd probably clear out of the area, having been influenced by movies in which these ad hoc civilizations that spring up in apocalypse situations are filled with survivalist nutjobs who wind up seeming creepier than the damn zeds. But it is a game, and something about players banding together to hoard weapons and vehicles in remote corners of the map just seems a little goofy to me - like they're taking it all just a touch too seriously. Which, of course, begets the temptation to f*ck with them. So I'll probably go looking for this camp. One of the questions you have to answer in Day Z is just what you plan to do with your time once you've become self sufficient, and Four is already there. This little adventure promises to be fun. But what would my goal be? Pillage tents? Maybe, but Four already has everything he really needs (NVGs and a GPS would be nice, but still... a tent to tent search takes time, and being greedy is a good way to get killed). Quickly in and quickly out should be the guiding principle here. A joy ride in one of their vehicles sounds like just the thing. Health: 12000 Zeds/Survivors/Bandits killed: 0/0/0 Future goals, in order of priority: Mess with the survivalist nutjobs. Use the Arma tutorials first to make damn sure I know how to interact with vehicles. Then, if I find one without getting myself ganked, have a plan for what I'll do if chased, and if not, where I'll head. Aside from that, look for Winchester ammo, morphine, and a toolbox.
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Will server swapping be removed?
Strategos (DayZ) replied to DevilDog (DayZ)'s topic in DayZ Mod General Discussion
Here is one of the essential contradictions in Dayz's design. You have the ability to server hop, but at the same time the game tries to lock you to one server by giving tents and vehicles that only exist where you find or place them. Server hopping can be very convenient, being able to leave one server and quickly join a server with your mates is really great.The server my group play on is about to be shut down, without server hopping we are screwed! BUT It will almost certainly have to go. It creates too many problems in the long run I think. The HIVE system is already geared towards persistence on one server. I'd imagine one day in the far future Dayz will have bigger servers with bigger maps and have many shards. I think we have to be left with one player only though, if you allow players to have a player on each different server you lose that investment in your character that makes Dayz so great. It also allows people to have "alt" characters they can use to grief on other servers. -
As far as I know/remember, tents are on one server only (just like vehicles). There is no counter like on your backpack for the tent but a quick look at the Dayz Wiki says 53 item slots as of 1.7.1.5 (excluding firearms). Tents can disappear due to owner being dead (after 5 or so days) or a server restart causes everyone to lose everything :C link -> http://dayzwiki.com/wiki/index.php?title=Tent For a good camp, get a Hatchet to harvest wood, Matches to start a fireplace, and a Knife to gut/skin animals in the forest for raw meat. Raw meat can be cooked at a lighted fireplace and eating it regens 800 blood!!
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Hackers on NZ9. Spawned vehicles and weapons.
-IRON- Normandy replied to [email protected]'s topic in Mod Servers & Private Hives
First things first, all of our gear and vehicles are completely legit, we have never taken part in any form of scripting or duplicating of any item, we see it as against the point of the game and will go out of our way to ensure people that actually do it are worse off because of it. We have accumulated our gear over a long long period, the 12 of us pretty much just hoarding everything we find which is good and camping NWAF and scouting for other camps. The vehicles you saw near the tents were ours, the helicopter however was definitely not ours, as for the vehicle near it I have no clue. But I can assure you we didn't hack anything. What I can tell you however is where the vehicles came from, last night (around 12-4am) a major hacking spree went on by I'm not sure (I have some suspicions though) they are the ones that spawned the multiple choppers and jets and destroyed Cherno. Currently we do not have proof regarding the people we suspect but we're working on it. Of Course it's pretty much our word against yours but I hope you can understand we did not hack any of our gear and the chopper and vehicle near it we had no idea was there, and as for us shooting you well you were in our base near our stuff, we weren't just going to let you take it. Back to who we suspect, I'm hoping multiple people from NZ9 see this so they understand what's going on. We have seen (We weren't able to get a proper screenshot because of how buggy dayz is with screen shots) the player Enigma spawn ammo crates and vehicles alongside the players VOODOOBLADE, Aaron, Ethan and MANKID94. We initially kept this quiet because we didn't have proof, but they most likely won't see this so meh. They are the guys WE THINK are responsible for all the hacking crap, everything you saw in the immediate camp was ours, none of it hacked... We just don't get out much.... - [iRON] Normandy -
IMPORTANT: Tents will be wiped in update 1.7.1.5
Exectah replied to rocket's topic in Mod Announcements & Info
So you can actually get off the map area? Didn't even know that. I thought people were whining even about that if you just hoard vehicles / other gear into a middle of a forest where people can't find it (well, so they say at least). -
When bikes can't move, that's when they're destroyed. Most vehicles you cannot enter after they're in the destroyed state, but for whatever reason bikes don't have this problem. Vehicles in a destroyed state cannot be repaired.
