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Showing results for 'Vehicles'.
Found 41868 results
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Yep, thinking ammo would have to be fed like any other weapon. Possibly allowing most vehicles that have a bed to allow mounting larger weapons.
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UH-1 Huey's are not hacked it. Go to the dayz wiki to see which vehicles are available without hacking.
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Yea, simple as the topic. Especially ATVs, as thoose vehicles are the only i´ve fucked up with and landed on the side. Its extremly annoying to find a ATV, just to run over a small stone and fly all the way to pluto, and then crash land back on earth, and land on the side. Another senario that happened to me today, is when you run over a bridge you will repeat your journey to pluto. Landed on the side this time too. Currently the only way to get the ATV back on its wheels is: 1. Do some wierd stuff with the throttle and turn. Never succeded with this, saw it on youtube. 2. Crash into it with another vehicle. Sorry for my bad english, hopefully you´ll be able to understand tough :)
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^ This is most likely the cause, however it is possible to delete vehicles with a delete object SQF script.
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There's a strange bug where vehicles despawn when they are critically damaged, even before exploding. happened to me many times, and the URAL you found was probably getting damaged constantly when you tried to move it from it's glitched position.
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Other similar incidents - http://dayzmod.com/f...e__hl__leavaris http://dayzmod.com/f...e__hl__leavaris So me and my guys where playing at UK34 for quite some while, then one of us got shot, guarding a body, by one in the crew ([TKG]) and a few minutes later, we manage to pick this guy off, and we accidentally found the TKG camp, with vehicles and several tents that we went to loot, and as soon as we got in the vehicles, been driving for a few minutes, the server goes down. we kept thinking it was a normal server restart, so we waited until we could reconnect, and as soon as we got in the lobby, we saw Leavaris again hopping in and out from the server, as soon as we were able to connect we started driving again, about a minute later, the server went down again, and hasnt been up for an hour or so. I do not think this is yet ANOTHER coinsidence, since there has been several occasions and several accusations against this admin and the server. We got proof and all these happenings recorded with fraps, I am currently converting and uploading, will post them as soon as they are ready. Regards. Peew
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Well today me and a couple of my friends were playing on our "Home Server" where we have a large camp with tons of stuff we have collected. Anyway, we stumbled across a blue Ural just down the road from our camp and we tried fixing it up and driving it away. The thing is, it was stuck to the building that it was by and it couldn't be moved. Well after about 15 minutes of us messing with this truck, a Huey comes in out of nowhere. The people in the chopper all had Ghillies and decked out head to toe (I managed to kill one out and steal his AS-50 and NVGs and stuff). Before I was able to shoot one out, they flew over and saw we were next to the truck then suddenly the vehicle disappeared and the gunner started to shoot infected around me (Still don't understand why). Well as any person would, they would be scared when they were starting down the barrel of an M240 on a Huey and would shoot, as I did. Then I tried to hit the pilot but bullets didn't penetrate. And now to the point, can hackers despawn vehicles at will. Also the server restarted not long after that and now has not restarted for a few hours like it does normally so we can get our gear back. Also if the server gets restarted but doesn't re-restart then could that mean that they were trying to make the server 'fresh' I guess you could put it? But I am not trying to be a noob and I have looked into this enough to know that most people who come in with a Huey and decked out with Ghillies and what not are usually hackers. Still don't know if they were officially but it appeared that way. Also I tried looking for things like this but wasn't successful. So please if this is a repeat then just point me to the forum post and not tell me to go look for myself, because I did. Thanks everyone :) P.S. I wanted to take a screenshot but didn't have anything to do it with. Also the clan name in front of their names was [GM]. So if you see this clan, try to stay away, they appear, from what I saw to be hackers, or they have just been alive and very lucky for a long time.