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Hacker bombed the server. You're lucky you weren't on that bike when he blew everything up. --- Most hackers spawn vehicles for people and like the sheep they are, they get in them....and then the hacker blows them all up.
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Has anyone on this server seen a helicopter? I have been told they are in and then I was told they are not. Just wondering if anyone has seen them. If they are in here I am looking to trade for one. Also I am looking to do some sort of trading on this server. I have seen some people doing honest trades on other servers like I saw someone trade a M24 for a ATV fully repaired. I would like to see if we can get this kind of system working on US 136. So lets get a list going of what people have and what they want in trade with the time they are normally on along with the area they want to meet to talk via voice or text. I know not everyone will be trust worthy and some people will get burnt and it will suck. When this happens list the players name and we can start some kind of blacklist for trades. I know there are other honest people out there who would honor trades. I am looking for these people. If you have a group of people you run around with and want to start trading things this way please Private message me and let me know what you would be interested in trading. My group leading might be getting a server up here soon and when that happens we can start using it for a center for trading weapons, and other character items. All trades can be handled via private message on the forum and then tell the person which server to meet on for the trade. As for land vehicles right now I do not have any but when I do I will be looking to trade for them or get them. I look forward to see where this thread leads. TopGun5005
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Try searching the north and west side of the map, or anywhere else. If you are lucky and find some vehicles, they will already be repaired,fueled and probably with loot inside :D
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Get some tents and store gear, dish this gear out to new players and get them to help you start repairing vehicles. Drive round in convoys raping and pilliging. Claim a part of the map for your new clan. Demand food and water as protection money from the weak. Any survivors you come across in your convoy face the option of joining you or dying at the hands of your cronies... It's a sandbox game dude, only limited by your imagination and a few game mechanics.
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I have checked the day z wiki, and no other choppers other than the huey... I googled " day z attack chopper", and there is a video of I don't know like single player editor or something, but this was the chopper. http://www.youtube.com/watch?v=Npb9MqdoiCE The server was UK11. Our guy found it fueled, fully functional, and sitting in a place that, for all intents and purposes, appears to be a vehicle spawn point, not arbitraily on the map in a field or even off-center of its spawn location. All evidence then says, hacked in for sure? The russian text in red was 30m after the crash, possibly hours later. It was after he had ran back looted his body at our crash site. and we travelled up and past NW AF to see if it was somehow "back" where he found it, and it wasn't. Also I teleported while in this server hugging the road West of NW AF, I teleported a good distance BACK along the road, in an area we had NOT been running in (like a huge lagged out rubber banding, so not this). It was an ODD fucking night. We came across a chopper crash sight, a sniper in a ghillie suit in front of us runs PAST it, checks a deerstand and appears to DC. Not seeing the downed chopper at all (day server UK while we play from US at night). So was this chopper hacked in, in such an oddly appropriate location? Ninja patch? Vehicles respawn after 7 days correct? IF not hacked in that is.
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Where are all the vehicles????
flamingtank replied to flamingtank's topic in DayZ Mod General Discussion
Thanks I will keep that in mind :) and i dont think 20 vehicles is that many when u consider the scale of the map/ the number of hoarders there seem to be. -
A guy in our squad found an attack chopper at NW AF, at the far NW part of the runway. He flew it down to Kamenka for me to fly so he could gun. The radar was very confusing, it pinged things in different colors, he had rockets and 800 rounds of something and could lock onto things. I crashed it within 10 minutes, I did not play ARMA vanilla, and that was like flying a dumptruck around with a mouse. Very odd handling, I guess it is "realistic". So we took a hand landing in a dip while attempting to turn, gunner died instantly, I lived, the chopper exploded but placed me outside of it unconscious and bleeding, but with a whopping 9000 blood. Then the town (Zelenogorsk) proceeded to have a very strange "mass on fire" flickering bugged out animation... flames would appear over the whole town, but as you walked through them they would disappear in front of you, almost like rain when you enter a hangar or something. Multiple restarts did not make this go away, for either of us. This was on UK/US XX (purposely hidden server name) last night, shortly after this I was shot in the back at the center deerstand at foot of the northern facing side of Green Hill. Green hill also had very dark smoke coming from the south side of the slope, closest to Zeleno. A russian gentleman typed 3 times in bold cyrillic red text, which I did not know was possible. We disconnected fearing being nuked or something. My question is this: So, are choppers back in? Attack choppers only or? I see multple posts here with people saying only "old servers" have choppers. This is 1.7.1.5 with latest ARMA patch, or second latest I believe. We have found NO vehicles, only (players) bicycles and a van at Solnichy in 1.7. This was both surprising, and saddening (I crashed it quick), we desperately wanted to find other vehicles with the radar but couldn't figure out how to fly the fucking thing, should of loaded singleplayer and landed it out of bounds. Fuck my life. So will this chopper respawn in 7 days? Anyway, the flaming Zelenogorsk thing was very very strange, and would not go away. It was literally, all of Zeleno, no damage when you walked through any of it (after the crash) just some odd bugged out graphics of our fiery skidding crash I guess?
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Where are all the vehicles????
Aitloian replied to flamingtank's topic in DayZ Mod General Discussion
I don't want to divulge the exact location because we want to get ourselves something else now lol. The trick is to just think about where people are heading and/or need to go. And theres like 20-30 vehicles per map I believe there more common then you think. Play one server consistently it'll increase your chances of finding a vehicle. -
Intro This is an Idea that I came to, reading "The Ultimate Goal" topic. I also use some ideas from there in this thread - at least the "build a ship"-part. I made a new thread for this because I think it is not only an extension but gathering more Ideas together. People also are asking for a new/bigger map here (url outdated, sorry, dunno what thread it was in. :( ) and in some other threads. The Idea According to "The Ultimate Goal" People will have to find parts for a big ship and build that together. Maybe that ship ports to the port on another island? Like "You reached level two!"? There would be less players and maybe the survival is a bit harder, you rarely find ammo, except the ammo you bring with you? Maybe some new kind of Zed appearing in a 1/30 chance? (A Tank-Zed would be one of many Possibilities). Maybe heavier vehicles like a HMMWV ("Humvee") or a tank (May be overpowered). Also there would be a high difficulty because people that come to the island will maybe directly be ambushed by bandits that need ammo. There other players could step in, like forming a NewcomerDefenceForce (NDF) and secure the area. If you die on "Level 2!" you will respawn in Level one (maybe have a second try in Level two, spawning a bit away from the ship/port without equipment). Features of "Level 2!": - New/Bigger Map - A goal to aim for - longtime-motivation - More Coop-play - Higher difficulty when you reach "Level 2!" - Higher Serverload thanks to another Land on the server - Higher Serverload thanks to more Zeds - High amount of coding needed, thanks to the ship-building/teleporting/new stuff-parts of this Suggestion - Another Area, with less players, less ammo, (less food?). Edit 30.07.2012 - Links updated to new Forum. Edit2 that day - Topic Title back to normal. Why does it delete everything after "Niemands"? -.-