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Server Restarting 3 Times To Prevent Camp Raid, Re-spawn Items and Vehicles Lost.
dpactual replied to Rnkd's topic in Mod Servers & Private Hives
I was banned on that server for hopping, but all I was doing was leaving on restarts. Ohh well, what they did it low and completely wrong for the spirit of the game. They refused to accept losses and restarted the server over and over to keep their vehicles/gear. To bad we know where their new camp is. -
Server: US106 (NJ3) Hosted By: TotalPunishmentGaming.com Date: July 18th, 2012 My friends and I decided to explore the north of the map on US106 (NJ3) last night, we logged on around 7:45pm EST. We decided to spread out, one at 004 EW, one at 008 EW and one at 012 EW and run directly west searching for camps. At 8pm EST the server came down for scheduled maintenance, this took about a minute and the server was back up again. So we continued on our journey. At around 9pm EST, I stumble across a huge camp at 057 NS, 008 EW. I alert my friends to clear the surrounding woods and group up. After not seeing anyone or any vehicles in the woods within 300m, we enter the camp at around 9:05pm EST. Jackpot, there was enough gear in the tents to fully deck out our squad. We start formulating a plan; however at 9:08pm EST the server comes down. The inevitable question was, “Do you think that was because of us?” However we remained optimistic and waited for the server to come up again. At this point I lose track of time, I had visited their website earlier to see what type of competition we would potentially be up against. With their TeamSpeak3 server information visible to the public, I could see that there were 2 small groups of 4 working together. From this I assumed that they were out in the field collecting items or camping objectives. After this first restart they had all moved to one channel and the number of people had jumped up to 12-16 in that channel. It was obvious that they were preparing for something. Facing the inevitability of people spawning in all around us when the servers came back online ~(7-10) mins later our mission changed focus to getting whatever we wanted and moving out as soon as possible. Any element of surprise was blown. Whether it was a player seeing us or an admin's birds eye, we had a feeling they were on to us. When the server came back up again it only lasted < 3 mins before it was offline again. I don’t really know the reason for this second restart. Was their plan not coordinated enough? Maybe they needed more time for players to jump to other servers to get closer, who knows. Maybe they were having legitimate technical issues. We were sure something fishy was going on and told our main group about what was happening to us. At this point our element of surprise was delayed by over 30 minutes. The server come back up after the second restart and we get back in to the game. Immediately we catch a TPG player inside the camp with an AS 50 on him. We pop him in the head and he goes down and alt f4’s, the body disappears. The tent with the 3 AS50’s has none; we can only assume the other two were in his pack. We engage another player to the north of the camp a couple shots were exchanged but nothing landed. At this point we begin moving out of the camp to the south. All rules for legitimate combat had been thrown out the window after the first two restarts. We run until they lose sight of us, reposition and log. We were very disheartened by the whole event. Delaying us by so long to get the jump on us, and restarting the server to prevent losing anything really just isn’t what a restart should be used for. Our reinforcements arrived and we decided to go take look at what was going on in the camp. When we approached the camp, there were 2 TPG members in the camp and a UAZ. We took out the UAZ so they had no escape and dispatched the 2 clan members. Turns out they had been busy bees, moving everything to a new location. The tents were mostly empty. After this event, the servers were restarted again with the specific purpose of restoring the UAZ destroyed in the raid. We know this thanks to some nifty Australian espionage. This evening(7/19), I once again legitimately found their new camp 012 NS, 057 EW. So they should be busy moving it again. No restarts this time though, just a bullet like it should have been in the first place. I don’t have screenshot of the original camp location or fraps of the on goings. My team mates were unfortunately banned from the server for hopping. Apparently logging back into the same place you were when the server went down is hopping servers. I just want to get the word out there that if you find a camp on US106 (NJ3), admins will do anything in their power to prevent you from playing the game in a legitimate fashion. I do wish to apologize to anyone who experience all those restarts last night.
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On the server norway 10 around 01:50 this guy joes comes up to our camp running around our vehicles and then instantly killing us. Afterwards, while respawning at the beach he instantly teleports to us and killed us on the beach. My friend asked why he cheated, but he logged out from the server.
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Can server owners see player/vehicle locations?
NigeyS replied to [email protected]'s topic in Mod Servers & Private Hives
from what i've seen the logs will show an x,y co-ordinate when the player logs in, but as mentioned, that x,y co-ordinate is totally different to a dayz map grid reference, pretty useless info for trying to locate players / vehicles. -
[SAS] clan may be cheating on their own server.
[email protected] replied to dlp12's topic in Mod Servers & Private Hives
We've restarted a few times and the vehicles wouldn't despawn. We know it was you guys, but that person you just quoted is not one of us. And also, we don't really care. -
Totally agree, there are immature people everywhere. I just cringe when I see people commenting on their character and the first brag they have is how many murders they've got. Not how long they survived, what awesome gear, vehicles etc. Just "I SHOT 19 NOOBS WIF MAH DMR. U MAD?"