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Had a nice conversation with someone asking for tips about DayZ. Since I went ant typed this all out, figured I'd drop it here :) Any suggestions for a fresh newb who's just crawled his ass around and only found one loot pile? :P Let's see... Don't get attached to anything You will die Once you've accepted that you're going to die, that backpack doesn't mean much when you lose it Instead of "how long can I live?", ask yourself "how long can I stave off death". Stay away from Cherno and Elektro Stay away from people you don't know If you want good military grade loot, look for the deer stands (look along tree lines), fire stations (two stories, has a tower in the middle), and military looking green tents Stary Sobor (another town) has great military loot, but it's a rough place Airfields are also dangerous but give good military gear The Lee Enfield is extremely loud, so be careful with it If you're spotted by a zombie, get inside If you can, get out of town without alerting any more of them and dispatch the few that follow, as opposed to shooting in town where you attact all of them Know which buildings you can go into At first, the zombies will be a pain and will probably kill you Then, once you've figured the zombies out the players will be the real threat Once players aren't a threat to you, bugs and glitches will be If the bugs and glitches don't get you, you'll probably be offed by a hacker You're gonna die ;) Find an axe, matches, and a knife Then you can hunt animals, gut them, and cook the meat Meat > canned food Water bottles are better in the long run than soda There aren't any "better" weapons It's mostly preference You can fill water bottles back up Some towns without any loot have water pumps You can also fill up at ponds/lakes I'd rather have 5 empty bottles than a coke If you see someone heading south with really nice gear, they're probably up to no good If you find a person in a vehicle, watch out. They either have the skill, resources, or team to repair the thing, or they killed the previous owner Player tents that you find are usually empty (already looted by someone else), but sometimes you find some alright gear there Get used to the map; know landmarks like castles and mountains Though if you have a map and you can find landmarks, you can do the same thing [as using a compass] All of the stuff that goes in your utility slots (compass, map, tool box) is useful and should be collected NVG is overrated Rangefinders are golden Way better than either NVG or binocs Some people watch towns for 5 minutes minimum before entering. I just look for zombies If there are zombies in a town you're far away from, another player caused them to spawn Blue chemlights are the only ones worth using Green ones are really bright and red ones arent bright at all Blue ones give enough illumination and can only be seen from 30m away Green is something like 60m Red is I don't even know, but it doesn't light much up Flares are useless Well, useful but risky They're so bright and can be seen from forever away Play with friends If you crouch with a primary weapon out, lower it, look at your feet, and free-look (alt) straight up, you look like a turtle Most important one of all of them :D Crossbows are useless, ignore them bolts take up one slot each, no ironsights, slow You can sometimes retrieve them [bolts], but only if you hit and the zombie doesn't cover it up If you alt tab, hit esc first, because if you don't and don't alt tab back in, you'll shoot once Hitting esc brings up the menu, so when you come back nothing happens If something looks too good to be true, it probably is Avoid hacked items like the plague, and report hackers whenever possible Rocket bricks their copy of Arma and many lols are had Learn the sounds each weapon makes Basically, know what's supposed to be there and avoid what isn't Get a mic Map direct chat voip to something easy to reach (mine's space bar) VOIP goes out 80m before falling off, and text goes for 40m VOIP does taper off as distance increases, so you may need to shout Walk on grass, it makes you quieter Crouch walk near zombies or crawl Car parts take up a lot of space and aren't all that useful unless you're in the repair business When you sign in, your default movement speed is sprint Double tap shift to make the default walk Make your run button (double time) something other than double tap W Cause that triggers all the time And makes a ton of noise Mines ctrl + W, for example Be active on the forums Always patch yourself to the highest possible Especially the BIS beta patches for Arma 2 http://www.arma2.com/beta-patch.php/ or just google "arma 2 beta patch" Those update all the time, so you'd be good doing it once a day before you start playing Only attempt to trust people you can talk to Use TS3 or ventrilo or mumble or whatever floats your boat I've got all 3 just in case And skype, some people use skype On the topic of groups Do whatever is best for the group They'll watch your back For example, if you aggro a ton of zombies and don't have much important gear, don't bring the horde to your group It makes them waste ammo saving you Blood bags are great but they can only be used on another person (IE a friend) Don't swim Don't fucking swim Zombies can swim And they can climb ladders And they can open doors Sometimes they just walk through the walls (that's a bug though) Barbed wire is a dick tool Thing with barbed wire is that it only stops players If you see some by a building, someone's probably camping that building and hopping servers for loot Sandbags are more reasonable Sandbags I think actually stop zombies Tank traps are I don't even know. They just ruin vehicles
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Where are all the vehicles????
flamingtank replied to flamingtank's topic in DayZ Mod General Discussion
Totally down with that! im so tired of having to walk to the NW airfield!! such a boring walk maybe they should make bicycles way more common as I dont see how they could be abused and would have a great form of transportation! and Ait how did you know what road to place the tank traps on? Love the idea! I could see it becoming way more common if they increased the no. of vehicles :P -
Where are all the vehicles????
aquilez replied to flamingtank's topic in DayZ Mod General Discussion
Yes they save off map. But to find vehicles, use a vehicle spawn point map posted on these forums somewhere. I use my own but that map is a pretty good guide. -
I agree that the spawn rate should be significantly increased but I don't want everybody to be driving all over the place. I do like the shock of seeing a vehicle that is actually in working order lol. I think I'll pay a visit to these clans and help regain our vehicles. Whos up for it?
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Where are all the vehicles????
Zeromentor replied to flamingtank's topic in DayZ Mod General Discussion
I could be wrong, and it only be like 2 or 3 days. But like I said, they are usually controlled by clans, and outside of finding a random camp you're not likely to find anything. Except for a dirtbike, all the vehicles I've found were from stealing them from camps of other people. In my opinion, they deserved it, holding vehicles away from the rest of us. -
Where are all the vehicles????
JimBob (DayZ) replied to flamingtank's topic in DayZ Mod General Discussion
Can you hide vehicles (and tents) off the map, will they save there? -
Where are all the vehicles????
[email protected] replied to flamingtank's topic in DayZ Mod General Discussion
Vehicles showing up on map once you have gps would be good times -
Where are all the vehicles????
Zeromentor replied to flamingtank's topic in DayZ Mod General Discussion
If I remember correctly, you can save trucks and the like for up to 7 days ingame once you've placed them where you want them. Clans, groups of players or lone hoarders tend to gather ALL the vehicles into small areas, usually VERY far off the map, and save them, never to give them up unless someone pops their tires at night while they drive on the roads. I used to have some vehicles, but the server I had them on was moved and by the time it was restarted my stuff was gone. Oh well, no major loss. -
Hackers on NZ9. Spawned vehicles and weapons.
GhilleGhost replied to [email protected]'s topic in Mod Servers & Private Hives
30 pairs of NVGS is an exaggeration, we have about 12 and 5 range finders all up which we found at OTHER peoples camps that we had raided earlier. There is a total of 3 Ghille suits in the whole camp and about 30 Stanags spread throughout the tents. I know that you may have a bit of a wild imagination, and everyone likes to stretch the truth a bit to make the story sound better. We have a lot of vehicles that we have been collecting since the vehicle reset, it has been a lot of hard work. Please get your facts straight before reporting "hacks". As for this chopper I had no Idea that it was there, I ran around the camp perimeter on the hills and could not find it. EDIT- READ : http://dayzmod.com/forum/showthread.php?tid=23965 A person called Dean has been spawning choppers on NZ9