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We don't kick for killing admins or clan players. In fact, we enjoy going into hostile areas to fight and we don't worry about dying, most of us enjoy starting over its probably the most fun part of the game. We like players that aren't afraid to fight as well. We caught your clan members numerous times d/c'ing to avoid combat (while multiple admins were on as witness, check the player lists and server logs at the time of incident), and when they rejoin the server, you've moved away from the area and logged back in to dodge fights. As for your other allegations, they are empty lies. I'd expect your clan to back them up, because your clan seems to have no trouble dodging fights. Keep doing it, somewhere else. We also don't want all the vehicles. In fact, we have no problem shooting at and destroying other vehicles where as most people just want to horde them all. We are terrible at keeping vehicles up and running. Also, none of our members have been killed by Gitan members. They have shot at us, but d/c when we shoot back. You have yet to stick around to have a good fight. As for my understanding, its only a temporary ban anyway. As for littlepeter, I've spoken to almost all the admins and no one has banned you or even seen you on the server. Is you IG name different? There's hundreds of servers online, just hope you don't get caught on one of the many others that enforce the same policies, or you'll find Gitan clan on the blacklist. We kick for hacks and exploits only. Logging out to avoid combat/death is an exploit. Go ahead, do it, if you're caught, goodbye.
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US 85 admins cheating/hacking
Maik (DayZ) replied to Maik (DayZ)'s topic in Mod Servers & Private Hives
You were flying on the helis and that is already called "hacking" if you are using hacked items and not reporting them/destroying them. You were also talking to few of my friends mine and you were trying to bribe my friends with guns so they wouldn't tell anyone about your little "Base" and you were threatening people on your own website that they shouldn't come 1000m closer to the island. Also if the items on your island aren't yours, why are you protecting them and restarting the server/kicking them from the server if people make their way to the island? You should destroy ALL of the hacked items and not be protecting them, i got shot on the island when i made my way there to DESTROY them with grenades, so what the f*? We also heard you have another base in the map with full of vehicles, we will be making a lot of attacks to your server to find your hacked items and destroy ALL of them. -
IDEAS FOR A BETTER DAYZ!!!
The_Cake_Is_a_Spy109 replied to PixelPopper's topic in DayZ Mod Suggestions
1. body armor- head armor - chest armor - shoulders and leg armor. The longer you play the more protection you get against player killers but at the expense of movement speed. If you get so lucky to find them. Each piece of armor you find has a -% reduction and can can add up with a full set.-------- I like half of this idea i am all for armor but i dont think movement speed should be affected, i just think it should be very very rare like a .009 chance of spawning and it would not have a crazy amount of protection out of it. 2. More skins - a little more diversity so we don't accidentally shoot one of our own when someone tries to blend into a group because everyone looks the same.----- all for it a good idea and something tells me you shot your teammate lol. 3. Shovels can be used for digging a hole to bury your items for long term storage. If your good at using a map it should be easy to refind.------------- that is a good idea but i think that when you use the shovel it has to stay in the ground marking where you buried the items so that something you buried is not completely unfindable by anyone else and so you can only use it once. 4. limbs can be taken off zombies kinda like in dead space. and can only be 1 shot with a head shot. This would only work if teleporting was fixed.----------- ummmm i guess i would rather stay where it is because i dont awalys aim for the head soo ya i do think it would be kind of cool tho. I would like the idea if you can still kill with body shots. 5. Slow the rate that zombies can move but increase their numbers.----------- ummmm no because i LOVE when zombies case me all the way across the map. 6. Fix the Z's animations so when your close range fighting with they dont jump around you like a vampire or neo would and dodge your bullets.----------- i completely agree with you on that one 7. When stuck in an animation like bandaging or throwing, it would be great to stop the animation so you can react to incoming gunfire or two zombies that appeared out of nowhere.-------------completely agree on this one as well 8. If your throwing a gernaid, flare or tin can have a reticle on the screen so you can see generally where your going to throw it.--------- i think the same 9. I agree that the sight aggro radius is a little unrealistic for a zombie. Instead of such a long sight aggro radius maybe you can add a different mechanic like smell. if rain washes off your stench then your more susceptible to aggro.------- I agree that there should be a smell sense but i think the less you smell the better. 10.Restrict how quick a player can switch from server to server say you have to be in one server for at least 30 minutes before you can enter another one without a wait timer. the more you switch servers the longer the wait timer adds 5 mins for switching too quick 10 for another quick switch etc etc. you are still able to instantly connect to your original server.----------- I guess this is a good idea in idea form but what if someone is haveing a problem where they can not play on a server so they leave then they have to wait 5 mins. Also I dont think arma 2 can do that, maybe the 6-launcher can. 11.Thermal optics should never be allowed on a gun. From what i understand they were taken out but it might make sence for something like thermal sight that would take up several slots of your inventory much like what swat teams would use. Thermal optics and a large case takes up space. They are heavy and cumbersome but can be used really well to plan out an indoor attack. from personal experiance you have to keep them still and looking at one location for a few seconds before you get a picture of whats there.--------- Completely disagree, tho i do get that they are heavy 12.The ability to actually completly board up a building with wood and bars from scrap metal. Large groups of players can completly take over a part or an entire city. of course they could be retaken by using an axe to chop the wood off or just by shooting it.---------- ummmm i think rocket tried something like this and it was to glichly so he was not going to put it in the game. 13.Add a grouping option so you can choose to spawn near your team mate with a penalty to something like 50% blood for 5-10-15 mins, this effect might be similar to a deserter debuff on a mmorpg for leaving a pvp area.----- i dont get what you saying here. 14. Why are broken down vehicles so rare? if you were in a city there should be tons of vehicles to repair. I would think it would be better to make them spawn more just completely broken down. 15. Rare spawn shovels can be used for digging holes so you can either use it for cover while defending a position or to bury your items. 16. TRAPS and LOTS of VARIETY!!!-------------------- alll for it -
Someone made a suggestion similar to this about having small convoys or soldiers (on foot or in vehicles) that just kill all Zombies and players alike, whiping out anything. But! If you and your clan are strong enough you can kill the 5+ soldiers for an amazing stash of loot including 5+ weapons, lots of supplies and a vehicle or two :)
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Any one got any tips on finding cars?
CrunchyBacon replied to [email protected]'s topic in New Player Discussion
Do you have a steam account if so add me CrunchyBacon1981 I have located an ATV and a red car both on different servers though. And to answer your question vehicles are server specific. You cant take a vehicle from one server to another. -
Hey, Yes they returned after we stopped the server and rebooted it, sometimes after a reboot the database isn't correctly loaded and tents/cars disappear so we have to reboot it until it loads properly. We try to check if tents and vehicles are loaded after a reboot, but sometimes we can't, and until we check them it can take some time. We check the forum from time to time if we aren't online so post it if you see tents weren't loaded (vehicles are more complicated since they could have been stolen or destroyed). http://www.worldtimeserver.com/current_time_in_UTC.aspx My guess is your time is UTC+2. Absolutely nothing, we as admins can't deal with that matter with a ban. DayZ rules state that avoiding death by disconnecting is an exploit but Admins can't ban for it, if we do so we risk the server being blacklisted. *shrugs* Seriously? We still see many issues with it. At UTC 20:20 the server restarted on its own and we don't know why. Still having issues with zeds not moving, etc.. though that's Hive related.
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I went to the top of the tower and looked down onto the 2 buildings. well, you know the little 1 story building? i watched as 12 zeds started walking out of that building, THRU the door that doesnt open, kinda like they were glitching, then i happen to look straight down, you know the 2 ruined military vehicles there? they were in factory condition WITH the rear canopy intact, also they were parked beside each other and the mass grave was gone, i thought it was something new in the patch so i ran down as fast as i could. When i got to the bottom, there were no zeds, the vehicles were in their normal blowd' up state, and the graves were back. Thats when i realized it was silent, no birds.., no wind. Sometimes i wish i had died that day.
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Rollin around in a UAZ(F HACKERS)
premiumkrap replied to Drakaul's topic in DayZ Mod General Discussion
yeah the hacking is bad, ive researched them. God mode, esp, spawnable weapons, vehicles...basically anything and everything you can think of is being done on a daily basis...and as soon as a new beta or BE version comes out...the hack is down for a day or two and the hacks get revised and re-released...people are paying for these dam hacks too. People are making money off of ***ers. its sad. Some of the smart ones are cheating and will never get caught cus they limit there cheats to only showing players on map...or maybe just spawning ammo in there inventory. The idiots are the ones who spawn weapons crates, vehicles by the dozen...yada...yada...yada.. So some of these guys you will never notice -
Slight law system proposal: AI Survivor murder chance of 'witnesses' discuss
Ving (DayZ) replied to Ving (DayZ)'s topic in DayZ Mod Suggestions
Yes, thats the way I see it. And maybe NPC's arent the answer, I think tools as you put it for the players to do it themselves, is a much better idea. I'm not looking for a way to punish 'bandits'. BTW - 'Bandits' are no longer a 'class' in this game, there are no mechanics, and the use of that terminology to justify a style of gameplay as a forgone conclusion, or intent of the developer, is just, an opinion. The heartbeat indicator is simply killers nerves indicator, it is not a 'class'. I'm interested in finding a way to make the game feel like there is more too it, than: Step one: learn to avoid zombies. Step two: play COD deathmatch. My contention is that when your only options are looting weapons, and vehicles, and your only challenge left, is killing players, the game SUBLIMINALLY encourages, a simpletons, serial killer, endgame. thats all there is? I think this game deserves MORE than those two steps. It has alot of potential. The first part of the game, involves alot of learning, and interesting decisions. Once you get past the learning curve though, COD deathmatch, because there's nothing else to do/challenge you? really? Well, what if you had to THINK about that murder, and when and where you did it? THAT was my point - adding complexity to the end game model. I'm not talking about 'punishing anyone'. If you read my original post closely, you might even notice, that I even left room for 'wrong info' provided by npc's, based on what they saw.... But as the guy above said, yeah, i'm fine with eliminating the npc idea, but I still say this game needs more complexity, past the 'zombie learning curve'... -
CGU CLAN HAS RIGGED SERVER 450!!!
S_poon replied to Magnumpi99's topic in Mod Servers & Private Hives
Alright thats enough. First. And this will likely get this thread deleted or me warned or both. The tents are a known issue. I have reported them to the devs, and they are not OUR tents. We found them just like you did. I have driven over them, emptied them, etc. And still they return. Though I got some practice on your tents last night on how to temporarily solve the issue of that military gear flooding my server. So I will be taking care of that tonight. Though I expect that theres likely to be people waiting to kill me instead of letting me make those tents stay empty. Thanks for that btw. Second, the vehicles is another bug. They also don't keep "respawning up there" we moved them there yesterday. Third, Visigothian stopped the truck on the road and got out to confront me, stupid move if you ask anyone and I shot him up good. He combat logged. I took my truck back from you, and surprise, surprise the server promptly crashed. Vehicle reverted somewhere and it sure as hell wasnt that hill. Unless a seriously injured Visigothian got back up there before I did. Fourth, now today we have a hacker targeting our members on our server, that together with the sudden server reset last night seems a tad suspisious guys. But Oh happy day. I got plenty of practice making sure tents don't respawn all their hardware on reset when I found your camp last night, after staying up all night searching. The debug line, really? So I know how Butthurt you guys are after the loss of your gear, and at me recovering my truck for a SECOND time in one night. But thats no excuse for hacking. Rest assured the logs will be sent in and people will be banned. And hey if a dev does check this out, I would LOVE one of them to completely reset the map on my server because these bugs have absolutely FLOODED my server with high end military hardware. I unfortunately do not have that level of control over the server. So if I can't do that, how the hell could I rig all that. -
can't seem to find any vehicles (tips)
[email protected] replied to haag963's topic in DayZ Mod General Discussion
Most vehicles are hoarded or hidden well. Best chance to find is go looking on/off map on western northern boarders. Vehicles will only spawn after being destroyed or during cleanups (they did an off map cleanup that made allot re-spawn but taken by now). I am not sure if the offmap clean-ups were 1 time or ongoing. Most people probably just hid them again off map if it was 1 time. When they do that they are usually out of normal walking range (would need to much water/food they just drive way out with extra gas. -
i am writing to hear i some of you have any good advice for finding vehicles, my group of 4 and i were out looking for one for 2 days straight, covering the whole eastern and southern half of the map, without finding a single repairable vehicle, the only time we saw a vehicles was an atv driving in the horizon. have any of you got any tips for finding a ride, besides watching the spawn locations on youtube? i mean, are all the vehicles just stashed away in peoples camps, i have seen some vids with people showing off up to 10 vehicles (seems a bit like hoarding to me) any thoughts would be appreciated haag